If you want to keep the dead aplyers interested, a way to do so would be to put the dead players in a kind of mafia group during the second period you play in. Each night, the dead players decide on a person to torment, and the tormented person, if they are scum, are driven to confess their sin of witchcraft to the town.
Of course, that's not all that accurate historically, AFAIK, but it would keep them in the game.
mafia as an educational tool?
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