Strange Idea

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Strange Idea

Post Post #0 (ISO) » Mon Jun 29, 2015 7:03 am

Post by Yukari »

Just had a strange idea. What if D1, all of the thoughts we(our slot) give and actions we take are actually the opposite of what we really think. Fully intending to reveal this fact D2.
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Post Post #1 (ISO) » Mon Jun 29, 2015 7:08 am

Post by Plotinus »

you should expect lots of votes on day 2.
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Post Post #2 (ISO) » Mon Jun 29, 2015 7:24 am

Post by Yukari »

In post 1, Plotinus wrote:you should expect lots of votes on day 2.

Lulz :D
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We are now Retired.
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Post Post #3 (ISO) » Mon Jun 29, 2015 7:30 am

Post by MarioManiac4 »

You joined in 2013, mod up some random mini normals and then run a theme where this happens ;)
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Post Post #4 (ISO) » Mon Jun 29, 2015 7:49 am

Post by Yukari »

In post 3, MarioManiac4 wrote:You joined in 2013, mod up some random mini normals and then run a theme where this happens ;)

Like, include a role who plays opposite D1? Or have every1 play opposite? Not sure how that would work out.
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Wubba lubba dub dub!
We are now Retired.
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Post Post #5 (ISO) » Mon Jun 29, 2015 9:57 am

Post by Tere »

Try it and link, I'll bring the popcorn. You might wish to crumb it sensibly though. And by that I don't mean a sodding loaf! :)
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Post Post #6 (ISO) » Tue Jun 30, 2015 2:53 am

Post by Antihero »

when i saw the title of the thread, i thought it was going to be another mutation of the great idea setup.

i was disappointed.
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Post Post #7 (ISO) » Tue Jun 30, 2015 6:26 am

Post by MarioManiac4 »

In post 4, Yukari wrote:
In post 3, MarioManiac4 wrote:You joined in 2013, mod up some random mini normals and then run a theme where this happens ;)

Like, include a role who plays opposite D1? Or have every1 play opposite? Not sure how that would work out.


Like, a mini theme game:

9 townies:
2 mafia:
2 Reversers: Must say the opposite of what they actually think on D1, must act like a mafia but have the town win condition, and any other bastard twists you can think of :giggle:
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Post Post #8 (ISO) » Tue Jun 30, 2015 3:18 pm

Post by Yukari »

Think that would be hard to pull off as is. A bit vague. Various degrees of playing opposite style.
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We are now Retired.
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Post Post #9 (ISO) » Tue Jun 30, 2015 3:25 pm

Post by Yukari »

Want to make an annoyingly difficult role to play? Town aligned role that must reach L-1 at least once per day or else will be autokilled at night. >,> lol
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Post Post #10 (ISO) » Tue Jun 30, 2015 4:28 pm

Post by ika »

thats not hard.

jsut claim your untility and tell ppl to put you at l-1
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Post Post #11 (ISO) » Tue Jun 30, 2015 8:28 pm

Post by Cogito Ergo Sum »

In post 6, Antihero wrote:when i saw the title of the thread, i thought it was going to be another mutation of the great idea setup.

i was disappointed.

Strange Idea works as follows: everyone gets handed two roles, picks one card to keep and one card to put in the middle, then all the cards put in the middle get shuffled and handed out again, so that everyone has 2 cards again and then people pick their role. Discards aren't made public (because otherwise the game gets a little broken).
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Post Post #12 (ISO) » Wed Jul 01, 2015 7:36 am

Post by Yukari »

In post 10, ika wrote:thats not hard.

jsut claim your untility and tell ppl to put you at l-1

If you claim you also die. There.. =p
Stare into meta for too long and meta may stare back into you.
Wubba lubba dub dub!
We are now Retired.
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