In post 3343, Tatsuya Kaname wrote:Looking for reviewers for Ultimate Werewolf: Legacy - Forum Edition (Game 1 - Preface - "The Journey")
The games takes the exact same rules, setups and twists straight from the board game of the same name.
There are some interactions and mechanics that would have to be adapted for forum play.
I would like a reviewer to look at the setup and said adaptations to make sure they work properly. Thanks! (Please, I can't start the game without having it reviewed)
I have FAR too many ideas for games...
I need to start small, I know this.
I have a Chrono Trigger Themed shenanigans kinda game I want someone to look over for me? <3 This will be part of a series along my other 2 maniacal ideas...
The old one I'm still working on making themeatically fun and balanced...
The second one... Dungeons and Dragons based semi-open shenangians? Dunno if I should make a thread for that one though... and I love sorcerers far too much.
In post 3343, Tatsuya Kaname wrote:Looking for reviewers for Ultimate Werewolf: Legacy - Forum Edition (Game 1 - Preface - "The Journey")
The games takes the exact same rules, setups and twists straight from the board game of the same name.
There are some interactions and mechanics that would have to be adapted for forum play.
I would like a reviewer to look at the setup and said adaptations to make sure they work properly. Thanks! (Please, I can't start the game without having it reviewed)
Since this was so well enjoyed the first time around, and I love games centered on the Grand Idea Mafia thread, I'm gonna do another Fruit-Vender themed Grand Idea Mafia micro!
Setup will be semi-open in that all roles will contain the word fruit from the grand idea thread as such edited down to remove posts containing the word fruit with a role not actually fruit related.
Looking for someone to (at least) review the setup, or help me design it in a PT.
Looking for reviewers/co-mods/design helpers for a... well, complex game
night play is centered around a pandemic-like (the BOARD GAME) map of north america/the USA in which every player has troops that they move around and use to capture cities. when all of a player's troops have been killed, said player dies (this also happens with eliminations ofc)
i've got a lot of role ideas and stuff but i'm pretty clueless about mafiascum balance so i'd need some help
Looking for reviewers for a potential 13p mini theme game. It is not role madness, so it shouldn't be too terrible. Please pm me if you are interested.
Looking for a setup reviewer or two for a large theme. The roles in play will be simple but I’d advise experience with running/designing large and/or complex games.
<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
Looking for a setup reviewer or two for a micro theme which is bastard (very), and will be run as a large/mini theme if this test run goes well.
The rules will be quite complex and, most importantly, stupidly bastard. Please PM me on Discord or PM me if you would like to help me review this.
Note: Simple knowledge of magic spells may help. I am Sirius (Black) after all.
looking for a reviewer for a 21p large theme pokemon game. game features an evolution mechanic! at least basic knowledge of the pokemon franchise preferred but it's not really too complex so i just need a pair of eyes to tell me it has a semblance of balance
ty S_S
manatee not-a-dude (manateegal or just manatee works!!) purgatory is in hell phase 2
I'm looking for a reviewer and backup mod for a bastard large theme with most bastardness disclosed to the players pregame. It would have ingame alignment change(s) specified to slot(s) in their role pm if they can change, randomness disclosed in role pm, and a universal godparent [gender neutral for Godfather] that is unaware of their status and may change through the game and could be town or scum. These are all the bastard elements. It is swingy due to the nature of the bastardness.