Large Theme Game Queue (Moderators) (OLD)

For archiving signup threads after their corresponding games are complete.
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FakeGod
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Post Post #575 (ISO) » Thu May 14, 2015 7:28 am

Post by FakeGod »

  1. Game Name
    - Nightingale's Tale
  2. Flavor
    - Self-imagined Sequel to Through the Looking-Glass
  3. Number of Players
    - 17
  4. Your Experience
    - Paradise Lost
  5. Current Modding Commitments
    - None
  6. Reviewers
    - Faraday
  7. Reviewers Agreed to FINAL version?
    (Y/N) - Y
  8. Backup or Co-Mod
    - DrippingGoofball
  9. Backup or Co-Mod's Experience
    - Cultural Revolution Mafia, Goofball Mafia, Ben & Jerry's Mafia, Food Fight Mafia, Alabama Correctional Facility - Building 8, Mafia en Français, Polite Mafia
  10. Backup or Co-Mod's Commitments
    - Uncouth Mafia
  11. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game?
    - No.
My favorite site mod is Zor Tester.
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Post Post #576 (ISO) » Thu May 14, 2015 8:10 am

Post by GuyInFreezer »

FakeGod'ss Nightingale's Tale may begin signup.
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"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #577 (ISO) » Mon May 18, 2015 1:21 am

Post by Antihero »

  1. Game Name
    - Inorganic Chemistry
  2. Flavor
    - chemistry of metals (and a few non-metals). inventor heavy. sequel to organic chemistry.
  3. Number of Players
    - 17
  4. Your Experience
    - Organic Chemistry
  5. Current Modding Commitments
    - None
  6. Reviewers
    - FakeGod
  7. Reviewers Agreed to FINAL version?
    (Y/N) - Y
  8. Backup or Co-Mod
    - None
  9. Backup or Co-Mod's Experience
    - N/a
  10. Backup or Co-Mod's Commitments
    - N/a
  11. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game?
    - emphatic, NO
The distance between insanity and genius is measured only by success.
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Post Post #578 (ISO) » Mon May 18, 2015 1:23 am

Post by Antihero »

hold on, finding a back-up mod
The distance between insanity and genius is measured only by success.
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Post Post #579 (ISO) » Mon May 18, 2015 12:57 pm

Post by Antihero »

  1. Game Name
    - Inorganic Chemistry
  2. Flavor
    - chemistry of metals (and a few non-metals). inventor heavy. sequel to organic chemistry.
  3. Number of Players
    - 17
  4. Your Experience
    - Organic Chemistry
  5. Current Modding Commitments
    - None
  6. Reviewers
    - FakeGod
  7. Reviewers Agreed to FINAL version?
    (Y/N) - Y
  8. Backup or Co-Mod
    - goodmorning
  9. Backup or Co-Mod's Experience
    - NY176 (http://forum.mafiascum.net/viewtopic.php?f=55&t=58773) and NY 167 (http://forum.mafiascum.net/viewtopic.php?f=55&t=32551)
  10. Backup or Co-Mod's Commitments
    - none
  11. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game?
    - emphatic, NO
The distance between insanity and genius is measured only by success.
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Post Post #580 (ISO) » Mon May 18, 2015 2:29 pm

Post by GuyInFreezer »

Antihero's game may begin sign up
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"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #581 (ISO) » Tue May 19, 2015 11:54 pm

Post by farside22 »

Game Name - The Mafia Dating Game Show! Part 3
Flavor - Add as much flavour text as you want. Everyone has 2 votes. Top 3 vote get put up for winning a date.
1 survives....I mean wins a date! The other 2 die a horrible death.
Mafia gets 2 kills too.
Number of Players - 18
Your Experience - mafia dating game show 1 and 2. Robin Williams mafia, extra.
Current Modding Commitments - none
Reviewers - Oversoul and pisskop
Reviewers Agreed to FINAL version? (Y/N) - y
Backup - narnian
Backup or Co-Mod's Experience - here
Backup or Co-Mod's Commitments - none
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? [Yes/No] no!
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #582 (ISO) » Wed May 20, 2015 4:05 am

Post by GuyInFreezer »

farside22's game may begin sign up.
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"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #583 (ISO) » Tue Jun 09, 2015 1:19 pm

Post by Pinksmoke »

Game Name -
We the Purple II

Flavor -



years ago, the pinksmoke fought against her sister, her polar opposite, Ms Marangal wanting to gain power.
She killed her or tried to, however she failed and she remained ignorant of her mistake as she plotted to kill her followers,
all those who hydra'd with her in the attempt to obliterate her soul forever but she has failed once again and Marangal has come out of the shadows and led her people once more,
having died of a natural death however the influence of the pink has not been forgotten and along with that, a new threat to the purple has emerged
The Tridra. The group of people who believe that three headed hydrae are superior and those who refuse to acknowledge that are vermin
Without their leader, The purple must unite and work together to eliminate these threats before it is too late.
Can they do it?
We'll find out soon!


