The New Set-Up Review Thread

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Post Post #570 (isolation #0) » Sun Jan 25, 2009 3:52 pm

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Wondering if someone could take a look at something im working on that has a different mechanic to it. It still is in the very crude draft phase but I want to know if its something worth persuing or not.
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Post Post #573 (isolation #1) » Sat Jan 31, 2009 1:39 pm

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LlamaFluff wrote:Wondering if someone could take a look at something im working on that has a different mechanic to it. It still is in the very crude draft phase but I want to know if its something worth persuing or not.
Still looking for a few others to lend a hand on this one
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Post Post #575 (isolation #2) » Tue Feb 03, 2009 6:40 pm

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LlamaFluff wrote:Wondering if someone could take a look at something im working on that has a different mechanic to it. It still is in the very crude draft phase but I want to know if its something worth persuing or not.
Would like to get one more in on this, preferably with some experiance in odd setups
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Post Post #784 (isolation #3) » Sat Jul 25, 2009 6:39 pm

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I have a theme in the early stages for needing to be reviewed. Disney theme knowlegde appreciated but not necessary. Someone with experience with odd roles is prefered but I will take anyone.
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Post Post #807 (isolation #4) » Wed Aug 12, 2009 10:28 am

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Still looking for a few more reviewers for a older Disney movie themed game. Some experience with odd roles is prefered, but not mandatory
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Post Post #911 (isolation #5) » Fri Nov 06, 2009 4:57 pm

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Can take a peek at a few games if anyone needs a review
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Post Post #918 (isolation #6) » Mon Nov 09, 2009 2:53 pm

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Im working on a large setup with an odd mechanic. If anyone could take a look at what I have going so far I would appreciate it
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Post Post #981 (isolation #7) » Wed Dec 16, 2009 3:14 pm

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I am playing around with a wierd little setup that I want someone to take a look at to see if it really is worth persuing or not. Its not deep into a game right now, just early stage design
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Post Post #1014 (isolation #8) » Thu Jan 07, 2010 5:02 pm

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Working on a large game with unique voting mechanics. If anyone can help me out with it, preferably someone with experience with odd voting, I would be appreciative
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Post Post #1022 (isolation #9) » Sun Jan 10, 2010 10:40 am

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LlamaFluff wrote:Working on a large game with unique voting mechanics. If anyone can help me out with it, preferably someone with experience with odd voting, I would be appreciative
Still looking for help with this. I am willing to cross review with people as long as its not a horribly complex setup
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Post Post #1029 (isolation #10) » Thu Jan 14, 2010 11:23 am

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LlamaFluff wrote:
LlamaFluff wrote:Working on a large game with unique voting mechanics. If anyone can help me out with it, preferably someone with experience with odd voting, I would be appreciative
Still looking for help with this. I am willing to cross review with people as long as its not a horribly complex setup
One or two more wanted on this. Still willing to cross review
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Post Post #1032 (isolation #11) » Sun Jan 17, 2010 4:42 pm

Post by LlamaFluff »

LlamaFluff wrote:
LlamaFluff wrote:
LlamaFluff wrote:Working on a large game with unique voting mechanics. If anyone can help me out with it, preferably someone with experience with odd voting, I would be appreciative
Still looking for help with this. I am willing to cross review with people as long as its not a horribly complex setup
One or two more wanted on this. Still willing to cross review
Please one more person with modding experience? Will replace into a game of yours (under 50 pages).
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Post Post #1168 (isolation #12) » Wed May 05, 2010 9:22 am

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I need some reviews to help me with finalizing the setup for a sequal to this game

Special mechanic allows players to pass on their votes to another player when they die. First game ended with a player having 12 votes of 25 available votes.
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Post Post #1175 (isolation #13) » Wed May 12, 2010 6:34 pm

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LlamaFluff wrote:I need some reviews to help me with finalizing the setup for a sequal to this game

Special mechanic allows players to pass on their votes to another player when they die. First game ended with a player having 12 votes of 25 available votes.
Still need people willing to take a look at this. I will cross review (or just review regardless).
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Post Post #1191 (isolation #14) » Sat Jun 12, 2010 9:48 pm

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Need a reviewer for a simple mini-theme. I think I have the tweaks worked out but want to run one aspect by a few people.
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Post Post #1419 (isolation #15) » Sun Nov 28, 2010 10:30 pm

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Have a pretty simple mini-theme I want someone to take a look at to see if its feasable to run. Will cross-review in return or just flat out review.
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Post Post #1478 (isolation #16) » Fri Jan 28, 2011 12:14 pm

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Im looking to mod a large theme based on simple vote mechanic shifts. Im fairly sure that its balanced but want a few people to look it over just incase.
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Post Post #1504 (isolation #17) » Tue Feb 01, 2011 6:38 pm

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Still want a reviewer for a very simple large theme setup.
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Post Post #1553 (isolation #18) » Sun Mar 20, 2011 11:58 am

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Looking for a couple people to look over American Dad! mini theme game. Flavor not necessary at all, but would be appreciated.

