It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
I am in need of a reviewer for a 15-player large-themed game based on Stellaris.
You have to be somewhat insane and willing to accept that the final product will not in the least be normal, and will also have some crazy mechanics which will prove a lot to take into account as a reviewer. It's nuts. I've not completed it just yet but mechanic descriptions and some stuff has been worked out so you can already chip in.
I'm looking for reviewers for a Mini Theme with flavor based on Pokémon Ruby. Normal roles and no unusual mechanics. Would like some opinions on balance and a double check on role PM formatting.
Please send me a PM if you'd be willing to take a look.
Looking for a reviewer for a BooneyToonz Large Theme game. Reviewer needs to be eligible to mod a Large Theme themself (2 games modded), and ideally would be able to serve as a backup mod as well. (Backup mod services are not likely to be needed-- I'm a pretty reliable mod-- but one is required nonetheless.)
Willing to cross-review.
The duck is a hero!
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
Looking for a Large Theme-qualified reviewer to look at a (currently 14p Closed) setup in which roles are assigned during the game rather than as part of a player's role PM. Although I already have one reviewer, I need a reviewer with moderation (and ideally Large Theme, although this probably balances more like a Mini) experience to comply with Large Theme rules.
In post 3240, callforjudgement wrote:Looking for a Large Theme-qualified reviewer to look at a (currently 14p Closed) setup in which roles are assigned during the game rather than as part of a player's role PM. Although I already have one reviewer, I need a reviewer with moderation (and ideally Large Theme, although this probably balances more like a Mini) experience to comply with Large Theme rules.
I still need this. (I can cross-review; although I'm not confident in assessing balance in setups that are too large, I can still look for obvious problems.)
Looking for a reviewer (preferably multiple) for Project ARCH, a 19 player large theme game that may contain some bastard elements. It is the sequel to world.createNew(Utopia everHope);
Roles and mechanics are finished, I'm currently just working on flavour.
EDIT: Ircher comes to the rescue!
I would really love another set of eyes, though! Willing to review back as well.
EDIT 2: Skygazer is awesome! Thank you so much!
Last edited by Zaphkael on Fri Jun 14, 2019 10:39 pm, edited 1 time in total.
Any interested reviewers patient enough to talk with an amateur mafia player about her first setup? It's a Mini Theme game with Normal mechanics based on Harry Potter. Be aware that I have only a surface idea of what constitutes as balance and I don't have many aspects planned out yet. PM me if you'd like to help.
edit: Much gratitude to Zaphkael and callforjudgement!
Looking for a Large-theme qualified reviewer (ideally two reviewers) for a game based on the Halo series. Looking at about 21p. Setup is confirmed multiball. Very open-minded to changes. Any help at all is appreciated.
Edit: Thank you Zaphkael, who responded in less than a minute! Anyone else?
Edit2: Thank you skygazer!
There's a fine line between genius and sociopathy.
#sundevils #forksup
In post 3247, chennisden wrote:Also if I've been analysing right games are either 8/3 or 10/3 for 3 scum?
Some numbers are easier to balance than others. For a Mini, 10:3 is very popular because it's probably the easiest numbers to balance without having to add a lot of town power, 9:3 being next easiest in that respect. Other player counts are typically seen as the result of mechanics (e.g. Double Day) that give a huge advantage to town and thus change the usual balance points; 8:3, 9:4, 7:3, etc. have all been seen when the mechanics are nonstandard.
There are no hard and fast rules on what the right numbers are for a given player size. Generally speaking though, 7v2, 10v3, 13v4 etc are the most common milestones I've seen.
Unless your setup has a reason not to, evens are usually a bad idea, because they start on the MYLO track and pretty much inevitably lead to a no lynch. Protectives and extra kills somewhat solve this, though.