Testing a Votecounter (prev. Any Mods Willing to Volunteer?)

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Post Post #72 (isolation #0) » Fri Sep 05, 2014 11:21 am

Post by tn5421 »

In post 71, saulres wrote:Any way to make this work with custom "dead" and "alive" area tags? For those of us who like to use a little flavor in our standard information?

If not, can I embed your required tags in a collapsible spoiler, and I'll just duplicate the information?


In post 21, Thesp wrote:I have a site up and running now. If you want to try it, PM me with a link to your game that meets the formatting standards in the first post.

By the way, you
can
include the initial information in spoiler tags, so it doesn't take up valuable real estate in your opening post if you like. So, something like:

Code: Select all

[spoiler=Votecounter Settings]
[area=Living Players]
Bob
Carol (replaces Joe)
Sue (replaces Tom; Lisa)
Julio
[/area]

[area=Links]
[post=#3329643]Day 1[/post]
[post=#3329643]Night 1[/post]
[post=#3329643]Day 2: Post #532[/post]
[/area]
[/spoiler]

...will look just like this...
Spoiler: Votecounter Settings
Living PlayersBob
Carol (replaces Joe)
Sue (replaces Tom; Lisa)
Julio


Links



There's no reason to believe that you can't do the same with votecounts if you want to pretty them up.


In post 28, quadz08 wrote:people actually use those buttons?


I use them all the time, especially for the more obscure bbcodes. The only one I type out myself is vote, unvote, and post.
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Post Post #83 (isolation #1) » Sun Oct 19, 2014 10:01 am

Post by tn5421 »

I'm going to use this for my upcoming game, anything I should be aware of that isn't in the FAQ or here?
Also, how does this work?


In post 21, Thesp wrote:I have a site up and running now. If you want to try it, PM me with a link to your game that meets the formatting standards in the first post.

By the way, you
can
include the initial information in spoiler tags, so it doesn't take up valuable real estate in your opening post if you like. So, something like:

Code: Select all

[spoiler=Votecounter Settings]
[area=Living Players]
Bob
Carol (replaces Joe)
Sue (replaces Tom; Lisa)
Julio
[/area]

[area=Links]
[post=#3329643]Day 1[/post]
[post=#3329643]Night 1[/post]
[post=#3329643]Day 2: Post #532[/post]
[/area]
[/spoiler]

...will look just like this...
Spoiler: Votecounter Settings
Living PlayersBob
Carol (replaces Joe)
Sue (replaces Tom; Lisa)
Julio


Links



In post 82, Thesp wrote:Made a minor tweak to the votecounter. It should now disregard all spoiler text as well, and now adds an italicized "None" if there are no people not voting. Please let me know if you experience any problems. Thanks!
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Post Post #85 (isolation #2) » Sat Nov 08, 2014 6:55 am

Post by tn5421 »

bump
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Post Post #87 (isolation #3) » Fri Nov 14, 2014 8:20 am

Post by tn5421 »

It would require the user to configure prod times (if added), but I can see the positives as well, I suppose.
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Post Post #91 (isolation #4) » Sun Nov 23, 2014 8:43 am

Post by tn5421 »

It's working well for me so far.
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Post Post #95 (isolation #5) » Mon Feb 09, 2015 2:44 pm

Post by tn5421 »

tl;dr if people nest their tags then problems happen.

Highly recommend that you put the settings spoiler at the top of the post and have formatting below it. That should stop all but the spoiler code being malformed from having any negative effects.

I personally use post #2 to put settings in and record confirmations
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