Should a vig who shoots N1 be Modkilled?

This forum is for discussion related to the game.

Yes or No?

Yes
9
5%
No
185
95%
 
Total votes: 194

greenknight
greenknight
Goon
greenknight
Goon
Goon
Posts: 372
Joined: October 31, 2011

Post Post #60 (isolation #0) » Fri Nov 16, 2012 1:43 am

Post by greenknight »

Just policy shoot the worst lurkers and anti-town players, and a vig helps town even if it only has the statistically expected hit rate.
greenknight
greenknight
Goon
greenknight
Goon
Goon
Posts: 372
Joined: October 31, 2011

Post Post #62 (isolation #1) » Fri Nov 16, 2012 2:11 am

Post by greenknight »

In post 61, Mr. Flay wrote:
In post 60, greenknight wrote:even if it only has the statistically expected hit rate

Problem is, they don't. See above.


My theory is that's because vigs take too many hero shots and miss
greenknight
greenknight
Goon
greenknight
Goon
Goon
Posts: 372
Joined: October 31, 2011

Post Post #98 (isolation #2) » Sun Nov 18, 2012 7:13 am

Post by greenknight »

In post 87, Mr. Flay wrote:
In post 86, Yosarian2 wrote:While in theory vig is a good role, I do have to say that in practice, it is the town role I am least afraid of as scum, but I am absolutely terrified of vigs when I'm town. Too many bad experences.

I wonder if that has to do with "hero vigs" (I think I'm getting the gist of this term) who think "Yosscum can't hardly get lynched, better kill 'em!"...


Yeah this is exactly what I meant by the term. Vigs shooting good players out of paranoia that they'll win if they are scum. When they should just be clearing out players generally regarded as scummy/useless, to balance out the scum's tendency to kill townish/competent players.
Post Reply

Return to “Mafia Discussion”