The New Set-Up Review Thread

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Post Post #3225 (ISO) » Tue Feb 19, 2019 10:33 am

Post by Something_Smart »

Looking for a reviewer for a very stupid idea.

Willing to cross-review.


Thanks Lycanfire
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Post Post #3226 (ISO) » Wed Feb 20, 2019 1:10 pm

Post by Lady Angel »

Looking for someone to review a 12-player Role Madness game based in SSB64, with much emphasis on "Madness", although ideally not bastard.

Please PM me if you'd like to help, and I'll share the document with you.


Thank you RC
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Post Post #3227 (ISO) » Sun Feb 24, 2019 1:14 pm

Post by light_ganski »

Looking for reviewers for a 13-player (and a backup mod too)


Thanks BulletNLynchproof and Lycanfire!
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Post Post #3228 (ISO) » Sat Mar 02, 2019 1:36 pm

Post by wgeurts »

I am in need of a reviewer for a 15-player large-themed game based on Stellaris.

You have to be somewhat insane and willing to accept that the final product will not in the least be normal, and will also have some crazy mechanics which will prove a lot to take into account as a reviewer. It's nuts. I've not completed it just yet but mechanic descriptions and some stuff has been worked out so you can already chip in.
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Post Post #3229 (ISO) » Sun Mar 03, 2019 8:31 am

Post by Lycanfire »

Looking for a reviewer for a micro theme game

Open to cross review setups I'm eligible to sign off on


Thanks Something_Smart!
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Post Post #3230 (ISO) » Mon Mar 11, 2019 4:16 pm

Post by D3f3nd3r »

Looking for a reviewer for Timeshift Mafia IV! (13 player mini theme)
“The assumption of good faith is dead”

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Post Post #3231 (ISO) » Sat Mar 16, 2019 6:16 am

Post by Not Known 15 »

I need reviewers for a bastard themed micro. If you:
-are interested
-have already run a themed game to completion - as mod
then please PM me.
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Post Post #3232 (ISO) » Mon Mar 18, 2019 4:00 pm

Post by Micc »

I'm looking for reviewers for a Mini Theme with flavor based on Pokémon Ruby. Normal roles and no unusual mechanics. Would like some opinions on balance and a double check on role PM formatting.

Please send me a PM if you'd be willing to take a look.
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Post Post #3233 (ISO) » Tue Mar 19, 2019 9:13 am

Post by Jingle »

Looking for a reviewer for a 13p minitheme based on ghosts and dead player interactions.

Additionally, looking for a reviewer for a 17p BooneyToonz setup.

I have sufficient eyes for the first. Thanks. :)

I'm in no rush on the second as well.
Last edited by Jingle on Tue Mar 26, 2019 8:21 am, edited 1 time in total.
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Post Post #3234 (ISO) » Fri Mar 22, 2019 3:29 am

Post by brassherald »

Might as well start this, need some help with American Presidents 2: Vice President Boogaloo.

Much like the previous, it will be a 13p minitheme, also less serious than the previous one.


Thanks to BulletNLynchproof
Last edited by brassherald on Tue Mar 26, 2019 5:28 am, edited 1 time in total.
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Post Post #3235 (ISO) » Mon Mar 25, 2019 2:19 pm

Post by Ankamius »

Looking for a reviewer for a mini theme based around restless spirits, where players are able to talk to still living players after death.


Taken! Thank you Jingle!
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Post Post #3236 (ISO) » Sun Mar 31, 2019 3:40 am

Post by momo »

Looking for a reviewer for a game that involves the mafia not knowing who the other mafia are.

Willing to cross-review.
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-BUT READING MOMO I FEEL LIKE HE IS THE PLAYER THAT IF HE GOT PRESSURED AS TOWN HE WULD BE LIKE FUCK YALL AND MOVE ON WITH WHATEVER ELSE HE WAS DOING
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- Like, Momo is the most mislynchable player on all of mafiascum right now. I'm not day 1 lynching him.
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As it stands, momo is a great player or maybe the most mislynchable player on the site right now
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Post Post #3237 (ISO) » Mon Apr 01, 2019 8:02 pm

Post by northsidegal »

looking for a reviewer for a micro theme game


thanks alisae!
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Post Post #3238 (ISO) » Sat Apr 06, 2019 4:17 am

Post by brassherald »

Need a person for Spiderverse micro game.

It's rolemadness with a too many spidermans theme 9 players.
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Post Post #3239 (ISO) » Thu Apr 25, 2019 8:33 am

Post by Something_Smart »

Looking for a reviewer for a BooneyToonz Large Theme game. Reviewer needs to be eligible to mod a Large Theme themself (2 games modded), and ideally would be able to serve as a backup mod as well. (Backup mod services are not likely to be needed-- I'm a pretty reliable mod-- but one is required nonetheless.)

