Make the setup for the queue, or pick a queue for the setup?
- callforjudgement
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Make the setup for the queue, or pick a queue for the setup?
So, there's a setup I've been working on for a while. Through most of design, it was planned to be a Mini Theme, and was being designed with 13 players as a result.
I realised yesterday that the game would be much easier to balance if I could add a fourteenth player (I'm reminded of the time-honoured "just add an extra VT" school of setup design). The problem there is that it pushes the game into Large territory, and it feels a bit like I'm cheating the Queue system to run a 14-player large in a game slot that would usually take many more players than that (and thus works around things like the four mini rule, the one moderated open/mini at a time rule, etc.).
So my question is: is it frowned upon to run a 14-player game, especially if it was originally designed as a 13-player game? Or is running a 14-player game reasonable if that's the most balanced numbers for the setup to be at?scum· scam · seam · team · term · tern · torn ·town- Alchemist21
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The important thing is making a good, balanced setup for your game so the players will enjoy it, then putting it in the appropriate queue. If people don't like having a 14-player game in the large queue, that's an indication that site policy needs to change, not an indication that you're doing anything wrong.- Zachrulez
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In post 0, callforjudgement wrote:So, there's a setup I've been working on for a while. Through most of design, it was planned to be a Mini Theme, and was being designed with 13 players as a result.
I realised yesterday that the game would be much easier to balance if I could add a fourteenth player (I'm reminded of the time-honoured "just add an extra VT" school of setup design). The problem there is that it pushes the game into Large territory, and it feels a bit like I'm cheating the Queue system to run a 14-player large in a game slot that would usually take many more players than that (and thus works around things like the four mini rule, the one moderated open/mini at a time rule, etc.).
So my question is: is it frowned upon to run a 14-player game, especially if it was originally designed as a 13-player game? Or is running a 14-player game reasonable if that's the most balanced numbers for the setup to be at?
run a better game rather than trying to force it into a specific queue
imo 14-18p is a great size for a theme game
19-23 is ideal for a "big" game
everything over 25 gets incredibly unwieldy and hard to actually design- Antihero
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In post 1, Alchemist21 wrote:The important thing is making a good, balanced setup for your game so the players will enjoy it, then putting it in the appropriate queue. If people don't like having a 14-player game in the large queue, that's an indication that site policy needs to change, not an indication that you're doing anything wrong.
this is exactly correctTHIS POST IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - vonflare
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