Suppose you were hired as a professional forum mafia instructor to a class of dozens of students. Along with having those students play mafia with one another as homework every night, you're asked to prepare a course syllabus that outlines the subjects in the students' course of study that they
I'm not interested in a catalog of skills required to play well at mafia, or in your prepared lectures (ty mastin).
Rather, I'm interested specifically in the set of important mafia skills that
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- in fact are
(Though I am very interested in including in the set skills that only partially fulfill these requirements.)
I think there is a set of skills that help characterize good mafia play that don't improve just by playing more mafia. Things like natural action resolution, setup speculation (including the sorts of possible roles and distributions of roles), vote count analysis, etc. People can go far too many games upon games without ever learning these things until they just sit down and learn them. I think that if we all come together and brainstorm this stuff, that'll be the first step to improving the resources we make available to new players and thereby shape site meta in a favorable way.