In post 24, Amrun wrote:I don't get it ... Doesn't announcing which mini-night it is announce which roles are in the game?
That is easily solvable. If you have a game that has 6 night actions for example, tell everyone to put their blindfolds on, turn up some noisy electronic music to stifle out sound and movement tells, and then as the mod individually tap a player on the shoulder and remove their blindfold and get them to point to their target. Once that's decided, put their blindfold back on repeat the process for the other PR's. For scum, you can tap them all at once for their turn to interact and pick a target - the same goes for masons if you want to give them 30 seconds of interaction.
Make sure nights go for similar amounts of time to eliminate tells of how many roles are in the game.