Grand Idea Mafia

This forum is for discussion related to the game.
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Ircher
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What A Grand Idea
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Post Post #8125 (ISO) » Thu May 07, 2020 11:14 am

Post by Ircher »

Alien Setup Reviewer

Each night, you may deem a role unbalanced.

Any players with that role will have their role rerolled, and nobody may have roles that are deemed unbalanced.

Normal roles may not be deemed unbalanced. If you are deeming a container role (e.g. JOAT, Inventor) unbalanced you must specify what is in the container (e.g. you can deem a Jack-of-all-trades (Rolecop, Redirector) unbalanced).

Mod Notes: This player does not have any knowledge of the roles in the game. Sending a post number is recommended.
Shamelessly stolen from TemporalLich.
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TemporalLich
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Post Post #8126 (ISO) » Thu May 07, 2020 12:52 pm

Post by TemporalLich »

Town Reflexive Role Cop


You will learn the role of anyone who targets you.
time will end
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Jake The Wolfie
Jake The Wolfie
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Mafia Scum
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Post Post #8127 (ISO) » Thu May 07, 2020 12:58 pm

Post by Jake The Wolfie »

Town Reflexive Doctor


You will kill anyone who visits you.
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TemporalLich
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Post Post #8128 (ISO) » Fri May 08, 2020 12:39 pm

Post by TemporalLich »

Townie


You are neither Named nor Vanilla. Thusly, you return a blank result to Role Cops.
time will end
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Post Post #8129 (ISO) » Fri May 08, 2020 12:49 pm

Post by TemporalLich »

Town Role Locker


Each night, you may give the Unchanging modifier to someone (You cannot have your alignment, role, or wincon changed.).
time will end
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funkybike1
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Goon
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Post Post #8130 (ISO) » Fri May 08, 2020 3:07 pm

Post by funkybike1 »

Mafia Night 7 Cop
I've quit the site. Don't PM me; I won't respond.
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Post Post #8131 (ISO) » Fri May 08, 2020 3:07 pm

Post by funkybike1 »

Werewolf Night 7 Cop
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Post Post #8132 (ISO) » Fri May 08, 2020 6:13 pm

Post by BBmolla »

Day (X/2 + 1) Doomsayer


X = number of players. Round down.

At the start of the game the town is publicly informed "The Sun Will Explode on Day (X/2 + 1)"

If the game reaches Day (X/2 + 1), the Doomsayer wins and everyone else loses, regardless of whether they are alive or not.

Every night, the Doomsayer can factionally Strong-Will Jailkeep a target of their choice.
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TemporalLich
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Post Post #8133 (ISO) » Sat May 09, 2020 2:20 pm

Post by TemporalLich »

Town Compulsive Day Self Town Recruiter


You will become Town-aligned at the earliest possible opportunity during the day if you are not already Town-aligned.
time will end
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Post Post #8134 (ISO) » Sat May 09, 2020 3:25 pm

Post by Morning Tweet »

Day (X/2 + 1) 1-shot Exileproof Doomsayer


X = number of players. Round down.

At the start of the game the town is publicly informed "The Sun Will Explode on Day (X/2 + 1)"

If the game reaches Day (X/2 + 1), the Doomsayer(s) win and everyone else loses, regardless of whether they are alive or not. If there are multiple Doomsayers in the game, they share a PT.

The first time you would be exiled, the exile fails and all actions taken during the subsequent night will fail as if all players were roleblocked.
Last edited by Morning Tweet on Sat Sep 05, 2020 1:09 pm, edited 2 times in total.
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Post Post #8135 (ISO) » Sat May 09, 2020 3:31 pm

Post by TemporalLich »

Town Strong-Willed Wagon Driver


While you are on an elimination wagon, the elimination from that wagon cannot be blocked, redirected or interfered with in any way.
Last edited by TemporalLich on Tue Jun 30, 2020 12:17 pm, edited 2 times in total.
time will end
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Post Post #8136 (ISO) » Sat May 09, 2020 3:36 pm

Post by TemporalLich »

Alignment Cop of whatever alignment is blue


You are a member of the alignment your moderator typically colors blue.

