Conspirator Infiltrator
(Conspirator/Infiltrator)
Alignment:Conspirator
You have a factional action. It has the effects of a Voyeur on odd nights and the effects of a nightkill on even nights.
You have another day factional action you may use the same cycle. It adds Conspirators or people masquerading as Conspirators to the factional PT. It takes effect at the end of the day. This is a targeted action. If your target is not of the faction they had at the beginning of the game both the acting Conspirator and the target will die instead.
At the start of the game, up to 3 Conspirators get a factional PT as follows:
Give the first and second Conspirator access to the factional PT.
The third Conspirator does not get access to the factional PT. A town-aligned person(randomly chosen) masquerades themselves as conspirator if no other role would masquerade as Conspirator.
The fourth Conspirator gets access to the factional PT if there are exactly four Conspirators. Otherwise, not.
The rest of the conspirators does not.
The people having access to the factional PT are the leaders of the faction and control the factional action by vote.
They are also informed about the identity of other conspirators and all people masquerading as conspirators, but only by getting their names in a single list(so they do not know who is a real conspirator and who is not)
Warning:Your factional action can be used by people masquerading themselves as Conspirators!
Win Condition:You win when all threats to the conspirators are eliminated and at least one Conspirator survives. Nowt and Conspirators are not threats to each other.
Role:Infiltrator
If you are a conspirator you cannot gain access to the factional PT at the beginning of the game.
If there is no Conspirator Mask, a random Infiltrator appears in the Conspirator list in the Conspirator PT and might gain access to the Conspirator PT.