Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #8325 (ISO) » Mon Jul 13, 2020 2:58 pm

Post by TemporalLich »

Town Bubble Shielder


Each night, you may protect a player from a random other ability targeting them that night. This is a water-based ability.

If the player is targeted by a fire-based (e.g. Arsonist prime or ignite) ability that night, this ability will fail.

If the player is targeted by an electric-based (e.g. CPR Doctor) ability that night, they will unavoidably die with the flip suppressed (as if Janitored).
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Post Post #8326 (ISO) » Tue Jul 14, 2020 11:25 am

Post by NoPowerOverMe »

Devil's Advocate


If you are voting, but on a minority wagon, that is, a wagon that does not have the most number of votes, then your vote is worth two votes as long as these conditions are met. Once these conditions are not met, your vote becomes normal. You win with the mafia.
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Post Post #8327 (ISO) » Tue Jul 14, 2020 10:15 pm

Post by Morning Tweet »

Taser Maker (alignment up to moderator discretion)


Each night, you may target someone to give them a taser. You may
not
target yourself.

Tasers can be used to roleblock someone at night. When firing a taser, you may also use any other abilities you have on your target. A taser can only be fired once before being discarded at the start of the next day, and you can only hold one taser at a time. This is an electric-based ability.
Last edited by Morning Tweet on Fri May 05, 2023 9:46 am, edited 2 times in total.
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Post Post #8328 (ISO) » Tue Jul 14, 2020 10:31 pm

Post by Jake The Wolfie »

Vanilla Mafia


At night, you may perform the factional kill if no one else is. Assuming no interference, your target will die.

You win when the Mafia gain a controlling majority of the votes, with no possible way to lose the majority.
Last edited by Jake The Wolfie on Tue Sep 08, 2020 3:53 pm, edited 2 times in total.
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Post Post #8329 (ISO) » Wed Jul 15, 2020 8:20 am

Post by Morning Tweet »

Obsessed One-shot Bulletproof Serial Killer Bodyguard


Each night, you may target a player to protect, taking one kill attempt for them. You will survive the first kill attempt made against you.

Additionally, on night one, you must choose a living player to become your obsession. If you do not make a selection or if your selection dies on night one, they will be picked for you randomly from the pool of living players. Your obsession cannot harm you no matter what.

You cannot perform nightkills, with one exception. The first night after your obsession is killed, you go on a murdering spree, gaining a nightkill for each night phase they survived. You may target the same player with multiple attacks, spread out the attacks evenly amongst multiple players, or any combination of the two. You lose your ability to bodyguard on this night.

You win when all threats to you are eliminated, and you are currently alive or were alive in the last phase, or nothing can prevent this from occuring. Your obsession does not count as a threat when determining win con.
Last edited by Morning Tweet on Mon Oct 19, 2020 8:11 pm, edited 1 time in total.
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Post Post #8330 (ISO) » Wed Jul 15, 2020 8:39 am

Post by Morning Tweet »

Guardian Angel Jack-of-all-Trades (Hardened Lightning Rod, Jailkeeper, CPR Doctor, Babysitter)


Your target is a randomly chosen player.

You have four different abilities at your disposal. You may only use one per night, and you cannot use the same ability again until all abilities have been used at least as many times.

-Hardened Lightning Rod: Redirect all night actions to yourself. The first kill attempt made against you will fail.
-Jailkeeper: Target a player to roleblock them and render them immune to all kill attempts.
-CPR Doctor: Target a player to shock them and save them from a kill attempt. However, if this does not save them from a kill, you will kill them instead.
-Babysitter: Target a player to save them from a kill attempt. However, if you are killed on that night, both you and your target will die.

You win if your target is alive at the end of the game.
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Post Post #8331 (ISO) » Wed Jul 15, 2020 11:49 am

Post by TemporalLich »

Town Elemental Bloodhound


Each night, you may choose an elemental power and learn if a player is
Town
or
Not Town
. Using an elemental power will make your ability based on that element, e.g. Fire Bloodhound is a fire-based ability, and Ice Bloodhound is a cold-based ability

You may use elemental powers only once. If you somehow exhaust your elemental powers you will be turned into a Bloodhound.