Special Mechanics:
all players start off as VT's and each day, people vote for a person who becomes hydrated as well as a person who gets lynched. Power votes are plurality and lynch votes are majority. In the event that two people tie for hydration, the one who reached the most people first, gains their power. The following night, the person chooses one other player to gain a power along with them and chosen person will learn of their power the following day.


Number of Players - 17
Your Experience - Open 510: Duck Duck Goose, Mini 1507: WE THE PURPLE
Current Modding Commitments - None
Reviewers - Borkjerfkin, Antihero, Nachomamma8
Reviewers Agreed to FINAL version? (Y/N) - Y
Backup or Co-Mod - Borkjerfkin (backup)
Backup or Co-Mod's Experience - last game modded!
Backup or Co-Mod's Commitments - None atm
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? No!
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Post Post #584 (ISO) » Tue Jun 09, 2015 4:11 pm

Post by GuyInFreezer »

We the Purple may begin sign up.
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"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #585 (ISO) » Fri Jun 12, 2015 2:15 am

Post by Untrod Tripod »

  1. Game Name
    - Three-Pronged Trouser God Mafia
  2. Flavor
    - Softcore Erotica
  3. Number of Players
    - 25
  4. Your Experience
    - Graveyard Shift, Adventure Time, Gay Mafia 1-4, etc.
  5. Current Modding Commitments
    - Genesis Mafia (mini theme in signups)
  6. Reviewers
    - BBmolla, Gammagooey
  7. Reviewers Agreed to FINAL version?
    (Y/N) - Not yet
  8. Co-Mod
    - T-Bone
  9. Co-Mod's Experience
    - Pathfinder Mafia,
  10. Co-Mod's Commitments
    - None
  11. Co-Mod
    - kuribo
  12. Co-Mod's Experience
    - UnCouth Mafia, Bipolar Mafia
  13. Co-Mod's Commitments
    - None
  14. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? [Yes/No]
    Yes
Last edited by Untrod Tripod on Wed Jun 17, 2015 4:36 am, edited 4 times in total.
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Post Post #586 (ISO) » Sat Jun 13, 2015 4:09 am

Post by GuyInFreezer »

UT's game may start signup


Reviewer's approval is required for sign up.
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"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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TheDominator37
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Post Post #587 (ISO) » Tue Jun 16, 2015 3:51 pm

Post by TheDominator37 »

In this where we sign up to play?
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Post Post #588 (ISO) » Wed Jun 17, 2015 3:24 am

Post by GuyInFreezer »

No.
large theme games have its own signups.
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"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #589 (ISO) » Thu Jun 18, 2015 5:28 pm

Post by Varsoon »

  1. Game Name
    - Steven Universe Mafia
  2. Flavor
    - Steven Universe (Season 1)
  3. Number of Players
    - 21
  4. Your Experience
    - Micro 277, Micro 320, Open 526, Mini-Theme 1639 (Varsoon Mafia)
  5. Current Modding Commitments
    - Space Dandy Mini-Theme is currently in the Mini-Theme Queue.
  6. Reviewers
    - borkjerfkin, natirasha
  7. Reviewers Agreed to FINAL version?
    (Y/N) - Y
  8. Backup or Co-Mod
    - Borkjerkin
  9. Backup or Co-Mod's Experience
    - Xenoblade, Xenogears, Xenosaga, Final Fantasy X AU
  10. Backup or Co-Mod's Commitments
    -
  11. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? [Yes/No]
    No.
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Post Post #590 (ISO) » Fri Jun 19, 2015 4:19 pm

Post by GuyInFreezer »

Varsoon's Steven Universe Mafia may begin sign up.
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"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #591 (ISO) » Fri Jun 19, 2015 9:08 pm

Post by dramonic »

Smite Mafia is over with
a scum win
I'm a hoot
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Post Post #592 (ISO) » Sat Jun 20, 2015 9:58 am

Post by pieguyn »

  1. Game Name
    - Saki Achiga-hen episode of side-A Mafia
  2. Flavor
    - Saki Achiga-hen episode of side-A
  3. Number of Players
    - 20
  4. Your Experience
    - Corpse Party Mafia, Mini 1621 - Frog Mafia, Mini 1593 - 咲 -Saki- Mafia
  5. Current Modding Commitments
    - None
  6. Reviewers
    - Antihero, pisskop
  7. Reviewers Agreed to FINAL version?
    (Y/N) - Y
  8. Backup or Co-Mod
    - GuyInFreezer
  9. Backup or Co-Mod's Experience
    - do I really have to put this you know your own experience
  10. Backup or Co-Mod's Commitments
    - TES4 UPick
  11. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? [Yes/No]
    - No
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Post Post #593 (ISO) » Sun Jun 21, 2015 12:45 pm

