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Role descriptions
Posted: Thu Jun 01, 2006 9:53 am
by Mr. Flay
This'll help later for the wiki, but right now I'm trying to get my game analysis database up and running. I need some sort of way to "generalize" roles, at least the majority of them. Here's what I've got so far, off the Wiki and personal experience:
Code: Select all
RoleName RoleType
Unknown Unknown
Townie Vanilla
Cop Investigative
Doctor Protective
Mafia Goon Scum
Serial Killer Scum
Godfather Scum
Traitor Scum
Mason Associative
Roleblocker Controller
Vigilante Killer
Bomb Killer
Miller Misleading
Psychopath Scum
Psychiatrist Investigative
Arsonist Scum
Fireman Protective
Cannibal Scum
FBI Agent Investigative
Bodyguard Protective
Lassie Investigative
Caterer Investigative
Deputy/Backup Cop Investigative
Nurse/Backup Doc Protective
Mayor (lynch stopper) Controller
Role Switcher Controller
Gunsmith Investigative
Coroner Investigative
Sibling (Town) Associative
Sibling (Scum) Scum
Mason (Scum) Scum
Cult Recruiter Associative
Cultist Associative
Inventor Controller
Survivor Neutral
Bulletproof Vest Protective
Noble Vote-modifier
Suicidal Misleading
Commuter Protective
Reporter Investigative
Reflector Controller
Mailman Associative
Soothsayer Investigative
So which ones as I missing? Which are miscategorized? Siblings, obviously, are one of the hardest... maybe they and Traitors go in a separate type, but it's really nice having all Scum in one block. Neutrals are also problematic.
Posted: Thu Jun 01, 2006 10:08 am
by Cogito Ergo Sum
Wouldn't a fireman be protective?
Posted: Thu Jun 01, 2006 10:26 am
by Primate
Cogito Ergo Sum wrote:Wouldn't a fireman be protective?
I assume it's more to do with how they would be played in a game as opposed to what they're theoretically meant to do. I wouldn't really call a Fireman a protective role, considering how he can only protect against the one guy.
Posted: Thu Jun 01, 2006 10:52 am
by Yosarian2
I would say neutral is more of a catagory then a role...there are any number of different types of roles that could be loosly catagorized as neutral.
Otherwise, though, I like it, I think most roles could be catagorized as one of those. For example, mailman (GG who can somehow send messages to other people outside of the thread; different rolenames but a common role) would be "assosiative", role manipulator would be "controling", and there are lots of roles that could be grouped with "investigative".
Posted: Thu Jun 01, 2006 12:13 pm
by Kelly Chen
Psychiatrist seems like more than investigative.
You might need:
Bulletproof roles (commuter or vest)
Reflector
Governor (lynch veto power)
various tracker/watcher (same as Lassie maybe?)
Hider roles
Lyncher maybe?
Vengeful roles (harmful side effect to death)
Also I don't really understand what the official definition of "traitor" is.
Posted: Thu Jun 01, 2006 5:29 pm
by GreenLiquid
Also a double-voter (not really sure what that's called, though in the past I called it a Noble), can't say I'm sure what category it would go in.
Posted: Fri Jun 02, 2006 7:32 am
by Mastermind of Sin
Mayor
Posted: Fri Jun 02, 2006 8:07 am
by Twomz
Guard Protective (stops lynches)
"hybrid" roles (doc/vig, cop/doc, etc)
Jack of all trades (see^^^)
I'm guessing "cannabal" is similar to vampire (gains the abilities of the people he/she kills).
Posted: Fri Jun 02, 2006 8:10 am
by Cogito Ergo Sum
I believe a Cannibal is just form of SK.
Posted: Fri Jun 02, 2006 8:17 am
by Thok
Survivor (must live to endgame to win in addition to normal requirements) and Sucidial (must be lynched to win) probably should be added. I'd guess that Survivor is either it's own category or Vanilla, while Suicidal should go under misleading.
Posted: Fri Jun 02, 2006 8:36 am
by GreenLiquid
Mayor
I'm not talking about a mayor, I'm talking about a role with
just
doublevote, no pardoning/daykill abilities.
Also, don't forget about roles with no vote (traditionally called a 'chinaman') and Kamakazi (or is that what 'bomb' is?).
Posted: Fri Jun 02, 2006 8:57 am
by Mr. Flay
Yeah, Bomb is Kamikaze/War Veteran/Crazy Man On Porch w/Shotgun... they kill roles that target them (sometimes all, sometimes just killing roles).
I'm not looking for all name variants, and I may just end up with a "Special/Special" category, as I can't normalize everything, but it'll help get a grip, especially on the C9 debate. That's where I'm starting, all the other roles will come in later... thanks for BP Vest/Commuter, and Survivor/Suicidal... I may make Survivor/Neutral a combined entry, since they function virtually identical in most cases. Thanks guys, keep it up!
Posted: Fri Jun 02, 2006 10:50 am
by Twomz
Dude... I wish I was suicidal... i'd always freaken win...
Posted: Tue Jun 06, 2006 12:56 pm
by BabyJesus
cornholer - investigative
Posted: Tue Jun 06, 2006 12:57 pm
by Yosarian2
Thok wrote:Survivor (must live to endgame to win in addition to normal requirements) and Sucidial (must be lynched to win) probably should be added. I'd guess that Survivor is either it's own category or Vanilla, while Suicidal should go under misleading.
I'd put those both under "neutral" I think. Lyncher is also a good example of a neutral role.
Posted: Tue Jun 06, 2006 12:59 pm
by Yosarian2
There might also be a catagory of people who manipulate votes; double voters, people who can manipulate your vote directly, vote stealers, lynch protectors, mayors, ect.
Posted: Tue Jun 06, 2006 1:08 pm
by Iaisy
BabyJesus wrote:cornholer - investigative
Looking for common roles, not one-game roles.
(BM's Mafiascum Mafia Mafia doesn't count)
Posted: Tue Jun 06, 2006 1:25 pm
by Shamrock
Cults probably ought to be classified as scum.
Posted: Tue Jun 06, 2006 1:35 pm
by Iaisy
Cults aren't always scum, that's just how they're most commonly used.
Posted: Tue Jun 06, 2006 1:51 pm
by Yosarian2
Well, in most games these days, good guy groups that recruit are usually called "recruiting masons" or something like that, to differentiate them from evil cult groups.
Posted: Tue Jun 06, 2006 3:29 pm
by Blackberry
Cogito Ergo Sum wrote:Wouldn't a fireman be protective?
Fireman is protective.
Primate
- protecting one person from another is still protecting, no matter how small or big.
Posted: Thu Jun 08, 2006 10:32 am
by Mr. Flay
Fireman is protective, good catch.
I've not seen a recruiting cult that was on the town's side in recent years; it sounds a bit like the "searching masons" (Ren looking for Stimpy, Luke looking for Leia, etc) idea. Associative, definitely, like regular masons, though. I may have to pick out things like Mason (scum) and Cult* as special cases in analysis...
Posted: Thu Jun 08, 2006 10:36 am
by Tamuz
How about the matchmaker/cupid role?