Page 32 of 514

Posted: Tue Oct 14, 2014 11:53 pm
by SleepyKrew
Werewolf Ascetic

Posted: Tue Oct 14, 2014 11:54 pm
by SleepyKrew
Ascetic Serial Killer

Posted: Wed Oct 15, 2014 10:06 am
by Flames682
Cultafia Leader


You can recruit someone each night. When you die, your cult loses the ability to recruit but will gain a nightkill.

Posted: Wed Oct 15, 2014 10:13 am
by Flames682
Town Orange Thermometer


Each player starts out at 100 degrees. Every time a players performs an ability/action (including day actions), their temperature will go down by 10 degrees. Each night you can ask the mod for a temperature list, and the mod will give you everybody's temperatures after the night has ended.

Roleblocking, cult recruiting, factional nightkills, and dayvigging are examples of abilities/actions. If it is a factional nightkill, only the player who did the nightkill will have his/her temperature dropped. Voting and talking are NOT counted as abilities or actions in this case.

Posted: Wed Oct 15, 2014 10:13 am
by Flames682
Mafia Orange Thermometer

Posted: Wed Oct 15, 2014 10:13 am
by Flames682
Werewolf Orange Thermometer

Posted: Wed Oct 15, 2014 10:13 am
by Flames682
Serial Killer Orange Thermometer

Posted: Wed Oct 15, 2014 10:13 am
by Flames682
Survivor Orange Thermometer

Posted: Wed Oct 15, 2014 10:23 am
by BBmolla
Vanilla Town


For thermometer, do factional actions like night kills and recruits count as abilities?

Posted: Wed Oct 15, 2014 10:27 am
by saulres
Town X-Shot Reviver


Revives a dead player. Only usable when alive.

Posted: Wed Oct 15, 2014 10:27 am
by saulres
Mafia X-Shot Reviver


Revives a dead player. Only usable when alive.

Posted: Wed Oct 15, 2014 10:27 am
by saulres
Werewolf X-Shot Reviver


Revives a dead player. Only usable when alive.

Posted: Wed Oct 15, 2014 10:29 am
by FakeGod
Vanilla Town


I would like to put in one more instance of Barney the Dinosaur, unless there are objections.

Posted: Wed Oct 15, 2014 10:29 am
by Flames682
Town Post Restrictor


Each night, you may assign different post restrictions on different people. You can only do this on half the player list rounded down and you cannot post restrict more than 4 players at once. The post restrictions will wear off at the end of the day. You may not post restrict the same person two nights in a row. The post restriction cannot be game breaking such as no talking at all or saying only "I am groot." (Up to mod's discretion which restrictions are appropriate).

Example of okay post restriction: Only talking in caps.

Posted: Wed Oct 15, 2014 10:30 am
by Flames682
Mafia Post Restrictor


In post 783, BBmolla wrote:For thermometer, do factional actions like night kills and recruits count as abilities?


Yes, but only the person who did the kill or recruit will have the temperature dropped

Posted: Wed Oct 15, 2014 10:34 am
by Flames682
Werewolf Post Restrictor


In post 787, FakeGod wrote:I would like to put in one more instance of Barney the Dinosaur, unless there are objections.


Take away the stupid 100 votes and I'll accept it.

Posted: Wed Oct 15, 2014 10:34 am
by Flames682
Serial Killer Post Restrictor

Posted: Wed Oct 15, 2014 10:34 am
by Flames682
Survivor Post Restrictor

Posted: Wed Oct 15, 2014 10:36 am
by FakeGod
Vanilla Town


In post 790, Flames682 wrote:
Take away the stupid 100 votes and I'll accept it.

No!

Any other objections?

Posted: Wed Oct 15, 2014 10:44 am
by Flames682
Mafia Bulletproof Lightning Rod


Also super vanilla townie should only have half the town players be VTs chosen randomly. Just look at this .

Posted: Wed Oct 15, 2014 10:44 am
by Flames682
Town Lurker

Posted: Wed Oct 15, 2014 10:45 am
by Flames682
Town Nightstarter

Posted: Wed Oct 15, 2014 10:45 am
by Flames682
Werewolf Bulletproof Lightning Rod

Posted: Wed Oct 15, 2014 10:45 am
by Flames682
Werewolf Lurker

Posted: Wed Oct 15, 2014 10:46 am
by Flames682
Survivor All-Knowing Secret Voter