SpyreX wrote:Pretty much that.
Or, like I run it through in my head:
If the gamestate tomorrow is going to be exactly the same as today (because its obvious who is going to die for whatever reason) then do it.
It's worth mentioning that you have to be careful with that. One newbie game I was in, I was pushing for a no-lynch, but everyone else wanted to lynch, because they were all sure that the doctor was going to be killed that night anyway. Turns out, he was actually the scum.
The Fonz wrote:
Always lynch. Scum are under no obligation to kill, and will do so if they believe it helps them. So basically, by nolynching, you're saying to the scum 'Hey, if you think you can improve your chances by killing, we'll let you, otherwise we'll return to the status quo.'
Eh. If the scum think they're more likely to win then lose (which they should be, with 1 scum in a 3 player endgame the odds are greatly in your favor unless you're already the main suspect), then they're unlikely to settle for a happily-ever-after draw. Given that, and given that the town can probably force them to either kill or just accept a draw with repeated no-lynches, and the scum generally is forced to make the first move and kill.
The scum could wait a night or two if they really wanted to, but drawing out the game is unlikely to help the scum, so faced with that situation, most scum just kill right away.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie