40 player mafia game

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Post Post #2 (isolation #0) » Thu Aug 29, 2019 2:58 pm

Post by Alisae »

I actually did some math and 41 is the correct number
4(scum) + 1 = total players
2 scum = 9 players
3 scum = 13 players
4 scum = 17
5 = 21
6 =25
...
10 scum = 41 players

Now, if I would play is a different question
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Post Post #6 (isolation #1) » Thu Aug 29, 2019 6:45 pm

Post by Alisae »

In post 5, chkflip wrote:Yeah, you're not accounting for potential multi-ball or serial killers. And you're definitely not accounting for the fact that, until the cult leader is killed (unless [redacted]), that scum group has the potential to grow every night.

I'll definitely get the word out with a neat write up or something.
Multiball sucks just do maf vs town
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Post Post #9 (isolation #2) » Mon Sep 02, 2019 3:43 pm

Post by Alisae »

In post 7, chkflip wrote:My shtick is cults. Whether or not there's more than one mafia team will not be openly discussed.
ok but if you were to run a 41p singleball game
that would be way more unique then the other 40+ player games that were ran on this site
and I personally don't see the appeal behind multiball in this games other then to make the game faster
like, people hate multiball. Its impossible to balance
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Post Post #11 (isolation #3) » Mon Sep 02, 2019 4:20 pm

Post by Alisae »

In post 10, Flavor Leaf wrote:Multiball is fun late game, but it’s early game lasts longer than regular, which is the toughest time for mafia anyways. It really ends up always feeling like Scum vs Scum with town also ran, which is one of the reasons I allow scum to tie together when I run Multiball games, but that’s a really hard predicament for scum teams to get in so they can’t rely on it.
I am going to make sure you lose every board game we play on the 7th because you're advocating for multiball
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Post Post #14 (isolation #4) » Mon Sep 02, 2019 5:17 pm

Post by Alisae »

Multiball or Day play
pick one
you can't have both
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Post Post #16 (isolation #5) » Mon Sep 02, 2019 5:25 pm

Post by Alisae »

okay but number wise
you should stick to 41 players for balance regardless of what you're running
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Post Post #17 (isolation #6) » Mon Sep 02, 2019 5:28 pm

Post by Alisae »

lately I've been seeing a huge number of theme games, especially large themes, that don't apply the formula I posted in thread.
those games resulted in being not very balanced.
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