In post 24, Frozen Angel wrote:In post 22, callforjudgement wrote:I guess this thread is a good place to mention an idea I had a while back.
The idea is that whenever someone died, a new player from outside the game would be added in to keep the playerlist at the same size. Players win or lose based on how well their faction did while they were in the game; neither faction ever wins or loses the whole thing, just individual players, and the game lasts indefinitely or until nobody wants to continue playing. (Players would be able to rejoin the game after leaving it if none of the players who were alive at the time they left are still there, although they would have to do so on an alt.)
Theoretically the setup could expand up to involving Mafiascum's entire playerlist, over the course of several centuries, and yet would remain manageable at all times. It also works a lot better if some of the players don't want to play
this way some slots will be marked for obvtown and some obvscum after some rounds screwing it up.
Then the game would become everyone's roles confirmed though if instead of a town majority and a scum minority, there are a couple of alignments and they all have an equal plurality, then it becomes all about political maneuvering and alliances between two factions to take down other factions.