Deck of Astral Roles [Complete]

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Post Post #126 (isolation #0) » Sun Apr 18, 2021 8:57 am

Post by Kazyan »

Ascetic Alien
(Alien Alignment / Ascetic Role)
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Post Post #133 (isolation #1) » Sun Apr 18, 2021 1:37 pm

Post by Kazyan »

Werewolf Superstar Tree Stump
(Werewolf alignment / Superstar Tree Stump role)

At any time, you may PM the moderator to have your role revealed. Your alignment will not be revealed.

When you do this, you become a Tree Stump.
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Post Post #157 (isolation #2) » Tue Apr 20, 2021 10:12 am

Post by Kazyan »

Town Discard-Swiper
(
Town
alignment, Discard-Swiper role)

Only once, at any time during Day 1 or Night 1, you may select a role from the cards that were publically discarded. That becomes your role. (You may choose not to select a role.)
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Post Post #158 (isolation #3) » Tue Apr 20, 2021 10:16 am

Post by Kazyan »

Informed Werewolf
(
Werewolf
alignment, Informed role)

Mod Notes: Tell the player how many Third Party players there are in the roster at the start of Day 1. Don't tell them what the Third Parties do--just how many of them.
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Post Post #159 (isolation #4) » Tue Apr 20, 2021 10:24 am

Post by Kazyan »

Cult 2-Shot Alibi
(
Cult
Alignment / 2-Shot Alibi role)

Twice per game, during the night phase, you can force all investigative roles that perform a night action that night to turn up their result as "no result".

Mod notes: The mod will have to decide what does and does not count as an investigative role.
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Post Post #160 (isolation #5) » Tue Apr 20, 2021 10:27 am

Post by Kazyan »

Peacemaker
(
Peacemaker
Alignment (Third-Party)/ Vanilla role)

You win if No Elimination is decided during a Day phase. (No Elimination must explicitly be voted for, rather than the result of the day phase's deadline expiring.)
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Post Post #162 (isolation #6) » Tue Apr 20, 2021 10:38 am

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Mod Chooses After Picks Superstar-izer
(
Mod Chooses After Picks
alignment / Superstar-izer role)

Once per night, you may target a player. Assuming no outside interference, they gain the Superstar modifier.

When the moderator reveals a role due to a Superstar modifier you have applied, they must show which card from the Deck of Astral Roles that the role was drawn from.
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Post Post #164 (isolation #7) » Tue Apr 20, 2021 11:17 am

Post by Kazyan »

Alien 1-Shot Hard Mode Player
(
Alien
alignment, 1-Shot Hard Mode Player role)

Once per game, during the night, you may PM the moderator to declare that the next Day/Night cycle is to be played on Hard Mode. Assuming no interference, at the start of the next day phase, the moderator will confirm that cycle is in Hard Mode--no roles function until the start of the next day phase. Factional abilities are unaffected.

When you activate Hard Mode, you become a Tree Stump.
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Post Post #168 (isolation #8) » Wed Apr 21, 2021 2:45 am

Post by Kazyan »

Town Lumberjack
(
Town
alignment, Lumberjack role)

If a member of the town is eliminated and your vote is currently to eliminate them (i.e. you are on their wagon), they become a Tree Stump. Non-town players are eliminated normally.

Mod notes: When you flip a townie, post something along the lines of "somewhere in the crowd of voters, someone cuts down PLAYERNAME. They are now a Tree Stump." It should hint that the stumping happens due to someone being on the wagon.
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Post Post #229 (isolation #9) » Fri Apr 23, 2021 2:32 pm

Post by Kazyan »

Werewolf Jack All Trades (Ninja, Jailkeeper, Fruit Vendor)
(Werewolf alignment, Jack of All Trades (Ninja, Jailkeeper, Fruit Vendor) role)
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Post Post #296 (isolation #10) » Sat Apr 24, 2021 9:56 am

Post by Kazyan »

Bulletproof Unjester
(Unjester alignment / Bulletproof role)
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Post Post #298 (isolation #11) » Sat Apr 24, 2021 10:00 am

Post by Kazyan »

Informed Unjester
(Unjester alignment / Role Enabler role)

Mod notes: Tell the player how many groupscum factions there are in the game. Cults count. Don't tell them the identities of the factions--just how many of them there are.
Last edited by Kazyan on Sat Apr 24, 2021 10:03 am, edited 1 time in total.

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