Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #63 (ISO) » Tue Sep 30, 2014 12:42 pm

Post by Shadowmod »

JOAT 2.5


- Daycop
- Dayvig
- Day Suicide Bomb

Can all be used any time and on the same day, but only one shot each.
Last edited by Shadowmod on Tue Oct 14, 2014 4:33 am, edited 1 time in total.
Modding History :Open 319: Jungle RepublicNewbie 1406: Krhyem on RhytehieaShadow's Delightfully Happy Newbie 1451 Mini 1635: Curse of the Werewolves
Current Games in Progress:
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Post Post #64 (ISO) » Tue Sep 30, 2014 12:42 pm

Post by Scarab »

Town Prime Number Enthusiast


Each night you may target a player. You will be told whether or not their role was taken from a prime number post.
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Post Post #65 (ISO) » Tue Sep 30, 2014 12:42 pm

Post by Scarab »

Mafia Prime Number Enthusiast


Each night you may target a player. You will be told whether or not their role was taken from a prime number post.
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Post Post #66 (ISO) » Tue Sep 30, 2014 12:43 pm

Post by ChannelDelibird »

Leader of the Bland Band


Once per game, at night, you may choose to activate the Bland Band. You will gain daytalk and nighttalk in an out-of-thread topic along with any and all players who have the role 'Vanilla Townie' and any and all players who have the role 'Mafia Goon'. You win with the town.
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Post Post #67 (ISO) » Tue Sep 30, 2014 12:45 pm

Post by ChannelDelibird »

Vanilla Townie
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Post Post #68 (ISO) » Tue Sep 30, 2014 12:45 pm

Post by ChannelDelibird »

Mafia Goon
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Post Post #69 (ISO) » Tue Sep 30, 2014 12:46 pm

Post by Shadowmod »

Mafia Treacherous Usurping Backup-Godfather


You need to get the Godfather (arbitrarily make any other mafia role a godfather, if required) lynchedor killed, in which case you will be instated as the new godfather, inheriting any abilities the old godfather may have had. You do not know who any of the other mafia are at game start.
Last edited by Shadowmod on Tue Oct 14, 2014 4:37 am, edited 3 times in total.
Modding History :Open 319: Jungle RepublicNewbie 1406: Krhyem on RhytehieaShadow's Delightfully Happy Newbie 1451 Mini 1635: Curse of the Werewolves
Current Games in Progress:
Mostly Flavoured Newbie 1692 NEWBIE 1693
Tag, Link and Length Restrictions on Signatures Are Annoying!
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Post Post #70 (ISO) » Tue Sep 30, 2014 12:50 pm

Post by Shadowmod »

Town Avoider


Target any player to avoid at night ; if that player targets you with any action, it will fail. If you target yourself, you will create a paradox that will consume and kill you.
Last edited by Shadowmod on Wed Oct 01, 2014 11:12 am, edited 1 time in total.
Modding History :Open 319: Jungle RepublicNewbie 1406: Krhyem on RhytehieaShadow's Delightfully Happy Newbie 1451 Mini 1635: Curse of the Werewolves
Current Games in Progress:
Mostly Flavoured Newbie 1692 NEWBIE 1693
Tag, Link and Length Restrictions on Signatures Are Annoying!
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Post Post #71 (ISO) » Tue Sep 30, 2014 12:51 pm

Post by Shadowmod »

Town Goon
Modding History :Open 319: Jungle RepublicNewbie 1406: Krhyem on RhytehieaShadow's Delightfully Happy Newbie 1451 Mini 1635: Curse of the Werewolves
Current Games in Progress:
Mostly Flavoured Newbie 1692 NEWBIE 1693
Tag, Link and Length Restrictions on Signatures Are Annoying!
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Post Post #72 (ISO) » Tue Sep 30, 2014 12:52 pm

Post by Shadowmod »

Magnetic Bomb


bomb with redirecting ability to self.
Last edited by Shadowmod on Tue Sep 30, 2014 12:52 pm, edited 1 time in total.
Modding History :Open 319: Jungle RepublicNewbie 1406: Krhyem on RhytehieaShadow's Delightfully Happy Newbie 1451 Mini 1635: Curse of the Werewolves
Current Games in Progress:
Mostly Flavoured Newbie 1692 NEWBIE 1693
Tag, Link and Length Restrictions on Signatures Are Annoying!
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Post Post #73 (ISO) » Tue Sep 30, 2014 12:52 pm

Post by Bicephalous Bob »

Odd-Night Bulletproof Even-Day Jester
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Post Post #74 (ISO) » Tue Sep 30, 2014 12:56 pm

Post by Bicephalous Bob »

Town 1-Shot PGO
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Post Post #75 (ISO) » Tue Sep 30, 2014 12:57 pm

Post by Bicephalous Bob »

Town 2-shot Friendly Neighborizer
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Post Post #76 (ISO) » Tue Sep 30, 2014 12:58 pm

Post by Shadowmod »

Super Saint with Nuclear Option

Upon their lynch, kill the three people who placed the last three votes on them.
Last edited by Shadowmod on Tue Sep 30, 2014 1:15 pm, edited 2 times in total.
Modding History :Open 319: Jungle RepublicNewbie 1406: Krhyem on RhytehieaShadow's Delightfully Happy Newbie 1451 Mini 1635: Curse of the Werewolves
Current Games in Progress:
Mostly Flavoured Newbie 1692 NEWBIE 1693
Tag, Link and Length Restrictions on Signatures Are Annoying!
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Post Post #77 (ISO) » Tue Sep 30, 2014 1:00 pm

Post by ChannelDelibird »

Town Jack-of-all-Trades 3


You have the following one-shot abilities, which may be used at night. You may not use more than one ability on any given night.