Post by GuyInFreezer »

Pie's game may go on sign up.
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"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #594 (ISO) » Tue Jun 23, 2015 5:01 pm

Post by T-Bone »

In post 585, Untrod Tripod wrote:
  1. Game Name
    - Three-Pronged Trouser God Mafia
  2. Flavor
    - Softcore Erotica
  3. Number of Players
    - 25
  4. Your Experience
    - Graveyard Shift, Adventure Time, Gay Mafia 1-4, etc.
  5. Current Modding Commitments
    - Genesis Mafia (mini theme in signups)
  6. Reviewers
    - BBmolla,
  7. Reviewers Agreed to FINAL version?
    (Y/N) - YES
  8. Co-Mod
    - T-Bone
  9. Co-Mod's Experience
    - Pathfinder Mafia,
  10. Co-Mod's Commitments
    - None
  11. Co-Mod
    - kuribo
  12. Co-Mod's Experience
    - UnCouth Mafia, Bipolar Mafia
  13. Co-Mod's Commitments
    - None
  14. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? [Yes/No]
    Yes
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Post Post #595 (ISO) » Tue Jun 23, 2015 5:04 pm

Post by GuyInFreezer »

Three Prong game may resume signup. Normally only two signups are allowed at once but since part of it was my bad I will make this an exception.
Show
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #596 (ISO) » Tue Jun 30, 2015 5:46 am

Post by GuyInFreezer »

In post 555, GuyInFreezer wrote:
  1. Game Name
    - Monogatari Series Mafia
  2. Flavor
    - Monogatari series
  3. Number of Players
    - 18
  4. Your Experience
    -
    4/1 - the game
    Touhou-MitLoF 2
  5. Current Modding Commitments
    - Mini 1664
  6. Reviewers
    - FakeGod, Antihero
  7. Reviewers Agreed to FINAL version?
    (Y/N) - Y
  8. Backup or Co-Mod
    - FakeGod
  9. Backup or Co-Mod's Experience
    - Spring Waltz
  10. Backup or Co-Mod's Commitments
    - Nightingale's Tale, Gemini Pact
  11. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game?
    - No.
Show
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #597 (ISO) » Wed Jul 01, 2015 4:55 am

Post by borkjerfkin »

  1. Game Name
    - FF7 Mafia
  2. Flavor
    - Final Fantasy 7!
  3. Number of Players
    - 23
  4. Your Experience
    - FF10 Mafia (most recent), others
  5. Current Modding Commitments
    - Backups to Varsoon's Steven Universe and Ms. Marangal's We the Purple. Currently not performing any duties for either.
  6. Reviewers
    - Pisskop, Kalimar, Sajin
  7. Reviewers Agreed to FINAL version?
    (Y/N) - Pisskop, Kalimar, Sajin all signed off.
  8. Backup or Co-Mod
    - Kalimar
  9. Backup or Co-Mod's Experience
    - http://forum.mafiascum.net/viewtopic.php?f=2&t=61783, http://forum.mafiascum.net/viewtopic.php?f=53&t=48071, probably others
  10. Backup or Co-Mod's Commitments
    - None that I know of at this time
  11. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? [Yes/No]
    - No
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Post Post #598 (ISO) » Mon Jul 06, 2015 4:26 pm

Post by GuyInFreezer »

Just letting you know, both are approved but are in line due to other signups.
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"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt

"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae
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Post Post #599 (ISO) » Fri Jul 10, 2015 5:25 pm

Post by Titus »

  1. Game Name
    - WiFom City: Don't Trust the Cops
  2. Flavor
    - Homemade Flavor (Don't Trust the Cops)
  3. Number of Players
    - 21
  4. Your Experience
    - WiFom City: The Inquisition, WiFom City: The Invasion
  5. Current Modding Commitments
    - None
  6. Reviewers
    - T-Bone
  7. Reviewers Agreed to FINAL version?
    (Y/N) - Yes
  8. Backup or Co-Mod
    - T-Bone
  9. Backup or Co-Mod's Experience
    - Legend wait for it ary
  10. Backup or Co-Mod's Commitments
    - He's legendary
  11. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? [Yes/No]


    No cults, lies that cannot be determined, or secret win condition or mod interference. This game uses an OoO. For a total list of possible roles, read Don't Trust the Cops. Be sure to look it over if playing, because most role interaction questions are resolved there. Hiders can be blocked if targeted before hiding, etc.
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You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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