Will also reveiw any game
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Post Post #1623 (isolation #19) » Tue May 03, 2011 9:18 pm

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I think I have a balanced setup here but there is one little thing I want to consider tweaking.

Set is "Into Africa" a large theme for 22 players, setup is increadably basic with one little twist to make things interesting.
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Post Post #1835 (isolation #20) » Thu Aug 18, 2011 2:30 pm

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I will cross review (or review anyways) with anything but give no guarentee of having any clue on theme flavor.

I have Last Will Mafia III basically done but want one or two people to make sure its actually good to go. Mechanic is same as last two, players create wills that can be modified at any time, upon death any votes they have pass on to the highest ranked player on the will. Scum wins with majority of players or majority of votes.
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Post Post #1848 (isolation #21) » Fri Sep 02, 2011 4:48 pm

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LlamaFluff wrote:I will cross review (or review anyways) with anything but give no guarentee of having any clue on theme flavor.

I have Last Will Mafia III basically done but want one or two people to make sure its actually good to go. Mechanic is same as last two, players create wills that can be modified at any time, upon death any votes they have pass on to the highest ranked player on the will. Scum wins with majority of players or majority of votes.


Can I get one, maybe two more people to look over this? Pretty sure after last round of reviews its good but want one more pair of eyes.
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Post Post #2106 (isolation #22) » Wed Nov 07, 2012 2:31 pm

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Im in tinkering stage of a 15P game based around stackable abilities and looking for someone to see if it makes sense or not and is anywhere along early stages of balanced.
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Post Post #2109 (isolation #23) » Wed Nov 14, 2012 7:10 pm

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In post 2106, LlamaFluff wrote:Im in tinkering stage of a 15P game based around stackable abilities and looking for someone to see if it makes sense or not and is anywhere along early stages of balanced.


If anyone else could help with this I would appreciate it. Its turning into my Last Will games meets kunkstars Cyclic games so would like if a reviewer has played one of those.
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Post Post #2148 (isolation #24) » Mon Jan 07, 2013 5:49 pm

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In post 2109, LlamaFluff wrote:
In post 2106, LlamaFluff wrote:Im in tinkering stage of a 15P game based around stackable abilities and looking for someone to see if it makes sense or not and is anywhere along early stages of balanced.


If anyone else could help with this I would appreciate it. Its turning into my Last Will games meets kunkstars Cyclic games so would like if a reviewer has played one of those.


Bumping this since it ready for a second round of getting looked at
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Post Post #2168 (isolation #25) » Wed Jan 30, 2013 6:55 pm

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Looking for someone to review (also probably backup) a second Into Africa game.

Not too bad of a game, looks like for around 20 players at this point in development.
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Post Post #2247 (isolation #26) » Mon May 20, 2013 5:31 pm

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In post 2168, LlamaFluff wrote:Looking for someone to review (also probably backup) a second Into Africa game.

Not too bad of a game, looks like for around 20 players at this point in development.
Long term bump but im going to be trying to make this a game that hits the queue in early-mid june if I can get another reviewer. Not ultra-complex (im still me) so anyone really who wants to take a look at it is free to.
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Post Post #2699 (isolation #27) » Tue Dec 30, 2014 4:48 pm

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Playing around with a 14 player game with a couple of unique day communication mechanics. Looking for a couple reviewers and maybe a backup or co-mod.
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Post Post #2710 (isolation #28) » Fri Jan 16, 2015 5:35 pm

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Looking for a couple of reviewers and backup for a large Instant Night game
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Post Post #2727 (isolation #29) » Sat Mar 07, 2015 2:21 pm

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In post 2699, LlamaFluff wrote:Playing around with a 14 player game with a couple of unique day communication mechanics. Looking for a couple reviewers and maybe a backup or co-mod.


Couple more for this would be nice before it goes to queue.
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Post Post #2901 (isolation #30) » Sat Feb 27, 2016 11:25 am

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Looking for someone to give a quick once over of a 11 player theme with different voting mechanics.
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Post Post #3091 (isolation #31) » Thu Apr 27, 2017 5:03 pm

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Looking for a sanity check review on a normal setup with a post restriction mechanic.
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Post Post #3099 (isolation #32) » Tue May 09, 2017 4:52 pm

Post by LlamaFluff »

In post 3091, LlamaFluff wrote:Looking for a sanity check review on a normal setup with a post restriction mechanic.
This has been slightly tweaked to a setup that actively punishes spam posting, but want a few more eyes on it.
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Post Post #3120 (isolation #33) » Tue Jun 20, 2017 7:02 pm

Post by LlamaFluff »

Started to work on merging an "anti spam post" game with my older "Last Will" mechanic and want a couple of sets of eyes on it.
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