Would anyone be interested in a Mr. Roger’s Neighborhood-styled game? I haven’t began working on the full-setup/details, but I can assure you that it would involve neighborhoods and friendly neighbors. Additionally, I’d be posting a lot of clips from the show.
If you don’t know who he is, look him up. He was genuinely one of the nicest, most caring human beings in the world, and youtube keeps recommending me videos from his show.
The game would also be explicitly non-bastard, singleball. The setup would probably be a 13-4.
Additionally, I may use character names from the show, depending on how many characters I can easily find enough information to make a suitable ability for.
I'm thinking of putting together a game based on the novel
The Terror
by Dan Simmons (also a TV Series but I like the book better)
It would center on Franklin's Lost Expedition to find the northwest passage in the mid 1800's. The HMS Erebus and HMS Terror have become trapped in ice. Its colder than expected, provisions are dwindling and their is talk of mutiny among some of the crew. Not to mention the mythical monster that stalks the expedition.
Would anyone be interested in playing a game where inside the scumteam there's a team of traitors that win independently, but cannot nightkill the scum.
The identity of the traitors would only be known to the traitors, obviously.
Maybe instead of a team of traitors, have a team of undercover “traitorish” 3Ps?
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We just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it. (I'm slightly scared of Nancy)
~the worst
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Nancy is pretty heavenly ngl
~CheekyTeeky
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Nancy-scum feels like a hot knife slicing through butter. Nancy-town feels like a magnifying glass in the sun glaring down at an insect.
In post 4757, chennisden wrote:Would anyone be interested in playing a game where inside the scumteam there's a team of traitors that win independently, but cannot nightkill the scum.
The identity of the traitors would only be known to the traitors, obviously.
Would anyone be interested in a game where the flavour is Polandball/MS Paint artwork? E.g. Nightkills are represented with dead clay, day starts are represented with an MS Paint sunrise. I’d like to refine my MS Paint skills plus I’ve never designed a mafia game before.
In post 4761, Saladman27 wrote:Would anyone be interested in a game where the flavour is Polandball/MS Paint artwork? E.g. Nightkills are represented with dead clay, day starts are represented with an MS Paint sunrise. I’d like to refine my MS Paint skills plus I’ve never designed a mafia game before.
I'm pretty sure this kind of flavor would be acceptable in the normal queue, especially since Polandball isn't anyone's intellectual property and you'd be drawing the images yourself. I'm not the listmod though.
I think it seems like the kind of offering I'd find tempting in either queue, though it'd stand out more amongst the normal queue.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
If I ran a persona 5 themed game of mafia, would anyone be interested? I just found out the calling card font, Earwig Factory, works on the forums, and it really makes me wanna design and run a game. I'm thinking either a mini or a large, with a 10:3 or 13:4 ratio. No third parties/anything bastard (I think), but some special mechanics.