-Bulletproof: On the first night during which one or more players attempt to kill you, you will survive any and all kill attempts. This activates passively; any ability that you attempted to use that night fails and may not be used again. You will not be informed when this ability is activated.
-Friendly Neighbour: Choose a player. That player will have your alignment explicitly confirmed to them by the moderator.
-Jailkeeper: Choose a player. That player will be protected from any and all nightkills that night but any factional or non-factional actions that they attempt will fail.
-All-Purpose Framer: Choose a player. For the rest of the game, any time that an investigative role which receives results in the format 'Example/Not example' targets that player, they will receive a positive result.
#greenshirtthursdays
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Post Post #78 (ISO) » Tue Sep 30, 2014 1:01 pm

Post by Shadowmod »

Temporally Inversed Townie


Starts the game as dead, will only come alive if targeted by a killing ability.
Modding History :Open 319: Jungle RepublicNewbie 1406: Krhyem on RhytehieaShadow's Delightfully Happy Newbie 1451 Mini 1635: Curse of the Werewolves
Current Games in Progress:
Mostly Flavoured Newbie 1692 NEWBIE 1693
Tag, Link and Length Restrictions on Signatures Are Annoying!
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Post Post #79 (ISO) » Tue Sep 30, 2014 1:01 pm

Post by Bicephalous Bob »

Town Innocent Scumhunter


You are publicly confirmed to have this role at the start of day 1. You win if you fulfill one of the following conditions:

-You're still alive when all threats to the town are eliminated.
-You submit a correct set of players on the same night you're nightkilled. If you're nightkilled, it doesn't matter to you if the town wins. However, the less non-town players are alive, the easier it is to submit a correct set.

Every night, you may submit a set of players, sized the number of players needed for a lynch minus one (if twelve players are alive at the start of the night, you may submit a set of 7-1=6 players). You win if you, on the night you're killed, submit a set containing all anti-town players or if your entire set consists of anti-town players. You lose by default if you're lynched or endgamed or if you fail to submit a set on the night you're killed.

The game will continue after you reach your non-standard win condition. No one but you will be told if you won the game.
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Post Post #80 (ISO) » Tue Sep 30, 2014 1:03 pm

Post by ChannelDelibird »

Bloodhound


Choose a player each night. You will receive an investigation result in the format 'Town/Not town'. You win with the town.
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Post Post #81 (ISO) » Tue Sep 30, 2014 1:06 pm

Post by Shadowmod »

Trade of all Jacks


You are a multifunctional reflexive...
...doc
...vig
...cop
...watcher
...copycat
...suicide bomber

in this particular order, for any night actions targeting you (i.e. first person to ever target you will be protected, second one killed etc... The last one will die along with you).

I like this thread. I will probably come up with even more half-baked roles from hell...
Modding History :Open 319: Jungle RepublicNewbie 1406: Krhyem on RhytehieaShadow's Delightfully Happy Newbie 1451 Mini 1635: Curse of the Werewolves
Current Games in Progress:
Mostly Flavoured Newbie 1692 NEWBIE 1693
Tag, Link and Length Restrictions on Signatures Are Annoying!
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Post Post #82 (ISO) » Tue Sep 30, 2014 1:08 pm

Post by ChannelDelibird »

Alien Sympathiser


If there are other Aliens in the game, you are an Alien Goon (the Alien faction has a one-shot factional nightkill to last the whole game). If there are no other Aliens in the game, you are a Vanilla Townie.
Last edited by ChannelDelibird on Tue Sep 30, 2014 1:23 pm, edited 1 time in total.
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Post Post #83 (ISO) » Tue Sep 30, 2014 1:09 pm

Post by N »

Babysitter
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Post Post #84 (ISO) » Tue Sep 30, 2014 1:09 pm

Post by N »

Babysitter
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Post Post #85 (ISO) » Tue Sep 30, 2014 1:10 pm

Post by N »

Mafia Babysitter
Last edited by N on Wed Oct 01, 2014 4:17 pm, edited 1 time in total.
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Post Post #86 (ISO) » Tue Sep 30, 2014 1:10 pm

Post by N »

Werewolf Babysitter
Last edited by N on Wed Oct 01, 2014 4:18 pm, edited 1 time in total.
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Post Post #87 (ISO) » Tue Sep 30, 2014 1:11 pm

Post by N »

Alien Babysitter
Last edited by N on Wed Oct 01, 2014 4:18 pm, edited 1 time in total.
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