You will be informed of every full scum faction that has at least one member in the game at the start of the game.
Results will come in the form:
[Mafia] does/does not exist.
[Werewolves] do/do not exist.
[Aliens] do/do not exsit.
Trivial to determine it exists (searching the thread for roles that could cause a late arrival won't come up with many options), and provide a nice handy roadmap to determine the entire set of scum (Survivors are also normally considered scum). If the setup gives town any chance to win on day actions, they'll almost certainly be able to take it, as scumhunting is also a factor.In post 3443, The MM wrote:Survivor Scumstaller
All players from scumfactions and yourself arrive in the game Day 2.
Will never get lynched, making the game Nightless and defeating most of the point of Grand Idea. (It's rare for scum to get a dayvig.)In post 3445, The MM wrote:Town Innocent Sunbringer
You are announced as Town at the start of the game.
As long as you are alive, all nights are skipped.
As most roles in this thread aren't killing roles, there's a very high chance that the only killers will be scum. If they're lucky, they'll get off a sequence of unopposed kills, maybe outright winning the game, before town can do anything consequential.In post 3446, The MM wrote:Sunkiller(alignment at mod's discretion)
As long as you are alive, all day phases are skipped. (If the game cannot progress because of this, you and whatever other role combines to make it so that the game cannot progress will lose your abilities.)