Most likely revisiting an old topic: 3 Town Vs. 1 Scum

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Most likely revisiting an old topic: 3 Town Vs. 1 Scum

Post Post #0 (isolation #0) » Sun Jan 08, 2017 1:45 pm

Post by LicketyQuickety »

What's the correct play when you have 3 Town vs. 1 Scum? The obvious answer is No Lynch, but to what ends? I feel like if there is no risk of lynch that Scum can play a much more safer game using tactics such as IIoA and the like.

Also, I am wondering how Town is to go about narrowing down who is Town (which I think should be the priority and then look at NK) and who is Scum based on the idea that everyone is kinda going to go into more of an analytical state, and that includes Scum as well. I think this might give Scum a bit of an edge since really all they have to do is survive that day.. Obviously that is not the focus of Scum there - they actually want to look Townie - but realistically, most people forget what happened previous days and have forgotten what has happened early the previous day. Correct play then is to reread the game. But if this is an active game it can create some apathy for Town. Town will be a bit weary due to fighting for so long. That said, it could be a sign that Town is on the up and up given Town greatly outnumber Scum and that could be a sign Town is playing well, but for sake of argument, what if that is not the case?

Essentially, what I am asking is what should Town try and accomplish with their extra day and when do they decide to Lynch - under what circumstances? And I am assuming here that it is just vanilla roles left in the game for simplicities sake.
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Post Post #2 (isolation #1) » Sun Jan 08, 2017 3:47 pm

Post by LicketyQuickety »

In post 1, RadiantCowbells wrote:Either radio silence skip or just play the game as usual on that day.

I feel like usually the nightkill isn't someone who would get lynched.
Why one or the other?

Agree the correct NK is prolly the most widely Town read person (unless their reads are shit).
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Post Post #4 (isolation #2) » Sun Jan 08, 2017 4:38 pm

Post by LicketyQuickety »

In post 3, RadiantCowbells wrote:radio silence skip is usually better it only takes one stubborn dumb town to lose the game.
however if everyone in the game is not dumb and invested 4 player is better because you don't lose a good player.
K, next question: How do you decide whether the "dumb Town" is dumb Town or Mafia?
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Post Post #6 (isolation #3) » Sun Jan 08, 2017 4:49 pm

Post by LicketyQuickety »

In post 5, RadiantCowbells wrote:That's not what I mean.
I mean that even if of the town, 2 know who the scum is but the last obstinately refuses to vote for them, you can't lynch scum.
3 way is different because the votes instantly confirm who the scum is between and make it much more likely for that to happen.
Then in that case it seems the lines are not always so fine and leave a lot of room for grey. What if person A is sure person D is Scum, person B thinks person D is likely Scum but not convinced, person C thinks person B is Scum and person D thinks person A is Scum? persons A-C are Town and person D is Scum. D can kill person B or person A.
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Post Post #8 (isolation #4) » Sun Jan 08, 2017 5:00 pm

Post by LicketyQuickety »

In post 7, RadiantCowbells wrote:
In post 6, LicketyQuickety wrote:
In post 5, RadiantCowbells wrote:That's not what I mean.
I mean that even if of the town, 2 know who the scum is but the last obstinately refuses to vote for them, you can't lynch scum.
3 way is different because the votes instantly confirm who the scum is between and make it much more likely for that to happen.
Then in that case it seems the lines are not always so fine and leave a lot of room for grey. What if person A is sure person D is Scum, person B thinks person D is likely Scum but not convinced, person C thinks person B is Scum and person D thinks person A is Scum? persons A-C are Town and person D is Scum. D can kill person B or person A.
Hence the silence then skip. Let scum have as little info as possible about people's reads.
In the scenario I gave, Scum actually have an advantage going into the lylo because if they kill B they can say its WIFOM and that person A is Scum. If they kill person A person C will vote person B and Scum will win.
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Post Post #10 (isolation #5) » Sun Jan 08, 2017 5:57 pm

Post by LicketyQuickety »

In post 9, RadiantCowbells wrote:Who says that person C is ever going to vote person D though, because that just sounds like a recipe for disaster.

Whereas if Person C is just not going to lynch Person D then the game is over no matter what.
My point was that it is probably best to try and do something productive for that period of 2 whole weeks as opposed to just ignoring that time. IDK maybe I am biased, but I have always been one to want to lynch as close to EOD as possible. To follow that vein, that means that I think time is incredibly important and to let a full day just breeze by without doing anything with it seems like a waste.
In post 9, RadiantCowbells wrote:What if the cards aren't played (scum doesn't know who the others scumread well) though, and person D ends up in a crossvote with the person who thought they were town!
That wasn't the scenario I gave, but if the cards (reads) aren't played, then its just natural for people to assume the reads are the same as the last ones given from the previous day. I am also a proponent that the more Town knows the better off they are. If they know what reads everyone has going in to Lylo it helps Scum, but it also helps Town. Ofc I can see where this could be a matter of debate.
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Post Post #12 (isolation #6) » Sun Jan 08, 2017 11:58 pm

