[phpBB Debug] PHP Warning: in file [ROOT]/ext/alfredoramos/seometadata/event/listener.php on line 114: Undefined array key 10695095 [phpBB Debug] PHP Warning: in file [ROOT]/ext/alfredoramos/seometadata/event/listener.php on line 114: Trying to access array offset on value of type null Why does town do so badly with the White Flag mechanic? - Mafiascum.net
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Post #20 (isolation #0) » Sun Jul 14, 2019 1:34 am
Postby Ankamius »
having setups that encourage scum not to bus are heavily scumsided because towns tend to struggle with coming together without scum help, and usually town can manage it better after there's concrete information in the thread via scum deaths.
In post 20, Ankamius wrote:having setups that encourage scum not to bus are heavily scumsided because towns tend to struggle with coming together without scum help, and usually town can manage it better after there's concrete information in the thread via scum deaths.
Doesn't that mean that scum could scumside more normal setups via simply not bussing?
(This might be true, of course, but if so it's a sad indictment of our current site meta.)
I legit think that would improve scum win rates yes
In post 20, Ankamius wrote:having setups that encourage scum not to bus are heavily scumsided because towns tend to struggle with coming together without scum help, and usually town can manage it better after there's concrete information in the thread via scum deaths.
Doesn't that mean that scum could scumside more normal setups via simply not bussing?
(This might be true, of course, but if so it's a sad indictment of our current site meta.)
I legit think that would improve scum win rates yes
Have scum been losing more often than winning?
I'm ultimately not looking at win rates since I don't believe those are heavily indicative
I've noticed towns get coddled more and more over the years and I think that's made towns too reliant on setup info, because I've also noticed that towns have a tendency to fall apart on a dime in my scumgames... which also tends to be because of mechanics
I'm more looking for ways to scum to improve their play overall so that town has to play better to compete with that
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Post #34 (isolation #4) » Sun Jul 14, 2019 10:37 pm
Postby Ankamius »
In post 23, RadiantCowbells wrote:i think 20 is probably wrong and that it's more because the games are mountainous and still allow scum to remove town's best player(s)
this is probably closest to my thoughts on that
higher scum concentration + emphasis that bussing is probably bad + no town power = scumsided
town has to outplay scum in dayplay to beat them, and that's generally not emphasized on this site over winning via mechanics