mafiascum Card Deck (Taking orders again! ~5 decks left!)

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Post Post #525 (ISO) » Sun Sep 11, 2016 2:13 am

Post by Majiffy »

I don't understand the sticker thing
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Post Post #526 (ISO) » Sun Sep 11, 2016 2:13 am

Post by Majiffy »

But hey if we're doing stickers can I get a bumper sticker for my car?
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Post Post #527 (ISO) » Tue Sep 13, 2016 4:35 am

Post by mith »

The sticker idea was to have a sheet of reusable removable stickers which could be added to cards as modifiers. So you'd add the "1x" sticker to your Cop card to turn it into a 1-shot Cop for that game (and then remove it later). The stickers diginova tested weren't all that removable, and the printer we are now using doesn't offer that option anyway.

We will still offer the "sticker" sheet online; they can be printed and inserted with the card in a sleeve to get the same effect. (Or you can just write on slips of paper and do the same thing.)

For those who haven't been following along in the other thread, we are also using some of the extra space in the box to include permanently modified versions of some roles. DGB put together some new art to go along with some unused she had already done, so almost all of these feature different art in addition to the modifier icon to make them immediately distinguishable. For example:

Cop: https://drive.google.com/open?id=0B15tX ... GMwRXF0Zjg
1-shot Cop: https://drive.google.com/open?id=0B15tX ... TJkZHFoSkk
Macho Cop: https://drive.google.com/open?id=0B15tX ... XF0a2ZxcGM

And here's the redesigned tuckbox (a little hard to visualize without the fold/cut lines):

https://drive.google.com/open?id=0B15tX ... lNvNGg1U2s

All that remains to get us printer ready is the sample setup cards. My sister is looking into those this week.
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Post Post #528 (ISO) » Tue Sep 13, 2016 7:33 am

Post by zakk »

For the 1x Town Cop, since it's a permanent change, you should modify the text in the role description so that it doesn't say "Each night, you may..." and only "Once in the game, at Night, you may..."
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Post Post #529 (ISO) » Tue Sep 13, 2016 7:36 am

Post by zakk »

Also are the modifiers explained on some other card somewhere, because that little "Macho" logo doesn't feel like enough, otherwise.

I would put "Macho Cop" in the role name part, too... since it's a different picture entirely, why not just add the different role name? (and keep the purple "M"/macho icon)

That should be enough so that you shouldn't need to include the description of what Macho is, on that card itself.

Does that make sense?

Also, is there anywhere that I can look at all these cards?
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Post Post #530 (ISO) » Tue Sep 13, 2016 9:52 am

Post by mith »

zakk, we don't have the ability to modify the card text at this point (without redoing *all* the cards to match). The point is that the modifier overrules the relevant text on the card. This will be spelled out in the rulebook.
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Post Post #531 (ISO) » Tue Sep 13, 2016 6:37 pm

Post by tanstalas »

I can't wait to get these and introduce friends to mafia
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Post Post #532 (ISO) » Tue Sep 13, 2016 8:35 pm

Post by zakk »

In post 530, mith wrote:zakk, we don't have the ability to modify the card text at this point (without redoing *all* the cards to match). The point is that the modifier overrules the relevant text on the card. This will be spelled out in the rulebook.
Got it. Is this because you don't have the project files (.psd's or .ai's)? ahhhh shame.
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Post Post #533 (ISO) » Wed Sep 14, 2016 10:49 am

Post by Kison »

Are all the backgrounds the same? It looks restorable.
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Post Post #534 (ISO) » Thu Sep 15, 2016 8:57 am

Post by inte »

i'm moving again on friday XXDD
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Post Post #535 (ISO) » Thu Sep 15, 2016 10:08 am

Post by mith »

I'll be checking with everyone regarding addresses before I ship. But you can go ahead and send me your new one and I'll add it to the spreadsheet.
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Post Post #536 (ISO) » Thu Sep 15, 2016 10:19 am

Post by mith »

Kison: It probably is, but it would be a lot of work to update all the text, and would need another round or two of editing to make sure no errors were introduced. (Also, the people I have helping me are doing so for free and don't actually play Mafia, so...)
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Post Post #537 (ISO) » Thu Sep 15, 2016 11:07 am

Post by Iecerint »

im so excited
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Post Post #538 (ISO) » Thu Sep 15, 2016 11:32 am

Post by Kison »

No worries. If you decide to do a second batch, let me know and I could lend a hand with the background & text issues.
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Post Post #539 (ISO) » Fri Sep 16, 2016 6:01 am

Post by vonflare »

mafia card meme has reached its final form
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Post Post #540 (ISO) » Mon Sep 19, 2016 4:35 am

Post by mith »

Haven't gotten the sample setup cards from my sister yet, but we're seeing them this weekend. Looking good to get the order placed before the end of the month, which would probably put us shipping late October?
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Post Post #541 (ISO) » Mon Sep 19, 2016 4:37 am

Post by mith »

(The URL/QR card with links to the rules/forum is going to be awesome, btw. I'm not going to spoil it, you'll just have to wait and see.)
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Post Post #542 (ISO) » Tue Sep 20, 2016 5:37 pm

Post by tanstalas »

I'm excited!

Also hesitant and pessimistic that this is a big ploy that mith will keep going until April 1st...
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Post Post #543 (ISO) » Tue Sep 27, 2016 9:51 am

Post by mith »

As of Saturday, she's still tweaking the layout of the setup cards. Having to work on it in little bursts between dealing with the boys. I'll check with her again tonight.
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Post Post #544 (ISO) » Thu Sep 29, 2016 6:50 pm

Post by Galagya »

Man, as an artist I wish I had a chance to contribute. If you guys are ever interested in additional art, like perhaps for an alternate version of the deck or something, let me know!
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Post Post #545 (ISO) » Fri Sep 30, 2016 11:32 am

Post by mith »

This is definitely something I would be interested in revisting eventually, assuming everything with the printing goes well. Now that I've taken this on and have a better idea what I'm doing, I think a 2nd edition or expansion could happen much more smoothly.

Going to bug my sis again tonight, see if we can get these puppies printing this weekend.
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Post Post #546 (ISO) » Fri Sep 30, 2016 11:37 am

Post by mith »

(Just sent the tuckbox to a guy at the printer to make sure everything is good there.)
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Post Post #547 (ISO) » Sat Oct 01, 2016 1:56 pm

Post by mith »

She got them done, I sent back some edits. Almost there...
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Post Post #549 (ISO) » Mon Oct 03, 2016 9:00 am

Post by TheWayItEnds »

The lyncher setup on the second link (62-setups-fixesix) has a typo.

"gamer" instead of game
Last edited by TheWayItEnds on Mon Oct 03, 2016 9:12 am, edited 1 time in total.
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