List of elemental powers available:

Fire
- Fire Bloodhound will also Seer-check your target.
Ice
- Ice Bloodhound will also roleblock your target.
Electric
- Electric Bloodhound will also render your target immune to other non-killing abilities.
Water
- Water Bloodhound will also Cop-check your target.
Earth
- Earth Bloodhound will also protect your target from one kill.
Wind
- Wind Bloodhound will also vanillaize your target if they have a negative utility role.
Light
- Light Bloodhound will also clear any lingering effects from your target.
Dark
- Dark Bloodhound will also cloak your target in darkness, roleblocking them and making them receive frightening visions of a random night action targeting them the next Night (if they weren't targeted the next Night, they will receive frightening visions of demons).
Aether
- Aether Bloodhound will also give your target a random invention from the Grand Idea Mafia thread.
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Post Post #8332 (ISO) » Thu Jul 16, 2020 4:54 am

Post by Fenraiser »

Golem


You are an
Earth Elemental
.

You can channel the power of the earth to perform the following 1-shot abilities:
  1. Gaia's Embrace: You may roleblock and heal a player.
  2. Blind Wyrm's Rage: You may kill all your visitors.
  3. Abyssal Drop: You may gladiate another player.
You are aligned with the town.
Last edited by Fenraiser on Thu Jul 16, 2020 5:20 am, edited 1 time in total.
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Post Post #8333 (ISO) » Thu Jul 16, 2020 5:03 am

Post by Jake The Wolfie »

2 many damn words


At any time, you may PM the Mod with a guess if a players role. If it contains more words than your role, they will die.

You win when you have the most words in your role PM out of all players who are alive.
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Post Post #8334 (ISO) » Thu Jul 16, 2020 5:07 am

Post by Fenraiser »

Shade


You are a
Dark Elemental
.

During the night, you are absolutely undetectable by trackers and lookouts (and any variants). If you do not visit any one during the night, you also have investigation immunity.

The night you die, you may haunt any living person the following day. When daylight ceases, your haunted person will die.

You are aligned with the mafia.
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Post Post #8335 (ISO) » Thu Jul 16, 2020 5:11 am

Post by TemporalLich »

Town Earth Mage


Each night, you may attempt to earth kill a player.

If a player is targeted by both a Earth Kill and a Wind Kill, both the earth and wind kill fail. If multiple (at least 2) successful Earth Kills target a player, they are Strongman and thus ignore protection.



In post 8332, Fenraiser wrote:
Golem


You are an
Earth Elemental
.

You can channel the power of the earth to perform the following 1-shot abilities:
  1. Gaia's Embrace: You may roleblock and heal a player.
  2. Blind Wyrm's Rage: You may kill all your visitors.
  3. Abyssal Drop: You may gladiate another player.
You win when the town achieves victory.
Is this town-aligned or a third-party that wins with town? They are considered different things to Bloodhounds and Alignment Cops for example.
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Post Post #8336 (ISO) » Thu Jul 16, 2020 5:21 am

Post by TemporalLich »

Town Alchemical Water Blaster


Each night, you may blast alchemical water at someone, interacting with other elemental abilities.

They will be rendered immune to fire-based abilities.

If they are targeted by cold or ice-based abilities, they will be roleblocked.

If they are targeted by electric-based abilities, they will unavoidably die.

If they are targeted by earth-based abilities, they will be coated in sticky ooze.

If they are targeted by wind-based abilities, they will be notified that they feel cold in the breeze.

If they are targeted by light-based abilities, they will gain 1 shot of Bulletproof.

If they are targeted by dark-based abilities, you will learn their alignment.

If they are targeted by aether-based abilities, they will be charged with a mysterious energy.
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Post Post #8337 (ISO) » Thu Jul 16, 2020 5:47 am

Post by Gypyx »

tornado mage


You are serial killer, you may each night inflict a wind-based attack to someone

You can also summon a tornado at someone's home, any ability targeting said player that isn't wind-based will be redirected to another player at random, you may target yourself with this ability

your are multitasking (you can use multiple abilities at the same time)

your goal is to be the last player left alive
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Post Post #8338 (ISO) » Thu Jul 16, 2020 8:21 am

Post by Morning Tweet »

Town Element Revoker


Each night, you may target someone to nullify all elemental abilities cast at them, as well as any elemental abilities they cast.

