Grand Idea Mafia

This forum is for discussion related to the game.
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Jake The Wolfie
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Post Post #10850 (ISO) » Tue Jan 25, 2022 7:32 pm

Post by Jake The Wolfie »

Quick, Before the Mods Come!


Repick this role, using the current number in Quick, Before the Mods Come! as the role number. Evaluate Negative values either by using the absolute value, or by starting from the end of the thread and going backwards.
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TemporalLich
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Post Post #10851 (ISO) » Wed Jan 26, 2022 12:56 pm

Post by TemporalLich »

Town Venge Alignment Cop


If you are eliminated, you may target a player on the night after to have their alignment revealed in the game thread. This action does not interact with other actions.

trying to do Venge without non-standard phase structure here
time will end
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Post Post #10852 (ISO) » Wed Jan 26, 2022 6:20 pm

Post by TemporalLich »

Town Shimmering Fruit Vendor


Each night, you may give a player a
✧shimmering fruit✧
.

A player receiving a
✧shimmering fruit✧
will immediately eat it. Those who have eaten a shimmering fruit have their name show up as
✧cyan with 4-pointed stars around it✧
in votecounts.
time will end
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Post Post #10853 (ISO) » Wed Jan 26, 2022 6:35 pm

Post by Mizzytastic »

Mafia Poisoned Shimmering Fruit Vendor


Each night, you may give a player a
✧shimmering fruit✧
.

A player receiving a
✧shimmering fruit✧
will immediately eat it. Those who have eaten a shimmering fruit have their name show up as
✧cyan with 4-pointed stars around it✧
in votecounts.

When you perform the factional kill, you can choose to have that player die on the following night instead. If you do they receive a shimmering fruit as above, and the death flavour fits poisoning. You may choose the normal mafia death flavour or a poisoning death flavour if your kill is on the same night.
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Post Post #10854 (ISO) » Wed Jan 26, 2022 6:38 pm

Post by Mizzytastic »

Survivor Shimmering Fruit Vendor


Each night, you may give a player a
✧shimmering fruit✧
.

A player receiving a
✧shimmering fruit✧
will immediately eat it. Those who have eaten a shimmering fruit have their name show up as
✧cyan with 4-pointed stars around it✧
in votecounts.

You can not be eliminated if at least one person voting you has consumed your shimmering fruit. If it becomes impossible to eliminate you due to this you win, and leave the game, but the game continues.
Last edited by Mizzytastic on Wed Jan 26, 2022 6:50 pm, edited 1 time in total.
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Post Post #10855 (ISO) » Wed Jan 26, 2022 6:40 pm

Post by Mizzytastic »

Jester Shimmering Fruit Vendor


Each night, you may give a player a
✧shimmering fruit✧
.

A player receiving a
✧shimmering fruit✧
will immediately eat it. Those who have eaten a shimmering fruit have their name show up as
✧cyan with 4-pointed stars around it✧
in votecounts.

It takes one less vote to eliminate you for each person voting you who has consumed your shimmering fruit.
Last edited by Mizzytastic on Wed Jan 26, 2022 6:50 pm, edited 1 time in total.
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Post Post #10856 (ISO) » Wed Jan 26, 2022 6:50 pm

Post by Mizzytastic »

Town Shimmer Vampire


Each night, you may visit a player who shows up as
✧cyan with 4-pointed stars around their name✧
in votecounts. They no longer show up that way and you do.

For each time you become shimmering in any way after the first, your vote counts for one more.

You cannot win if you aren't
✧shimmering✧
, unless there is no way in the game for you to become shimmering.

It's up to the mod whether this role forces someone to become a shimmering fruit vendor in addition to their other roles
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Post Post #10857 (ISO) » Wed Jan 26, 2022 6:57 pm

Post by Mizzytastic »

Town Shimmering Fruit Tree


At any time before your death you may tree stump yourself by PMing the mod or posting "
I'm a beautiful tree
" in the thread. You can still post in the thread, but cannot vote and don't count for the number of votes for elimination.

Each night, if you are tree stumped, a player performing a night action will encounter one of your
✧shimmering fruit✧
which they will eat immediately. You may choose a player to receive one, but if they do not perform a night action the player who receives it will be a random night action instead. Those who have eaten a shimmering fruit have their name show up as
✧cyan with 4-pointed stars around it✧
in votecounts.
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Post Post #10858 (ISO) » Wed Jan 26, 2022 8:01 pm

Post by TemporalLich »

Mafia Shimmering Fruit Vendor


Each night, you may give a player a
✧shimmering fruit✧
.

