Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #10775 (ISO) » Sat Jan 15, 2022 2:04 am

Post by Mizzytastic »

Adorable
Puppy

In post 10773, Mizzytastic wrote:
Adorable Puppy


At the beginning of the game, it is revealed that you are town. You are aligned with the Werewolves
In post 10774, Mizzytastic wrote:
Adorable Puppy


At the beginning of the game, it is revealed that you are town. You investigate as a Werewolf
You have one of these roles, but you do not know which. Even if you are aligned with the werewolves you do not start with access to their private thread.

If you are are aligned with the werewolves and are targeted by their factional kill, you will not die but instead join their private thread.
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Post Post #10776 (ISO) » Sat Jan 15, 2022 2:09 am

Post by Mizzytastic »

One-Shot Pagetop Dayvig


Once during the game, you may post
Kill: PLAYERNAME
in a post at the top of a page to kill that player. If you post this message and it is not a page top, the kill will fail, and you have a 50% chance to lose your shot.
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Post Post #10777 (ISO) » Sat Jan 15, 2022 4:48 am

Post by TemporalLich »

Town BooneyCop


Each night, you may investigate a player's full role card and get a result based on the BooneyToonz Guidelines in order of increasing priority.:

Alignment is Town, Mafia, Werewolf, or Serial Killer; and role is in the RoleBook:
{target}
has a
RoleBook
role card.

Alignment is Hunter or Hunted, or role is in the Boon Bank; and the other part of the role card is in the RoleBook:
{target}
has a
Boon Bank
role card.

Alignment and role are not bastard or ContraBoon'd, but either alignment or role isn't in the RoleBook or Boon Bank or both alignment and role are in the Boon Bank:
{target}
has a
Variant
role card.

Alignment or role is bastard or ContraBoon'd, or role card is a non-Town Town Only role:
{target}
has a
ContraBoon'd
role card.

Mod Note: You may replace
{target}
with "your target" if investigatives don't inherently know their actual target (they should imo). Otherwise, replace
{target}
with the actual target of this ability. And of course No Result is given if BooneyCop's ability fails.
time will end
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Post Post #10778 (ISO) » Sat Jan 15, 2022 5:11 am

Post by TemporalLich »

Limeproof Townie


You are immune to limes. You are however not immune to elimination.
time will end
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Post Post #10779 (ISO) » Sat Jan 15, 2022 7:02 am

Post by Farren »

Pirate Galley-master


You are a member of the Pirate faction.

At night, you may target a player. Assuming no interference in your action, you will give that player a lime. They will be notified that they received a lime (but not that you gave it to them). They will keep this lime unless it is removed by another effect.

Players with limes are immune to scurvy and other ailments caused by a lack of Vitamin C.

This action will fail if it targets anyone with the modifier. Do not notify the player if it fails for any reason.
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Post Post #10780 (ISO) » Tue Jan 18, 2022 6:04 am

Post by TemporalLich »

Town RoleBook Cop


Each night, you may investigate a player's role and get a result based on the BooneyToonz Guidelines in order of increasing priority. This role doesn't check alignment.:

Role is in the RoleBook:
{target}
has a
RoleBook
role.

Role is in the Boon Bank:
{target}
has a
Boon Bank
role.

Role is not bastard or ContraBoon'd, but not in the RoleBook or Boon Bank:
{target}
has a
Variant
role.

Role is bastard or ContraBoon'd:
{target}
has a
ContraBoon'd
role.

Mod Note: You may replace
{target}
with "your target" if investigatives don't inherently know their actual target (they should imo). Otherwise, replace
{target}
with the actual target of this ability. And of course No Result is given if RoleBook Cop's ability fails.
time will end
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Post Post #10781 (ISO) » Tue Jan 18, 2022 8:18 am

Post by Mizzytastic »

Town Uncop


Each night you may visit a player. That player will be told whether or not you share an alignment with them.
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Post Post #10782 (ISO) » Tue Jan 18, 2022 8:21 am

Post by Mizzytastic »

Teamscum Mischiefcop


Each night you
must
visit 2 players. One player you visit will learn weather or not the other player you visited shares an alignment with them. You can perform a factional action on the same night.

Mod: detemine alignment by setup balance or drawing cards until you get a teamscum one
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Post Post #10783 (ISO) » Tue Jan 18, 2022 8:22 am

Post by Mizzytastic »

Mafia Insane Uncop


Each night you may visit a player. That player will be told the opposite of whether you share an alignment with them.
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Post Post #10784 (ISO) » Tue Jan 18, 2022 7:14 pm

Post by House »

Tupac


You investigate as Town. Once per game, you may redirect all investigative roles to you by PM'ing the Moderator the message, "All Eyez On Me." The following night, you will die. Nothing can prevent this.
The apology that resulted in my indefinite ban:

https://tinyimg.io/i/ZX5Yjhw.png
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Post Post #10785 (ISO) » Tue Jan 18, 2022 7:18 pm

Post by House »

Eminem


You investigate as Mafia. As long as you are in the game, all power roles have their targets randomized.
The apology that resulted in my indefinite ban:

https://tinyimg.io/i/ZX5Yjhw.png
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Post Post #10786 (ISO) » Tue Jan 18, 2022 7:23 pm

Post by House »

Snoop Dogg


You are a Survivor. You start each game day with a blunt. At the end of the day, you must choose a player to pass the blunt to. That player will be roleblocked for the night. You cannot choose the same player twice. If you have no valid target, you automatically win and leave the game.
The apology that resulted in my indefinite ban:

https://tinyimg.io/i/ZX5Yjhw.png
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Post Post #10787 (ISO) » Tue Jan 18, 2022 11:41 pm

Post by Mizzytastic »

Infinite Jest-er


You are a Jester. If you are eliminated before endgame you win, the game continues, and another random player gains your win condition.

