The New Set-Up Review Thread

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Post Post #3400 (ISO) » Mon Feb 14, 2022 3:54 am

Post by Jingle »

Looking for a reviewer for a mini theme. No bastard modding or mutations but explicitly no guarantee on red herrings or traditionally bastard roles. There will not be things like death millers. There might be things like cultists.


Thanks datisi :]
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Post Post #3401 (ISO) » Thu Feb 17, 2022 8:26 am

Post by Save The Dragons »

In post 3398, Save The Dragons wrote:Looking for a reviewer or two for a Lost themed game
still looking

it will be a role madness large theme

Thank you MegAzumarill and Not Known 15!
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Post Post #3402 (ISO) » Wed Mar 16, 2022 3:58 am

Post by TemporalLich »

Looking for a Normal-style review for a 13 player mini theme that seeks to explore potential Normal design space.

And yes that means I'm wanting it reviewed for theoretical Normalcy.


Thanks Datisi!
Last edited by TemporalLich on Wed Mar 16, 2022 7:21 am, edited 1 time in total.
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Post Post #3403 (ISO) » Wed Mar 16, 2022 5:46 am

Post by Ydrasse »

looking for a reviewer for a mini theme game, somewhat non-traditional.
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Post Post #3404 (ISO) » Wed Mar 16, 2022 9:54 am

Post by RH9 »

In post 3403, Ydrasse wrote:looking for a reviewer for a mini theme game, somewhat non-traditional.
I could help if you want.
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Post Post #3405 (ISO) » Fri Apr 08, 2022 11:46 am

Post by Prism »

I'm looking for 2 reviewers (and maybe a backup mod?) for a revamp of 2011's Mafia Invictus.

This is likely to be a 19p Large Theme. I'm thinking of using it to experiment with individual posting caps, so ideally that is something you're interested in as well.

I am willing to provide payment in the form of bad forklift memes shamelessly stolen from Reddit/Google.
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Post Post #3406 (ISO) » Sat Apr 09, 2022 11:41 am

Post by MegAzumarill »

Looking for someone to be the second set of eyes of a terrible bastard micro setup to be moderated at some nebulous time in the future.

Alternatively someone to convince me to throw out my terrible ideas and run an actually good setup instead.


thanks rh9 and Not Known 15
Last edited by MegAzumarill on Sat Apr 09, 2022 12:02 pm, edited 2 times in total.
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Post Post #3407 (ISO) » Sat Apr 09, 2022 11:51 am

Post by RH »

In post 3406, MegAzumarill wrote:Looking for someone to be the second set of eyes of a terrible bastard micro setup to be moderated at some nebulous time in the future.

Alternatively someone to convince me to throw out my terrible ideas and run an actually good setup instead.
I could help if you want.
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Post Post #3408 (ISO) » Sat Apr 09, 2022 11:53 am

Post by RH9 »

In post 3407, RH wrote:
In post 3406, MegAzumarill wrote:Looking for someone to be the second set of eyes of a terrible bastard micro setup to be moderated at some nebulous time in the future.

Alternatively someone to convince me to throw out my terrible ideas and run an actually good setup instead.
I could help if you want.
(Though not through my mod account, obviously.)
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Post Post #3409 (ISO) » Mon Apr 25, 2022 7:25 am

Post by Not Known 15 »

I am planning to run a micro.
It will be a true bastard game involving a role-making process similar to upicks(which means that the game needs to reviewed after being filled).
I have a reviewer, but due to the nature of the game I need more. Please apply via PM.

Edit: This is still needed! If not, I will strike out this.
Last edited by Not Known 15 on Fri Apr 29, 2022 8:13 am, edited 1 time in total.
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Post Post #3410 (ISO) » Wed Apr 27, 2022 3:16 am

Post by Not Known 15 »

In post 3409, Not Known 15 wrote:I am planning to run a micro.
It will be a true bastard game involving a role-making process similar to upicks(which means that the game needs to reviewed after being filled).
I have a reviewer, but due to the nature of the game I need more. Please apply via PM.

Edit: This is still needed! If not, I will strike out this.
I really'd like one more reviewer, at least. Please apply.
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Post Post #3411 (ISO) » Sun Jun 12, 2022 12:41 pm

Post by MegAzumarill »

Looking for reviewer(s) for a big project. 17 players

12 Modules (Made but Role PMS are still in progress) made to be relatively balnced with each other and between factions.

Factions are atypical and nonstandard.