This includes anything explicitly stating to be from an element, or anything that can be reasonably conceived as an element, such as an Arsonist's douse/ignite (fire) and CPR Doctor (electric).
Last edited by Morning Tweet on Mon Oct 19, 2020 8:12 pm, edited 1 time in total.
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Post Post #8339 (ISO) » Thu Jul 16, 2020 9:23 am

Post by TemporalLich »

Mafia [role]-Finder


Reroll for the unmodified and moduleless role you are set to find. If you roll a multi-role, pick one of the constituent roles at random.

Each night, you may learn if a player is a [role] or not a [role].

Mod Note: Example rerolls concerning this role

Role Cop - Role Cop-Finder
Loud Fruit Vendor - Fruit Vendor-Finder
Jack-of-all-Trades (Cop, Seer) - Jack-of-all-Trades-Finder
Role Cop-Finder - Finder-Finder
Multitasking Cop Doctor - Cop-Finder or Doctor-Finder (roll d2 to decide which)
Bulletproof Townie - Bulletproof-Finder
Loyal Townie - Loyal-Finder
Chocolate Townie - Named-Finder (gets "Named" result on any Named role)
Vanilla Townie - Vanilla-Finder (a vanilla cop by another name, not considered Named though)
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Post Post #8340 (ISO) » Thu Jul 16, 2020 2:45 pm

Post by Morning Tweet »

Mafia Doctor


You show up as innocent to gunsmiths.
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Post Post #8341 (ISO) » Sat Jul 18, 2020 9:57 am

Post by TemporalLich »

Mafia Gravedigger


You are considered to be targeting all players who have died during the night with the Mafia factional kill for the purposes of action investigators (e.g. Tracker/Watcher/Follower/Observer/Motion Detector).
Last edited by TemporalLich on Fri Nov 03, 2023 11:03 am, edited 1 time in total.
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Post Post #8342 (ISO) » Sat Jul 18, 2020 10:08 am

Post by TemporalLich »

1-shot Macho Town Cop


The first night you are targeted by something that protects from kills, you can't be protected from kills that night.

Each night, you may learn if a player is
Mafia
or
Not Mafia
.
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Post Post #8343 (ISO) » Sat Jul 18, 2020 11:54 am

Post by Jake The Wolfie »

Macho Nacho


Each night, you may chip vend to anyone. This is identical to a fruit vend, but you choose a chip to send instead of a fruit.

You cannot be protocted.
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Post Post #8344 (ISO) » Sat Jul 18, 2020 4:41 pm

Post by NotAJumbleOfNumbers »

Town N2 Cop
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Post Post #8345 (ISO) » Sat Jul 18, 2020 9:55 pm

Post by Gypyx »

Town activated Universal Backup


You may at any time during the game choose to inherit the powers of the next role to die, if multiple roles die at once, you can chooses which power you get between all the dead roles

Your goal is to eleminate anyone who whishes to harm the town
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Post Post #8346 (ISO) » Sun Jul 19, 2020 7:42 pm

Post by TemporalLich »

Town Alien Sympathizer


If there are no Aliens in the game other than you, you are a
Vanilla Townie
.

Unlike other Sympathizers which sympathize their own alignment, this will always turn you into a VT if there are no Aliens regardless of alignment.
Last edited by TemporalLich on Sun Jul 19, 2020 9:49 pm, edited 1 time in total.
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Post Post #8347 (ISO) » Sun Jul 19, 2020 7:43 pm

Post by TemporalLich »

Alien Sympathizer


If there are no other Aliens in the game, you are a
Vanilla Townie
.
Last edited by TemporalLich on Sun Jul 19, 2020 9:44 pm, edited 1 time in total.
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Post Post #8348 (ISO) » Sun Jul 19, 2020 7:44 pm

Post by TemporalLich »

Mafia Luddite


Each night, you may attempt to destroy every item, such as inventions and fruit, a target player is holding.
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Post Post #8349 (ISO) » Mon Jul 20, 2020 6:14 am

Post by NDMath »

Mafia Sympathizer Roleblocker


Each night you may target a player to roleblock.

If there are no other Mafia in the game you are instead a
Town Roleblocker
.
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