The Perpetual Minigame

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The Perpetual Minigame

Post Post #0 (ISO) » Sun Nov 17, 2002 4:36 am

Post by mole »

Minigame, 12 players. Let's keep it simple - 10 townsfolk, 2 mafia.

Every night, the town gets two new members to replace the people killed during the course of the last round. Every time the mafia loses a member, the remaining member can recruit a new partner.

After you die, you can rejoin the queue, though if you were a mafia you can't come back into the game until your former partner is dead.

Keep score - how many rounds you survived as a mafia, and how many mafia you caught as a townie.

Continue until everyone gets bored and refuses to sign up any more.

Well, there have been stranger ideas...
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Post Post #1 (ISO) » Sun Nov 17, 2002 8:36 am

Post by quercitron »

I like it. IN when it starts.
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Post Post #2 (ISO) » Sun Nov 17, 2002 1:55 pm

Post by mole »

I've thought about this some more, and noticed a major flaw [should have seen it earlier, but it was 1:30am when I had and posted the idea :)] - the people coming into the game will be confirmed innocents. Everyone will lynch the old players each day, and the mafia will shoot the new players because killing an old player shortens their lives.

I was looking to have a bit more freedom than that. Any ideas?
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Post Post #3 (ISO) » Sun Nov 17, 2002 2:33 pm

Post by Antrax »

Shuffle roles every day! :)
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Post Post #4 (ISO) » Sun Nov 17, 2002 3:49 pm

Post by mole »

10 Townies, 2 Mafia to begin with. Every night after the first, two players are added to the game. Each new player has a 1/6 chance of being mafia, unless this would put the number of mafia above 3 (in which case there are no mafia added) or below 1 (in which case a random new player joins the mafia, and the other has a 1/2 chance of joining as well). I'm not sure if I like this idea, but it will make sure the new players get their fair share of suspicion.

In order to "win" the game, a mafia member must survive for five (number subject to change) rounds, and then elect to retire. The mafia get to recruit a replacement member, and the retiree is removed from the game (but gets a note in the list of deaths about how great he was).
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Post Post #5 (ISO) » Sun Nov 17, 2002 4:59 pm

Post by mith »

How 'bout a townie can win by catching (voting for) X Mafia scum, and retiring?
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Post Post #6 (ISO) » Sun Nov 17, 2002 5:07 pm

Post by mole »

Yeah, we need to have a way for townies to win, and I don't see any other possibilities. :)

I really don't like the random thing - but I have decided on something new. It's a secret though. :)
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Post Post #7 (ISO) » Sun Nov 17, 2002 6:33 pm

Post by Mackay »

The idea sounds awesome!

I reckon a mafia is a winner for sure when everybody else who was originally in their game when they joined, gets killed! :) If a scum can outlast all 11 of the others, that's pretty impressive work.
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Post Post #8 (ISO) » Sun Nov 17, 2002 10:33 pm

Post by Soothsayer »

i like - good idea

in when it starts
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Post Post #9 (ISO) » Sun Nov 17, 2002 11:09 pm

Post by ambic »

Moles been talking to me about this idea, and he convinced me it could work....

/IN
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Post Post #10 (ISO) » Mon Nov 18, 2002 1:24 am

Post by mith »

Building on Mackay's idea, townies could win if:

a. All Mafia that are alive when they join die before they do.
b. No Mafia wins during that time.
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Post Post #11 (ISO) » Mon Nov 18, 2002 7:05 am

Post by Polotet »

If we're signing up in here, definitely /in.
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Post Post #12 (ISO) » Tue Nov 19, 2002 5:26 am

Post by Internet Stranger »

/in
Show
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Post Post #13 (ISO) » Tue Nov 19, 2002 7:48 am

Post by jeep »

I'll play, but I want to know more about how it will work.

-JEEP
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Post Post #14 (ISO) » Tue Nov 19, 2002 10:52 am

Post by Green Crayons »

/in. i'm sure you smarter people will figure out how things will run smoothly
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Post Post #15 (ISO) » Tue Nov 19, 2002 2:12 pm

Post by Gaspode »

Hmm. Sounds interesting. /in
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Post Post #16 (ISO) » Wed Nov 20, 2002 1:29 pm

Post by jesternl »

But if the town just lynched a mafia, one of the new players will be maf (or do you plan on letting the maf have one meber for one or two nights (thatmight solve that )). One of the new players will get lynched right off, and the other the next day.
It's good way though to introduce new roles, and to mess with peoples minds :)
in
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Post Post #17 (ISO) » Wed Nov 20, 2002 1:33 pm

Post by cuban smoker »

You could pregenerate a list n people long, with a probability of 1 out of every 6 mafia. Then give people the roles as they sign up. By checking that the mean of the list was 1/6 mafia, some of the randomness would be eliminated.

But you might run out of mafia... or get too many. Maybe that would end the game, as the real way of winning the game... I wouldn't really be perpetual then....

/in
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Post Post #18 (ISO) » Wed Nov 20, 2002 6:06 pm

Post by Mackay »

I believe mole said that the mafia RECRUITS a new partner.
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Post Post #19 (ISO) » Wed Nov 20, 2002 8:11 pm

Post by ambic »

test
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Post Post #20 (ISO) » Wed Nov 20, 2002 10:32 pm

Post by mole »

Should have been more clear - the current system is the one in the first post. (My original idea was brought forward by cuban smoker, but I scrapped it because, as he points out, it's not perpetual enough ;). After a mafia member dies, the family recruits a new member.

There is a completely different (and IMO better) deterrant to keeping the new players alive as confirmed innocents.

Any more ideas? :)

Mackay/mith: I think it's a bit difficult for the mafia to survive long enough to eliminate all ten players. :) The five rounds is equivalent to how long this would take in a normal mafia game - after they've reached that, they can probably elect to stay in the game and try to beat the current record.
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Post Post #21 (ISO) » Thu Dec 05, 2002 3:47 am

Post by jadesmar »

/in
You must be drunk 'cuz you're all blurry.
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Post Post #22 (ISO) » Thu Dec 05, 2002 1:06 pm

Post by SaberKitty »

/in
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Post Post #23 (ISO) » Thu Dec 05, 2002 1:17 pm

Post by cuban smoker »

The list of signed up players has hit 12+. Maybe mole wants to start the game? Or pass it on to someone else (I know mole has been reducing the number of games he's playing in)?

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Post Post #24 (ISO) » Thu Dec 05, 2002 1:20 pm

Post by SaberKitty »

see that everyone? i
could
be mafia....1 in 6 (or something)... :twisted:

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