Thoth wrote: Another interesting one which I've not yet seen is with 2 townies and 2 scum left. It looks to me like the best play for the town is to lynch a townie and hope the remaining 2 scum kill each other at night.
Remember Quantum Mafia? That was fun. But Mole had another kill immunity.mathcam wrote:I agree with your conclusion for that last scenario. That's amusingly paradoxical. Another amusing point to this is that the two scum could force a no lynch, thus reducing their odds of both killing each other (although possibly identifying themselves as evil). I'm looking forward to the first time that comes up in a game:
Townie 1: I'm a townie. Kill me! Kill me!
Mafia: Meh. Nope.
SK: Ditto.
Townie 2: *collapes in confusion*
Cam