More Info Here:
viewtopic.php?f=5&t=89579

Scrapped for the time being
Last edited by MegAzumarill on Tue Aug 02, 2022 7:23 am, edited 1 time in total.
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Post Post #3412 (ISO) » Mon Jul 04, 2022 5:42 pm

Post by RH9 »

Would anybody mind helping me review a Micro Theme?
It will be a Secret Alt game and be similar to a combination between a standard Dance game and the anti-altslip mechanic from Mask of Monsters.
However, there are a few mechanical things that need checking.
(I'm probably not going to run it in at least two and half months though.)

Datisi is going to review it.
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Post Post #3413 (ISO) » Sat Jul 23, 2022 3:15 am

Post by Ircher »

Looking for a reviewer for a 9p micro theme.


Edit: Thanks RH9!
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Post Post #3414 (ISO) » Fri Aug 05, 2022 12:01 pm

Post by MegAzumarill »

Looking for a reviewer for a 17 player large theme
Will be multiball and abnormal
(Theme for factions is sun/moon themed.)



Thanks Jingle!
Last edited by MegAzumarill on Sun Aug 21, 2022 2:48 am, edited 2 times in total.
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Post Post #3415 (ISO) » Sat Aug 06, 2022 12:55 pm

Post by Gamma Emerald »

would help if you posted
what the actual themeing was
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Post Post #3416 (ISO) » Sat Aug 06, 2022 1:03 pm

Post by MegAzumarill »

Fixed, I didnt at first since its not themed after an IP
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Post Post #3417 (ISO) » Fri Aug 12, 2022 8:07 am

Post by MegAzumarill »

still looking


Thanks again to jingle!
Last edited by MegAzumarill on Sun Aug 21, 2022 2:49 am, edited 1 time in total.
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Post Post #3418 (ISO) » Sat Aug 20, 2022 10:01 pm

Post by Datisi »

looking for reviewers for a 21p large theme game.

the theme will be waiters in a café (town) vs inspectors that want to shut it down (mafia); original flavour.

the main mechanic of the game will be the fact that town power roles aren't useable every night, but instead need to be "charged" by slacking off during the day, and it benefits scum if too many townies are charging too much at once.

the mechanic itself and the roles shouldn't be too complex, though.


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Post Post #3419 (ISO) » Mon Sep 05, 2022 10:14 am

Post by RH9 »

Would anybody be interested in reviewing a 14-player Large Theme that I plan to run in the Christmas holidays?
It will themed after a remote community with a group of militants and a government operative.
I haven't written the flavour yet but I will do that after the balance is checked.
There will be lots of non-standard roles.
There may be Bastard elements so please check for that too.

Thanks, Ircher!
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Post Post #3420 (ISO) » Tue Nov 01, 2022 11:37 am

Post by Aisa »

Furtive and I are looking for a reviewer for a 16p (?) pirate themed game. Neither of us have any previous experience designing anything, so we may need a slightly heavier touch. The setup does not meet normal guidelines, but it is relatively tame.


Thanks, everyone who has offered! ^^
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Post Post #3421 (ISO) » Thu Dec 22, 2022 12:53 pm

Post by RH9 »

Looking for reviewers for a 13p Mini Theme that I am probably not going to run soon.
It will be themed around abstract concepts ending with -ion.

Thanks, jjh927 and MegAzumarill!
Last edited by RH9 on Tue Feb 07, 2023 6:52 pm, edited 2 times in total.
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Post Post #3422 (ISO) » Sat Dec 31, 2022 5:08 am

Post by Datisi »

looking for one more reviewer for a 17p large theme game. role madness, but no roles too crazy and the game hopefully approaching balance. based on hollow knight, though knowledge of the video game is not required.


thanks nk15 and gamma emerald!!
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Post Post #3423 (ISO) » Wed Jan 04, 2023 8:04 pm

Post by Thestatusquo »

Looking for 1 or 2 reviewers for a mech heavy 16p open game that I will be running.

Would very much like it if you have experience running mech heavy setups yourself.

Game is still in the brainstorming stages so very open to heavy changes if the reviewers feel they're necessary.
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Post Post #3424 (ISO) » Mon Jan 09, 2023 12:51 pm

Post by Enchant »

Looking for 1 or more (more better but one enough) for a Death Note themed game.

10 players. Setup will be Open and known for everyone.


It's not really "Mafia" as more it's Experiment, but i think it fits basic criteria of mafia. Game is absolutely not normal though.

I want more to hear feedbacks and suggestions, or maybe even new ideas about what to add, or rebalance.


ty RH9!
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