Different kind of SK

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Different kind of SK

Post Post #0 (ISO) » Thu Feb 05, 2004 1:42 pm

Post by stupid_ »

Well, maybe different, I don't really know if its been tried before. Basically, I would like to make an SK that recruits people instead of killing them. Kind of like some Body Snatcher type alien thing getting people. Also, it strengthens the SK role by giving him a sort of "backup life" in whomever he recruits. Also, recruiting someone would render their earlier abilities null. There are of course, a couple big flaws I've caught with this:

1. Communication: The original thought had been that the collective should be able to communicate, being similar and all. But that makes it horrendously unbalancing if they get a mafia member, as he would reveal the rest of his former cohorts. This means that either you have to be unsuccessful in recruiting mafia, or the collective can't talk. Instead, they'd just know who else they were working with, but nothing else masonish.

2. Speed: There's a reason mafia get only one or two traitors a game, normally. There needs to be some way to control the rate of recruitment other than one per night. Here's the current formula: You can recruit once every X/2 nights, where X is the number of members you have, rounded down. So, its one guy a turn until you reach 4, then its one every other night until 6, and so on. Is this still too fast? I'm thinking a moderately large game, 22 or so players.

I'm sure there's other stuff, but these are the two biggies I thought of right of the bat. If this has been done before, telling me where or giving me the role description used and maybe a synopsis of how it went would be great. Thanks for any help in advance.
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Post Post #1 (ISO) » Thu Feb 05, 2004 1:56 pm

Post by CoolBot »

This is what is known as a Cult.
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Post Post #2 (ISO) » Thu Feb 05, 2004 2:22 pm

Post by Werebear »

Quote often, the cult are told they can only recruit a specific number of people. :twisted:
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Post Post #3 (ISO) » Thu Feb 05, 2004 2:29 pm

Post by stupid_ »

Wow, can't believe I missed that. Thanks for the advice, thats pretty much exactly what I was going for.
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Post Post #4 (ISO) » Thu Feb 05, 2004 4:00 pm

Post by bigbenwd »

well, it was a good idea, as only good ideas are basic roles :lol :wink:
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Post Post #5 (ISO) » Thu Feb 05, 2004 4:07 pm

Post by Argoti »

Speaking about "Body Snatchers".... Can someone tell how the kidnapper would work? I'm trying to work something like that into a game on Blackborder.
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Post Post #6 (ISO) » Thu Feb 05, 2004 4:55 pm

Post by Dementia Blader »

It works exactly like a cult from the front page. And stupid_, are you stupidkid from mtgnews? If so, we have another SK....
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Post Post #7 (ISO) » Thu Feb 05, 2004 9:11 pm

Post by Wacky »

Aka Saberkitty.

Well, you do have the same avatar, and came on scum at a very timely manner...

Except that Stupid_Kid171 gets voted a lot less for having them initials.. that's gender equality for ya.
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Post Post #8 (ISO) » Sat Feb 07, 2004 7:56 am

Post by Gaspode »

But keep in mind that Saberkitty actually IS a serial killer!

*runs and hides from SK's wrath*
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Post Post #9 (ISO) » Sat Feb 07, 2004 3:13 pm

Post by Wacky »

I thought SaberKitty was a role stealer...

You are referring to DP's famous women mafia, right?
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Post Post #10 (ISO) » Sat Feb 07, 2004 4:44 pm

Post by KingPin »

No they are not refering to DP's mafia... they are refering an actual player, SaberKitty, that was stuck defending against the comment "oh SaberKitty's initials are SK I say we lynch her" which was used quite a bit. Then by dumb luck SabberKitty actually was the SK in a game and that crap logic worked! Kind of funny now looking back on it.
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Post Post #11 (ISO) » Sat Feb 07, 2004 5:13 pm

Post by stupid_ »

Yep, I'm the same Sk171. Just shortening the name, and managed to realize after making it that underscores don't show up when all the names are underlined. makes for a lotta typos.

thanks for the help again.
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Post Post #12 (ISO) » Sat Feb 07, 2004 6:06 pm

Post by Wacky »

KingPin wrote:No they are not refering to DP's mafia... they are refering an actual player, SaberKitty, that was stuck defending against the comment "oh SaberKitty's initials are SK I say we lynch her" which was used quite a bit. Then by dumb luck SabberKitty actually was the SK in a game and that crap logic worked! Kind of funny now looking back on it.
And the game was DP's famous women mafia, right?
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Post Post #13 (ISO) » Wed Feb 11, 2004 7:12 am

Post by KingPin »

not only just that one, other games as well. many on the archived forum
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