Oh, I'm probably to procrastinaty for this.
This is a mountainous 11:2 game featuring a new sort of mechanism.
EDIT: There will have daychat, so deal with it.
Day deadlines will be 8 days (open to reduce). Night deadlines will be 1 day. So expect a slightly more fast paced game.
There's plurality lynch mechanism, meaning the most votes by the end of the day is the lynch.
However, there's also majority and whenever it hits that threshold the day will end earlier.
No lynch is also a valid vote.
Besides the lynch voting, this game also features a locktowning voting during the day and will be reset every dayphase start.
You get to HEAL: someone you want locktowned, as well as HURT: to unvote. You can HEAL: as many players simultaneously.
Once a player hits majority, one of the following will happen: that player will be modconfirmed town if town; or the game will immediatelly end in a mafia win if mafia. The game will end earlier in a town win if the majority of the living players are modconfirmed town.
Selfvoting and quickhammering is allowed, so be careful!
Note: It'll be first come, first serve. Post-hammer and/or post-deadline votes won't be allowed.
(I'll probably make a better post at upcoming game announcements soon)