Lurking - Valid Strat?

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Zindaras
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Post Post #3 (isolation #0) » Tue Aug 28, 2007 9:56 pm

Post by Zindaras »

Lurking is only a valid strategy for scum because townies lurk themselves.

Not posting on purpose for long stretches of time is closer to inactivity and those people should be replaced. Posting the bare minimum and not really helping the town is what I see as lurking, and that's a valid strategy for scum simply because there are always townie lurkers.

I wouldn't do it, because I don't think it's fun, but some others would.
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Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
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Zindaras
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Zindaras
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Post Post #34 (isolation #1) » Sat Sep 01, 2007 11:43 pm

Post by Zindaras »

This is a good read for stuff like what Yossy and Shea are arguing about.

You play to win every single game.
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Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed
User avatar
Zindaras
Zindaras
Mr(s) Popularity
User avatar
User avatar
Zindaras
Mr(s) Popularity
Mr(s) Popularity
Posts: 4343
Joined: April 13, 2006
Location: The Netherlands

Post Post #36 (isolation #2) » Sun Sep 02, 2007 7:20 am

Post by Zindaras »

Ask Glork about Calvin&Hobbes.

Seriously, do it. It's funny.
Show
Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed

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