EDIT: I realised some of the rules text was stupid
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Post Post #10788 (ISO) » Tue Jan 18, 2022 11:47 pm

Post by Mizzytastic »

Town Jack-of-one-Trade


You get one-shot of the first night action of a random card from this thread with a night action
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Post Post #10789 (ISO) » Tue Jan 18, 2022 11:52 pm

Post by Mizzytastic »

Mafia Calenderist


All players are assigned odd or even randomly with as close to an even distribution as possible. You know which players are even and which are odd. Players with night actions have their card modified so they can only perform night actions on even or odd nights and day actions on even or odd days. Factional actions are unaffected.
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Post Post #10790 (ISO) » Wed Jan 19, 2022 12:45 am

Post by Mizzytastic »

Alien Infiltrator


You investigate as town. You know the aliens identity, they know your presence but not your identity. Each night you may visit a player. Even after aliens have used their one shot factional kill they may attempt to visit players and if you have visited that player before that player will be killed.

If an alien attempts to visit you for the factional kill (either the one shot, or granted through your ability) instead you will join the alien communications, and lose your investigation protection and night action.
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Post Post #10791 (ISO) » Wed Jan 19, 2022 2:07 pm

Post by MegAzumarill »

Solo Multitasking 2-Shot Bonfire Arsonist


Each Night you may may douse a player in a flammible liquid.

Additionally each night you may light a bonfire at a player's house. This will kill that player if they are doused in a flammible liquid. It will also kill all visitors to that player that are doused in a flammible liquid. You may only use this ability twice.

If a player is first doused on the same night you use the bonfire ability, they will not die from the bonfire ability on that night.

You win if all other players are dead at the end of the game, or nothing can prevent this from occuring.
Last edited by MegAzumarill on Wed Jan 19, 2022 2:10 pm, edited 1 time in total.
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Post Post #10792 (ISO) » Wed Jan 19, 2022 2:09 pm

Post by MegAzumarill »

Mod Choice Multitasking One-Shot Bonfire Arsonist


Each Night you may may douse a player in a flammible liquid.

Additionally each night you may light a bonfire at a player's house. This will kill that player if they are doused in a flammible liquid. It will also kill all visitors to that player that are doused in a flammible liquid. You may only use this ability once.

If a player is first doused on the same night you use the bonfire ability, they will not die from the bonfire ability on that night.

The mod chooses the alignment of this card.
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Post Post #10793 (ISO) » Thu Jan 20, 2022 5:04 am

Post by TemporalLich »

BBmolla's Semi-Open


This is
NOT
a role card. Please reroll this card.

This is an
Effect
.

Apply these rules to the game:
In post 1040, BBmolla wrote:For future games: I think a good idea may be to randomize 50 different roles from this thread and then randomize from those roles and post all possible roles in the first post. A role list of 1000 is insane, and it might help balance out the games a bit by giving town more of an idea of what to look for.

I know it kind of goes against the spirit of Grand Idea, but if you wanted to try a not completely broken version of Grand Idea that's probably what should be done.
This effect is revealed to everyone pregame.
time will end
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Post Post #10794 (ISO) » Thu Jan 20, 2022 5:30 am

Post by Cook »

Mafia Goon





Re: #1040

Grand Idea Semi is a good idea and I will probably use it — maybe legacy-style.
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Post Post #10795 (ISO) » Thu Jan 20, 2022 5:52 am

Post by TemporalLich »

Town Jake's Legacy


Reroll this role, but only include roles in the pool that are a part of Jake's Legacy and change the alignment to
Town
.



In post 10794, Cook wrote:Re: #1040

Grand Idea Semi is a good idea and I will probably use it — maybe legacy-style.
I'd recommend a larger list for a Legacy-style BBmolla's Semi Open - 50 will deplete quickly especially if you are using it for Grander or Grandest Idea or are playing only Larges.
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Post Post #10796 (ISO) » Thu Jan 20, 2022 6:02 am

Post by TemporalLich »

Town Poopsmith


Each night, you may investigate a player to see if they have poop.

Mod Note: Nice try BBmolla
time will end
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Post Post #10797 (ISO) » Thu Jan 20, 2022 7:37 am

Post by Cook »

Town Sewage Engineer


Target someone to install a sewer system at their house, preventing them from ever having poop.
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Post Post #10798 (ISO) » Thu Jan 20, 2022 10:34 am

Post by MegAzumarill »

Underdog


You become a Vanilla member of the alignment of the first player to die.

(For Grand Idea Semi it's probably best to pick an arbitrary post number to start at and then use the next set of posts for the number of cards you are going to use as possible. This is because of many related roles are grouped up)
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Post Post #10799 (ISO) » Fri Jan 21, 2022 7:52 am

Post by TemporalLich »

Underdog Doctor


Each night, you may protect someone from being killed.

You become a member of the alignment of the first player to die.
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