Suggestion for newbie game setup

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Axelrod
Axelrod
Mafia Scum
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Axelrod
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Joined: February 25, 2005

Post Post #5 (isolation #0) » Fri Jul 01, 2005 6:45 am

Post by Axelrod »

mathcam wrote:I propose making the following the list of possible setups:

a) 2 mafia, 1 cop, 1 doc, 3 townies
b) 2 mafia, 1 cop, 4 townies
c) 2 mafia, 1 doc, 4 townies
g) 1 mafia, 1 doc, 5 townies
h) 1 mafia, 6 townies

I think an advantage is that this makes it even less possible to brute force the computations for optimal strategy. A couple of draw-backs would be: 1) If a newbie gets mafia, he doesn't get exposed to the practice of discussing night choices with a partner at night (though this happens anyway if his partner is lynched day 1), and 2) Games might be shorter with only one mafia, but I don't think this is too much of a drawback.

Thoughts?

Cam
Well, given the stated purpose of the newbie games, I don't think there should be games with just one mafia in them. That really drops a major element of the game, even if it's only the opportunity to try to coordinate (or appear not to coordinate) with your partner during the day
before
there is a night. Plus there is the loss of night plans/discussion, as you say.

The benefit of making the games less predictable is just not that much of a benefit. Frankly, the new set-ups do a fine job of that. So what if the mafia "win more." (although, as I say this, I will admit that the game with 2 mafia and 5 town is quite slanted in favor of the mafia).

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