Grand Idea Mafia

This forum is for discussion related to the game.
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TemporalLich
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Post Post #6275 (ISO) » Sat May 25, 2019 6:13 pm

Post by TemporalLich »

Lazy Setup Generation


You are whatever role was rolled before you.

Moderator Notes: If this is the first role to be rolled for setup generation or if this role is rolled outside setup generation, reroll this role.
time will end
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Ircher
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Post Post #6276 (ISO) » Sun May 26, 2019 10:29 am

Post by Ircher »

Town 1-Shot Doctor

Once per game, you may protect a player from a single night kill.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Ircher
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Post Post #6277 (ISO) » Sun May 26, 2019 10:29 am

Post by Ircher »

Town 2-Shot Jailkeeper

Twice per game, you may roleblock and protect a player from all kills during the night.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Ircher
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Post Post #6278 (ISO) » Sun May 26, 2019 10:30 am

Post by Ircher »

Werewolf 2-Shot Jailkeeper

Twice per game, you may roleblock and protect a player from all kills during the night.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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nomnomnom
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Post Post #6279 (ISO) » Sun May 26, 2019 12:11 pm

Post by nomnomnom »

Town Russian

Whenever a player speaking Russian visits you, you will be informed of their name and that they speak russian.
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Post Post #6280 (ISO) » Sun May 26, 2019 12:11 pm

Post by nomnomnom »

Town Russian

Whenever a player speaking Russian visits you, you will be informed of their name and that they speak russian.
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nomnomnom
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Post Post #6281 (ISO) » Sun May 26, 2019 12:11 pm

Post by nomnomnom »

Town Russian Tracker

Each night, you may track a player and be informed of whoever they visit that night.
Whenever a player speaking Russian visits you, you will be informed of their name and that they speak russian.
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nomnomnom
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Post Post #6282 (ISO) » Sun May 26, 2019 12:13 pm

Post by nomnomnom »

Mafia Russian

Whenever a player speaking Russian visits you, you will be informed of their name and that they speak russian.
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TemporalLich
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Post Post #6283 (ISO) » Sun May 26, 2019 6:38 pm

Post by TemporalLich »

Mafia Multitasking Vanilla Cop Vanilla Cop


Can perform any or all of these night actions each night:

May perform the Mafia factional nightkill

May investigate a player to learn whether they are
Vanilla
or
Not Vanilla
.

May investigate a player to learn whether they are
Vanilla
or
Not Vanilla
.
time will end
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Post Post #6284 (ISO) » Mon May 27, 2019 2:49 pm

Post by Ircher »

Town Self-Motivated Neapolitan

Twice per night, you may investigate a player to learn if they are a VT or not a VT. You may target the same player for both actions, and you are not required to use both actions in a single night.
Last edited by Ircher on Sun Jun 09, 2019 12:45 pm, edited 1 time in total.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Ircher
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Post Post #6285 (ISO) » Mon May 27, 2019 2:50 pm

Post by Ircher »

Mafia Self-Motivated Neapolitan

Twice per night, you may investigate a player to learn if they are a VT or not a VT. You may target the same player for both actions, and you are not required to use both actions in a single night.
Last edited by Ircher on Sun Jun 09, 2019 12:45 pm, edited 1 time in total.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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TemporalLich
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Post Post #6286 (ISO) » Mon May 27, 2019 3:05 pm

Post by TemporalLich »

Werewolf Combined Bloodhound Vanilla Cop


You may investigate a player each night to learn whether they are
Town
or
Not Town
and learn whether they are
Vanilla
or
Not Vanilla
.
time will end
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Irrelephant11
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Post Post #6287 (ISO) » Mon May 27, 2019 3:33 pm

Post by Irrelephant11 »

Ice Cream Maker

Each night, you can target a player. You will learn if they are “Vanilla Town” or “not Vanilla Town”. If they are “not Vanilla Town”, you will protect them from all normal nightkills that night. Either way, they will be told they have received ice cream.

Your alignment/wincon is the same as the player below you on the playerlist. The mod will tell you at gamestart what that alignment is
Hey all! Excited and nervous to play my first game with you!
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Post Post #6288 (ISO) » Mon May 27, 2019 3:38 pm

Post by Irrelephant11 »

Town Ice Cream Maker

The above role, but without the second paragraph (because it’s just town)
Hey all! Excited and nervous to play my first game with you!
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Post Post #6289 (ISO) » Mon May 27, 2019 3:39 pm

Post by Irrelephant11 »

Mafia Ice Cream Vendor

Like a fruit vendor, but the target receives ice cream
Hey all! Excited and nervous to play my first game with you!
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TemporalLich
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Post Post #6290 (ISO) » Mon May 27, 2019 4:28 pm

Post by TemporalLich »

Town Splash Damage


When you die, the previous and next living player in the playerlist also die. (wrapping around if necessary)
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Ircher
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Post Post #6291 (ISO) » Mon May 27, 2019 4:32 pm

Post by Ircher »

Nerdy Townie

Named townie.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Ircher
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Post Post #6292 (ISO) » Tue May 28, 2019 1:02 pm

Post by Ircher »

Town 1-Shot Alignment Cop

Once per game, target a player. You will learn their alignment. (E.g.: town for town, mafia for mafia, werewolf for werewolves, etc.)
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Post Post #6293 (ISO) » Wed May 29, 2019 1:58 pm

Post by Kaiveran »

UrScum Tabulator


Is informed of how many actions were taken every Night.

Reflexive actions (such as that of a Paranoid Gun Owner) count, as well as Activated variants of normally passive roles (like a JOAT with a BP ability), but truly Passive abilities (and thus this role's own power) do
not
count.
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Ircher
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Post Post #6294 (ISO) » Wed May 29, 2019 2:00 pm

Post by Ircher »

Town 1-Shot Activated PGO

Once per game, you may activate your PGO ability. Anyone who targets you that night is shot and killed.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Ircher
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Post Post #6295 (ISO) » Wed May 29, 2019 2:00 pm

Post by Ircher »

Werewolf 1-Shot Activated PGO

Once per game, you may activate your PGO ability. Anyone who targets you that night is shot and killed.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Ircher
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Post Post #6296 (ISO) » Wed May 29, 2019 2:01 pm

Post by Ircher »

Town 1-Shot Activated PGO

Once per game, you may activate your PGO ability. Anyone who targets you that night is shot and killed.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Ircher
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Post Post #6297 (ISO) » Wed May 29, 2019 2:01 pm

Post by Ircher »

Vanilla
(Moderator chooses alignment.)
You possess no special abilities, but your alignment is chosen by the moderator during the setup/design phase.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Ircher
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Post Post #6298 (ISO) » Wed May 29, 2019 2:02 pm

Post by Ircher »

2-Shot Roleblocker
(Moderator chooses alignment)
Twice per game, you may roleblock a player and prevent them from taking actions on the nights this ability is used. Your alignment is chosen by the moderator during the setup/design phase.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Post Post #6299 (ISO) » Wed May 29, 2019 2:04 pm

Post by Kaiveran »



Night 1, you must choose a player. Your alignment will change to match that player's. This action cannot be prevented.

From Night 2 onwards, you will be sent a list of all powers used in the previous Night, and may choose one to use at your discretion.

(basically a power-copying JOAT. The activation of a Passive counts as use.)
Last edited by Kaiveran on Wed May 29, 2019 3:12 pm, edited 1 time in total.
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