A player receiving a
✧shimmering fruit✧
will immediately eat it. Those who have eaten a shimmering fruit have their name show up as
✧cyan with 4-pointed stars around it✧
in votecounts.
time will end
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Post Post #10859 (ISO) » Wed Jan 26, 2022 8:02 pm

Post by TemporalLich »

Town Green Shimmering Fruit Vendor


Each night, you may give a player a
✧green shimmering fruit✧
.

A player receiving a
✧green shimmering fruit✧
will immediately eat it. Those who have eaten a green shimmering fruit have their name show up as
✧green with 4-pointed stars around it✧
in votecounts.

Mod Note: Green shimmering takes precedence over regular shimmering
time will end
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Post Post #10860 (ISO) » Wed Jan 26, 2022 8:25 pm

Post by TemporalLich »

Town Fruit Vendor-of-all-Trades


You have one of each listed fruit or fruit-like item, and may give them to a target player.

Regular Fruit - Target player will be notified they received a fruit.
Poison Fruit - Target player will be notified they received a fruit, and will die at the end of the next Night.
Sticky Fruit - Target player will be notified they received a sticky fruit and that they may pass it along the next Night. Any player given a sticky fruit will be immune to non-kill actions that Night.
Vegetable - Target player will be notified they received a vegetable, and will have
Healthy
(Immune to poison) added to their role.
Shimmering Fruit - Target player will be notified they received a shimmering fruit and will immediately eat it. Those who have eaten a shimmering fruit have their name show up as
✧cyan with 4-pointed stars around it✧
in votecounts.
Froot - Target player will be notified they received a froot.
Mysterious Fruit - Target player will be notified they received a mysterious fruit and that they have been charged with a mysterious energy.

Mod Note: Mysterious Fruit charges someone with a mysterious energy indefinitely. (Roles like Mysterious Eidolon can lose mysterious energy charge)

Still, have fun figuring out what being charged with a mysterious energy does.
Last edited by TemporalLich on Wed Apr 17, 2024 11:42 am, edited 1 time in total.
time will end
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Post Post #10861 (ISO) » Thu Jan 27, 2022 3:18 am

Post by Cook »

Mafia Malicious Wombat Vendor


Target someone to give them an attractive piece of fruit. They will be informed they have a piece of fruit. Unfortunately, this piece of fruit is actually a delicacy for malicious wombats, and, as such, a malicious wombat will arrive at the fruit owner's house at the end of the next day.

The malicious wombat is very mean and eats fruit and vowels. You don't get vowels in any private communication. You can pass the wombat to someone else if they have fruit. You will get vowel privileges back after that.

There is only one malicious wombat in the game, so giving attractive fruit to someone else will move the wombat by fruit-based economic incentivizing.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #10862 (ISO) » Thu Jan 27, 2022 3:54 am

Post by Mizzytastic »

Fruit Avoidant Preschooler


You will kill anyone who gives you fruit or vegetables, and never eat the fruit or vegetables.

You are an activated innocent child who will automatically activate if you kill.
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Post Post #10863 (ISO) » Thu Jan 27, 2022 6:02 am

Post by Cook »

Town The Airplane

You are Flying.

You can commute one person a night, also granting them Flying, however you will kill your target if you die, because the plane crashes.

If you commute a Child you will vend fruit to them. You are immune to the actions of Children.
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //
"ya true if you don't play mafia you are probably winning" – Alisae

Inventor of 3d20 //
Successful Rebellion Leader//
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Post Post #10864 (ISO) » Thu Jan 27, 2022 6:52 am

Post by DDynamo »

Alien False Vanillaiser

You may target a player at night.
That player will be informed they have been vanillaised.
They will not, however, actually be vanillaised.
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Post Post #10865 (ISO) » Thu Jan 27, 2022 6:54 am

Post by MegAzumarill »

Role Swapper

This card's alignment is a non-town alignment up to the moderator.

Each night you may target two other players. Those players will use the role of the other on their original target. This effect resolves first in action resolution and cannot be stopped or redirected by any means except by its own effect.
If a player you selected originally targeted more than one player the same night you used your ability, your ability will fail.
This ability treats activating passive effects such as paranoid gun owner as targeting themself. If this is swapped with a player targeting another player they will cause their target to have that passive ability.
Abilities like IC or mason will fail if they were used on a player unable to have them.

