Bastard games - does anyone actually like them?
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saulres Mafia Scum
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"Tilt" - a game which is explicitly either townsided or scumsided by balance, with the intention of providing a challenge beyond the normal degree to one side or the other.
"Snowball" - a game which is swingy in setup, and while initially balanced, can quickly get out of hand to one side or the other.
I've played both of these types of games F2F, not sure what the online term is.- Untrod Tripod
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Untrod Tripod Fat and Sassy
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In post 74, theelkspeaks wrote:How do people feel about "Tilt" games or "Snowball" games; I sometimes think of them as offshoots of bastard games but with more expectation going in
we usually call tilted games "unbalanced" and snowball games "swingy"- Vi
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Vi Professor Paragon
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"bad"In post 76, theelkspeaks wrote:"Tilt" - a game which is explicitly either townsided or scumsided by balance, with the intention of providing a challenge beyond the normal degree to one side or the other.
"swingy""Snowball" - a game which is swingy in setup, and while initially balanced, can quickly get out of hand to one side or the other.
No seriously, anytime you see a game advertised as "a CHALLENGE for HARDCORE PLAYERS" you can basically assume it will be a scumroll where the mod gives themselves license to mock the witless Town afterward.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.- BROseidon
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vonflare doot
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In post 79, BROseidon wrote:Both are bad.
Swing is implicitly bad design because the game is usually decided after day 1 or 2 and it makes the rest of the game unfun.
This is the definition of cult
But cults are funTHIS POST IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.- Who
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Who Yes?
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Unbalanced: It's fun to be on the side more likely to win. It's not fun to be on the more likely to lose side. If you realize the game's unbalanced it's generally not fun for either side. Avoid if possible.
Swinginess: That which makes the game swingy is fun, but swinginess itself is not fun. It's a careful balance.Who said that?
Chamber. It's all a conspiracy.
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mastin2 The Second Coming
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In post 81, Who wrote:Unbalanced: It's fun to be on the side more likely to win. It's not fun to be on the more likely to lose side. If you realize the game's unbalanced it's generally not fun for either side. Avoid if possible.
(Unless of course you advertise this fact before-hand, a-la calling your games exactly what they are, in which case players generally seem to be okay with it and enjoy the ride. /shameless self-promotion for an upcoming third)In post 79, BROseidon wrote:Swing is implicitly bad design because the game is usually decided after day 1 or 2 and it makes the rest of the game unfun.My academy.
"...You have a blog?!?" (Yes, I do. Click.)
Agnigi, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!- Klingoncelt
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Klingoncelt Jack of All Trades
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In post 82, mastin2 wrote:(Unless of course you advertise this fact before-hand, a-la calling your games exactly what they are, in which case players generally seem to be okay with it and enjoy the ride. /shameless self-promotion for an upcoming third)
/pre-in!Klingoncelt: "The whole scumteam slipped on page 1. It's the new meta. Sheep me because my reads are so accurate that whoever I name gets mod-converted to scum."-MiniDeathStar - Klingoncelt
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