Willing to cross-review.


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It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #3240 (ISO) » Sat Apr 27, 2019 5:48 pm

Post by callforjudgement »

Looking for a Large Theme-qualified reviewer to look at a (currently 14p Closed) setup in which roles are assigned during the game rather than as part of a player's role PM. Although I already have one reviewer, I need a reviewer with moderation (and ideally Large Theme, although this probably balances more like a Mini) experience to comply with Large Theme rules.
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Post Post #3241 (ISO) » Fri May 03, 2019 5:43 am

Post by callforjudgement »

In post 3240, callforjudgement wrote:Looking for a Large Theme-qualified reviewer to look at a (currently 14p Closed) setup in which roles are assigned during the game rather than as part of a player's role PM. Although I already have one reviewer, I need a reviewer with moderation (and ideally Large Theme, although this probably balances more like a Mini) experience to comply with Large Theme rules.
I still need this. (I can cross-review; although I'm not confident in assessing balance in setups that are too large, I can still look for obvious problems.)

EDIT: Thank you to Something_Smart!
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Post Post #3242 (ISO) » Sat May 25, 2019 3:37 am

Post by Zaphkael »

Looking for a reviewer (preferably multiple) for Project ARCH, a 19 player large theme game that may contain some bastard elements. It is the sequel to world.createNew(Utopia everHope);
Roles and mechanics are finished, I'm currently just working on flavour.


EDIT: Ircher comes to the rescue!
I would really love another set of eyes, though! Willing to review back as well.
EDIT 2: Skygazer is awesome! Thank you so much!
Last edited by Zaphkael on Fri Jun 14, 2019 10:39 pm, edited 1 time in total.
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Post Post #3243 (ISO) » Fri Jun 14, 2019 12:15 pm

Post by Gamma Emerald »

OH FUCK THAT'S HAPPENING NOW
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Post Post #3244 (ISO) » Mon Jun 17, 2019 10:56 pm

Post by ClearlyClarity »

Any interested reviewers patient enough to talk with an amateur mafia player about her first setup? It's a Mini Theme game with Normal mechanics based on Harry Potter. Be aware that I have only a surface idea of what constitutes as balance and I don't have many aspects planned out yet. PM me if you'd like to help. :]

edit: Much gratitude to Zaphkael and callforjudgement!
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Post Post #3245 (ISO) » Tue Jun 18, 2019 9:51 am

Post by BigYoshiFan »

Looking for a Large-theme qualified reviewer (ideally two reviewers) for a game based on the Halo series. Looking at about 21p. Setup is confirmed multiball. Very open-minded to changes. Any help at all is appreciated. :)


Edit: Thank you Zaphkael, who responded in less than a minute! Anyone else?
Edit2: Thank you skygazer!
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Post Post #3246 (ISO) » Tue Jun 18, 2019 11:34 pm

Post by chennisden »

Looking for someone to review a theme game with pretty heavy flavor

11p 8town 3scum No Third Parties

Based on the idea that town are linked to each other in certain ways that punishes bad play and same for scum

Unique roles with good twists

Edit: Thank you pisskop
Last edited by chennisden on Wed Jun 19, 2019 1:10 pm, edited 1 time in total.
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Post Post #3247 (ISO) » Tue Jun 18, 2019 11:37 pm

Post by chennisden »

Also if I've been analysing right games are either 8/3 or 10/3 for 3 scum?
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Post Post #3248 (ISO) » Wed Jun 19, 2019 4:52 am

Post by callforjudgement »

In post 3247, chennisden wrote:Also if I've been analysing right games are either 8/3 or 10/3 for 3 scum?
Some numbers are easier to balance than others. For a Mini, 10:3 is very popular because it's probably the easiest numbers to balance without having to add a lot of town power, 9:3 being next easiest in that respect. Other player counts are typically seen as the result of mechanics (e.g. Double Day) that give a huge advantage to town and thus change the usual balance points; 8:3, 9:4, 7:3, etc. have all been seen when the mechanics are nonstandard.
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Post Post #3249 (ISO) » Wed Jun 19, 2019 5:04 am

Post by Jingle »

^

There are no hard and fast rules on what the right numbers are for a given player size. Generally speaking though, 7v2, 10v3, 13v4 etc are the most common milestones I've seen.

Unless your setup has a reason not to, evens are usually a bad idea, because they start on the MYLO track and pretty much inevitably lead to a no lynch. Protectives and extra kills somewhat solve this, though.
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