I know that some of you have been interested in analyzing data about how alliances/associations might be detectable from voting patterns and whatnot. I've got a base of data collected over the years ( ) that I could probably expand to include information about people's votes over the next couple of days, but I'm having trouble conceptualizing how I might analyze it, which in turn makes it hard to conceptualize how I should organize and represent it.
So I guess I wonder - if you had your hands on a spreadsheet outlining ~100 games worth of voting data and the context surrounding those votes (ex. post number, day, voter/voted alliance, who's alive, etc),
And perhaps more broadly for anyone else who cares about voting patterns but doesn't care to handle any data themselves -
A sanity test of the results might try to confirm that informational power roles do better than other townies at landing their votes on scum.
Another obvious thing to do might be to examine bussing - how often mafia vote for the buddies, how often they're actually on the wagons of their buds once they're finally lynched, etc.
But - as I actually don't play mafia very much any more - I expect that practitioners of VCA might believe or expressly disbelieve in other patterns of voting behavior that this sort of data might illustrate. It'd be nice if any of those practitioners would review their approach to VCA here.
Thanks.