Experienced Players in Newbie Games - Responsibility

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Post Post #32 (isolation #0) » Thu Sep 22, 2005 11:19 am

Post by Thesp »

Narninian wrote:
Mr Stoofer wrote:With a huge amount of diffidence, I'd add:

11. Don't vote for yourself if you are pro-town - however frustrated it looks. Force the scum to be voting for you when you are lynched.
11. B. Sometimes You might want to consider killing yourself when you are Scum. It may prevent discussion, which could be harmful to your partner.
11. B. i. Rule (11.B.) does not apply to nightkills.
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Post Post #45 (isolation #1) » Fri Sep 30, 2005 10:59 am

Post by Thesp »

Puzzle wrote:
Thesp wrote:
Narninian wrote:
Mr Stoofer wrote:With a huge amount of diffidence, I'd add:

11. Don't vote for yourself if you are pro-town - however frustrated it looks. Force the scum to be voting for you when you are lynched.
11. B. Sometimes You might want to consider killing yourself when you are Scum. It may prevent discussion, which could be harmful to your partner.
11. B. i. Rule (11.B.) does not apply to nightkills.
11.B.i.alinea 15. Not killing other scums (SK killing Mafia and reciprocally) on the first night is poor tech. :x
I was referring to newbie games. :)
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Post Post #46 (isolation #2) » Fri Sep 30, 2005 11:00 am

Post by Thesp »

Mr. Flay wrote:But investigating those who seem innocent only has an advantage if you're planning on revealing your results, and dying early. Otherwise, you gain more by having a confirmed kill on the scummiest player, than having another innocent confirmed (this also presumes that one of the best mafia plays is to kill the most innocent-seeming player, and leave the scummy townies alone for daykills, something the cop might be able to prevent).
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I always thought it to be a better strategy to investigate people of whom there is less information to work from.
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