Each night, you may learn a player's alignment.
time will end
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Post Post #8137 (ISO) » Sat May 09, 2020 3:37 pm

Post by TemporalLich »

Alignment Cop of whatever alignment is magenta


You are a member of the alignment your moderator typically colors magenta.

Each night, you may learn a player's alignment.
time will end
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Post Post #8138 (ISO) » Sat May 09, 2020 3:38 pm

Post by TemporalLich »

Alignment Cop of whatever alignment is puce


You are a member of the alignment your moderator typically colors puce.

Each night, you may learn a player's alignment.
time will end
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Post Post #8139 (ISO) » Mon May 11, 2020 1:11 pm

Post by TemporalLich »

Savior Mason


Your target is a randomly chosen player.

You win if your target isn't eliminated. You win and exit the game if your target is killed in any way other than elimination. You lose and exit the game if your target is eliminated.

You are in a PT with other Masons, who are confirmed to not be Mafia-aligned.

Mod Note: Add "Mason" to a random non-Mafia-aligned player's role when rolling this role.
Last edited by TemporalLich on Thu Jul 02, 2020 11:08 am, edited 2 times in total.
time will end
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Post Post #8140 (ISO) » Tue May 12, 2020 8:04 pm

Post by callforjudgement »

Town Tooth Fairy


Each night, you may choose to roleblock all non-factional kills, regardless of who uses them. This ability is not compulsive; you may choose not to use it if you wish (and may make a different choice each night).
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #8141 (ISO) » Tue May 12, 2020 8:05 pm

Post by callforjudgement »

Werewolf Personalizer


Each night, choose a player. That player gains the Personal modifier for that night and the rest of the game thereafter.
Last edited by callforjudgement on Tue May 12, 2020 8:19 pm, edited 1 time in total.
scum
· scam · seam · team · term · tern · torn ·
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Post Post #8142 (ISO) » Tue May 12, 2020 8:17 pm

Post by callforjudgement »

Town Self Bus Driver


Each night, you may choose a player. All actions (other than yours) that are aimed at that player will be deflected on to you. All actions that are aimed at you will be deflected onto that player.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #8143 (ISO) » Tue May 12, 2020 11:24 pm

Post by TemporalLich »

Greenberry
(alignment up to mod's discretion)

You are a Named (alignment up to mod's discretion). You have no special abilities.
time will end
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Post Post #8144 (ISO) » Tue May 12, 2020 11:31 pm

Post by TemporalLich »

Reroll, but also reroll this role, but also reroll any rerolls, but also reroll any roles that reroll roles even if it isn't this role roll


If you roll this role, you must reroll this role, then reroll this role again, then continue to reroll this role normally if you land on any reroll. If this role is rolled, any role hinting at rerolling roles must be rerolled.
time will end
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Post Post #8145 (ISO) » Fri May 15, 2020 7:45 pm

Post by callforjudgement »

Town Weak Vigilante
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #8146 (ISO) » Fri May 15, 2020 8:02 pm

Post by TemporalLich »

Town Weak Tourist


Each night, you
must
visit someone. This has no effect.

If you target someone who isn't aligned with the Town, you unavoidably die.
time will end
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Post Post #8147 (ISO) » Fri May 15, 2020 8:37 pm

Post by callforjudgement »

(50% chance of town, 50% chance of mafia)

See the wiki link for more information on what the role does.
scum
· scam · seam · team · term · tern · torn ·
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Post Post #8148 (ISO) » Fri May 15, 2020 8:44 pm

Post by callforjudgement »

Alien Supersaint
(if there are no other Aliens, make the alignment a random groupscum alignment that is in the game instead)

Alien = groupscum faction that can only kill once throughout the entire game (rather than once per night), is otherwise identical to a standard groupscum faction.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #8149 (ISO) » Fri May 15, 2020 9:15 pm

Post by TemporalLich »

Werewolf-Immune Replicant Sympathizer


If there are no other Replicants in the game, you are a Werewolf-Immune Townie.

You are immune to all actions from Werewolf-aligned players.
time will end
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