Variants/Themes

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Post Post #25 (ISO) » Mon Apr 22, 2002 11:09 am

Post by VinnyQ »

And somebody should defntly do Macbeth. ;Lady Macbeth will be the godmother, telling Macbeth and his goons to go kill kill kill, damn spots.I would also like to see some of the previous Theme being replayed, especially since having the experience from the first game will help the mod refine the next. ;No reason why we shouldn't re-use a theme if we already used it.Some of the Themes I would like to see again:DP's Discworld MafDeth's DD MafLOTR Maf
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Post Post #26 (ISO) » Mon Apr 22, 2002 11:14 am

Post by Dragon Phoenix »

I would like to see LotR maf for the first time... Anyone else want to give another Discworld mafia a try (Macros?) go ahead, I don't own it...
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Post Post #27 (ISO) » Mon Apr 22, 2002 11:24 am

Post by VinnyQ »

LOTR hasn't been played yet? ;Shucks, I am getting old senile.
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Post Post #28 (ISO) » Mon Apr 22, 2002 5:59 pm

Post by Dragon Phoenix »

I'd like to stake two claims for mafia games that I have ready to roll out, just in case someone else suddenly gets the same idea... ; 1. Las Vegas mafia. Everybody gets the same amountr of money and can use that to bid to hire bodyguards (night protection) or lawyers (attempted day protection), or gamble it in the casino.2. Cops and killers - only mafia and cop roles, but some unusual versions.
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Post Post #29 (ISO) » Mon Apr 22, 2002 6:44 pm

Post by mole »

There was one I suggested in JD's Backseat Mafia thread:The Mafia Ghost TownInstead of the town getting to lynch people, the ghosts of the victims of the mafia get to silently vote on who should join them each sunset. This takes a lot of power away from the townsfolk at the start of the game, as there are only one or two votes to make and nobody can rely on voting patterns. Eventually as people get more information (and die so they can vote on it), it will become harder for the mafia, since everyone can still base their votes on this information (especially if one's role is revealed on one's death).It needs some work, but it gives the dead people something to do...
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Post Post #30 (ISO) » Tue Apr 30, 2002 3:31 pm

Post by Dragon Phoenix »

* signs up in advance for mafia ghost town *Another idea I am toying with is Trouble in Haiti with voodoo, zombies and stuff.
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Post Post #31 (ISO) » Wed May 01, 2002 7:27 am

Post by Macros »

hmmm, i have LotR mafia, all sorted, roles everything, my new mod lsit emans i'll have to co-mod it, or wait till i mod a 20 player and a 30 player (i got themes worked for them too though) if traffic here increasese dramatically, and mith will let me mod a 40+ plus game, i will certaintly hold it here, for discworlkd mafia, hmmm, i still got a few problems with the roles, but i work on them when i am bored in school (a lot) but as above, co-mod or work through the list , and i wont be stating any modding until 19th june
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Post Post #32 (ISO) » Wed May 01, 2002 11:26 pm

Post by Soothsayer »

i've got a couple of games ready to go (all i am waiting for is for my slot on the waiting list to come up_.Themes areHarry Potter and James BondIf you have any ideas, i'll be happy to incorporate them
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Post Post #33 (ISO) » Thu May 02, 2002 12:32 pm

Post by SaberKitty »

oooh HP? cool *signs up for HP mafia*i love it soooooo much just so cute. yay HPmy sig on my email is crikey, i'd like a dragon - hagrid said it in HP and the Sorcerer's Stone
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Post Post #34 (ISO) » Sun May 05, 2002 11:57 pm

Post by Cadmium »

I think it would be fun to do a Monkey Island game :).

Then you'd have LeChuck and his ghostpirates on one side and Guybrush Treepwood and friends on the other side.

Vote: Guybrush


Guybrush: Er...how appropiate you fight like...er...cow.
Last edited by Cadmium on Thu May 16, 2002 10:27 pm, edited 2 times in total.
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Post Post #35 (ISO) » Mon May 06, 2002 1:53 am

Post by Corsato »

Exactly my idea Cadmium, maybe we can co-mod it some day.You are the Insult Sword Fighter. You can Insult Sword Fight someone each day with a 75% of winning
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Post Post #36 (ISO) » Tue May 07, 2002 2:41 am

Post by Cadmium »

I think we should do that one day When I'm a little bit more experienced   . But that's a deal.
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Post Post #37 (ISO) » Tue May 07, 2002 7:36 am

Post by Internet Stranger »

Having an overall theme to the game is ok. But the most fun comes when a good mod makes some excellent roles with interesting abilities.ucks uphich is usually why DP's games are so goodsucks up^
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Post Post #38 (ISO) » Tue May 07, 2002 8:13 pm

Post by Corsato »

~~ Starts thinking about interesting roles for Monkey Island Mafia ~~~~ Where Guybrush Treepwood and friends will have a swashbuckling adventure fighting the evil Zombie Pirates of the three island area ~~
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Post Post #39 (ISO) » Thu May 09, 2002 8:24 pm

Post by Antrax »

Bah. I am deeply offended by the lack of accuracy in your monkey island quotes. Anyhow, possible roles:Gyubrush Threepwood-MarleyElayne Threepwood-MarleyHerman ToothrotTimmy the Monkey(mason lodge -- able to insult swordfight/monkey kombat a character each night, if they win they learn his role, if they lose they die?)Ghost-Zombie-Demon Pirate LeChuck (Godfather -- see Charles L. Charles)Largo LaGrande (Mafia goon -- Godfather can't be lynched while he's alive?)Ozzie Mandrill (Mafia goon -- automatically wins all insult sowrdfighting/monkey kombat challenges?)Pegnose Pete (Serial killer? Mafia goon?)Rene Rottingham (Mafia goon?)The Voodoo Lady (Cop)Jo Jo Junior (Cop)Haggis McMuttonCutthroat BillEdward (Mason lodge?)I'd definitely want in this Antrax
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Post Post #40 (ISO) » Sun May 12, 2002 9:37 am

Post by Cadmium »

Antrax wrote:Bah. I am deeply offended by the lack of accuracy in your monkey island quotes.


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