Post by LicketyQuickety »

In post 11, Accountant wrote:talking helps mafia

so we don't talk

radio silence skip

what is hard to udnerstanad about this
Its the why part that I don't understand.. HOW does talking help Mafia and NOT Town?
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Post Post #14 (isolation #7) » Mon Jan 09, 2017 12:06 am

Post by LicketyQuickety »

In post 13, Accountant wrote:Because if you tell him who you townread they know who to kill and if you tell them who you scumread they know who to push
OK, How does that not help Town narrow down possibilities though?
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Post Post #20 (isolation #8) » Mon Jan 09, 2017 11:33 am

Post by LicketyQuickety »

In post 16, Realeo wrote:I'm trying to think how does an actual scumhunting works with only 1 scum?
That's why I mentioned Town hunting as opposed to Scum hunting.
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Post Post #21 (isolation #9) » Mon Jan 09, 2017 3:16 pm

Post by LicketyQuickety »

In post 18, Realeo wrote:There is an ongoing game?

NIce. I need to observe it.
It was tongue and cheek.
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Post Post #23 (isolation #10) » Wed Jan 11, 2017 11:58 am

Post by LicketyQuickety »

In post 22, Randomnamechange wrote:
In post 21, LicketyQuickety wrote:
In post 18, Realeo wrote:There is an ongoing game?

NIce. I need to observe it.
It was tongue and cheek.
*tongue in cheek
Do you have something to add to the OP or pertaining to it in some way or are you just trying to discredit me?
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Post Post #25 (isolation #11) » Wed Jan 11, 2017 2:15 pm

Post by LicketyQuickety »

In post 24, Accountant wrote:Have you ever considered that maybe they were simply correcting an error they found in the universe
No.
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Post Post #29 (isolation #12) » Thu Jan 12, 2017 10:04 am

Post by LicketyQuickety »

In post 28, Randomnamechange wrote:
In post 23, LicketyQuickety wrote:
In post 22, Randomnamechange wrote:
In post 21, LicketyQuickety wrote:
In post 18, Realeo wrote:There is an ongoing game?

NIce. I need to observe it.
It was tongue and cheek.
*tongue in cheek
Do you have something to add to the OP or pertaining to it in some way or are you just trying to discredit me?
yes to the first, no to the second
K, don't let me hold you back.
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Post Post #30 (isolation #13) » Thu Jan 12, 2017 10:07 am

Post by LicketyQuickety »

In post 27, LlamaFluff wrote:I think the best way to look at it is in the sense of:

Is there one player, that if they were the one that was NKed, your reads on the remaining players would not change. If there is a player who if they got NKed your pick for scum would not change, then you should not no lynch because they are the most likely player to die and you are in the same position without anyone you are confident in being town.

If you ARE in a situation where your reads could drastically change regardless of who dies, then you should want to no lynch.

Basically its the question of: Does the obvious NK dying change anything?
This actually does make sense to me since the universally Town read person can act as leader (potentially) and can be a front runner in who to lynch. Not as strong as a cleared or IC, but close enough that it can really change the outcome of the game. Its good to have someone who you can trust to a high degree in those situations.
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Post Post #32 (isolation #14) » Thu Jan 12, 2017 11:23 am

Post by LicketyQuickety »

In post 31, callforjudgement wrote:I've seen the obvious NK in 3:1 be scum often enough that I think the silent skip should always be attempted unless there's reason to believe that there's more than one nightkill. (If there's an obvious townie, you might want them to give an updated reads list / reasoning before the game ends; still a skip, but less silent.)

Sure, there's WIFOM in who dies, but at least you know for sure that the player who ends up dying was town. (And WIFOM isn't informationless.)
K, this is also a good perspective. I do have a question though. What if one or two people remaining in the game were/are on a Town block? What would be the difference between one person left on the Town block and two?
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Post Post #37 (isolation #15) » Fri Jan 13, 2017 2:26 pm

Post by LicketyQuickety »

In post 36, Randomnamechange wrote:generally lynching is better. unless their is a circumstance meaning that lynching immediately is a better idea, you are mathematically more likely to win in the 2v1
OMG Titus! is that DA:I talk? gunna have to chat with you about that.
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Post Post #39 (isolation #16) » Sat Jan 14, 2017 5:43 am

Post by LicketyQuickety »

In post 38, Randomnamechange wrote:
In post 37, LicketyQuickety wrote:
In post 36, Randomnamechange wrote:generally lynching is better. unless their is a circumstance meaning that lynching immediately is a better idea, you are mathematically more likely to win in the 2v1
OMG Titus! is that DA:I talk? gunna have to chat with you about that.
?
"Tevinter is an all Town Masonry." That's where I got that from, your sig. Tevinter is a region in the Dragon Age universe, like a kingdom.
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