Example 1: Swapping a Cop and a Doctor. The Cop targets player A, a member of the mafia. The doctor targets the cop, player B, a member of the town. The doctor receives "Your target (Player B) is Not Mafia." The Cop would receive no result, and would attempt to heal player A.
Example 2: Swapping a Vanilla Townie and a Cop. The vanilla Townie would not target anyone and therefore not receive any night result. The Cop would try to use no ability, so they would not visit anyone and would receive no result.
Example 3: Swapping a Doctor and a Mafia Goon commiting a kill. The Doctor would kill their target, and the mafia goon would heal their target.
Example 4: Swapping an Activated Mason and a Doctor. The Doctor would cause whoever they targeted to join the mason chat, but their ability would fail if used on a member of the mafia. The Activated mason would doctor themself, effectively becoming one-shot bulletproof that night. The Activated Mason would still be able to use their ability the next night.
Example 5: Swapping a Activated Paranoid Gun Owner and a Vigilante. The Vigilante would make their target a PGO, killing themself and any other visitors. The PGO would attempt to vigilante kill themself, so they would also die. The Role swapper would survive as long as the vigilante was not attempting to shoot the PGO.
Imprefection is the spice of life.
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Post Post #10866 (ISO) » Thu Jan 27, 2022 6:56 am

Post by DDynamo »

Town Reflexive Insane Neighborizer

Any player who visits you will be culted.
You are not a member of the cult yourself, and will not have access to the Cult PT.

This role is fully aware it is insane. No tricks here.
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Post Post #10867 (ISO) » Thu Jan 27, 2022 6:59 am

Post by DDynamo »

Town Day Lightning Rod

During the day, any targeted actions will be redirected toward you.
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Post Post #10868 (ISO) » Thu Jan 27, 2022 7:07 am

Post by DDynamo »

Town Master Diplomat

Before the game begins, you will choose a scum faction to convert to Town.
All members of that faction will become town aligned, unknown to them.
They will retain all perks of their former faction.
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Post Post #10869 (ISO) » Thu Jan 27, 2022 11:01 am

Post by TemporalLich »

Town Interceptor


Each night, you may redirect a target player's actions to you.



In post 10866, DDynamo wrote:
Town Reflexive Insane Neighborizer

Any player who visits you will be culted.
You are not a member of the cult yourself, and will not have access to the Cult PT.

This role is fully aware it is insane. No tricks here.
This is known as a Town Black Goo, it is a role in Great Idea Mafia (yes, with that alignment).
time will end
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Post Post #10870 (ISO) » Thu Jan 27, 2022 11:25 am

Post by TemporalLich »

Town Mysterious Sage


You start the game charged with a mysterious energy, and you know what mysterious energy does.

Mod Note: Mysterious energy is mysterious, it will have a subtle effect. Mysterious energy is a lingering effect that lasts indefinitely. Mod Discretion applies on mysterious energy's effect.
Last edited by TemporalLich on Sat Jan 29, 2022 4:59 pm, edited 1 time in total.
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Post Post #10871 (ISO) » Thu Jan 27, 2022 11:28 am

Post by TemporalLich »

Town Enchanted Fae Bauble Witness


You know that someone holds the Enchanted Fae Bauble, a mysterious artifact of the fae world.

Mod Note: Give the Enchanted Fae Bauble to a random player other than the Enchanted Fae Bauble Witness.

The Enchanted Fae Bauble is a mysterious item with a mysterious ability that may be active and single target, active and zero target, and/or passive. The Enchanted Fae Bauble may be used as a single target item even if it has no active effect, and it will only visit if it actually wants to visit.
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Post Post #10872 (ISO) » Thu Jan 27, 2022 11:53 am

Post by StrangeMatter »

Town Vengeful Spirit


Once you've died (by elimination or NK), choose a player to haunt. You share a Private Thread with them, the 2nd night since you've died, that player dies.
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Post Post #10873 (ISO) » Thu Jan 27, 2022 1:03 pm

Post by Mizzytastic »

Town Reality Television Producer


Each night you must choose to give one player each of these 4 modifiers. If possible you cannot pick the same player for the same modifer two nights in a row and cannot give one player more than one modifer. The modifers will be announced in the morning.
Shock Option: If this player is eliminated there will be a day of mourning. The next two nights do not have an intervening day phase.
Most Popular: This player takes one more vote to eliminate
Needs To Go: This player takes one less vote to eliminate
Most Mysterious: This players card won't be revealed if they are eliminated.
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Post Post #10874 (ISO) » Thu Jan 27, 2022 2:36 pm

Post by DDynamo »

Alternate Universe

This is not a roll, this an effect. Reroll this after this is chosen.

If this effect is in play, all roles but vanilla are different from their original description, created by the Moderator. These can be descriptions that originally belonged to different roles.

For example, Doctor could be changed to: Cure a player if they are
bleeding

Or Gunsmith to: At night, you may choose to give a player a gun. That player will have a 1-shot attempt to kill any player.
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