I am still waiting withmith wrote:I love Vigilante discussions. For some reason there's always so much more sketchy pseudo-math involved in the arguments.
I'll address some of them later if I remember. But to clarify:
Pie, I amnotsaying that in general a vig kill is slightly better than a lynch. I am saying that in the specific case of random vig kill vs. random lynches with no power roles it is better.
real
anticipation and interest. I hope you find time to write out your analysis. My read on vigs is- killing more is better, usually. Vigging at random with the game's start is gambling , so it mostly serves to make the game more "swingy" (a term I've grown to love) and each vig has to decide whether she is a gambler or not.
For game balance I mostly consider a Vig to serve as a randomness amplifier.
I suspect that a crunchy mathematically sound analysis that for a "typical" mini normal (day-start. 3 scum, 1 cop, 1 vig) the odds are
slightly
better for the vig if she kills each and every night. Do you my hunch is correct? Do you know how to approach the problem mathematically? I do not, but I would love to try to understand the correct proof.Obviously I love pseudo-math, but I also really appreciate the accurate flavours of mathematics.