Question about busdrivers regarding...

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Question about busdrivers regarding...

Post Post #0 (ISO) » Thu Jun 16, 2016 8:54 am

Post by pidgey »

I have a question regarding the busdriver role and its target regarding trackers and watchers (and I guess followers/voyeurs/etc).

Suppose A is the busdriver and targets himself and B. B then visits Player C.

If the tracker Checks the busdriver, player A, what would the results be? What about if he targets players B.

Same goes for a watcher role doing both of those things.

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Post Post #1 (ISO) » Thu Jun 16, 2016 10:22 am

Post by hiplop »

first situation (tracker on a)

B visits player c


second situation (tracker on b)

A visits himself + b


watcher on a

player a visited player b

watcher on b

???? targeted player a
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Post Post #2 (ISO) » Thu Jun 16, 2016 11:31 am

Post by Magua »

In post 0, pidgey wrote:I have a question regarding the busdriver role and its target regarding trackers and watchers (and I guess followers/voyeurs/etc).

Suppose A is the busdriver and targets himself and B. B then visits Player C.

If the tracker Checks the busdriver, player A, what would the results be? What about if he targets players B.

Same goes for a watcher role doing both of those things.

I WILL GREATLY APPRECIATE YOUR ANSWERS! THANKS FOR THE TIME
1. Bus drivers who can self-target are an abomination and should be purged in fire.

2. Bus driver switches targets. So:

Track A => redirected to Track B => "B visited C."

Track B => redirected to Track A => "A visited A, B."

Watch A => redirected to Watch B => "A visited B."

Watch B => redirected to Watch A => "A visited A."
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Post Post #3 (ISO) » Wed Jun 29, 2016 4:05 pm

Post by Accountant »

that's a funny way to misspell transporter
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Post Post #4 (ISO) » Wed Jun 29, 2016 10:54 pm

Post by Wisdom »

In post 2, Magua wrote:"B visited C."
Shouldn't it be "Your target visited C" (and likewise for the other results)? I feel like much of the point of a busdriver is lost if it's specified to the investigative that their target was changed.
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Post Post #5 (ISO) » Thu Jun 30, 2016 2:39 am

Post by Magua »

I mean, you could?, but I don't see the reason to make busdriver more powerful than it already is. Maybe I would do that for a Town busdriver, but for a Mafia busdriver it just seems like overkill to include false reports in with everything else.
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Post Post #6 (ISO) » Thu Jun 30, 2016 2:46 am

Post by MagnaofIllusion »

The proper answer is that Busdriver is a bad role and you shouldn't use it unless you are in an explicitly open set-up.
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Post Post #7 (ISO) » Thu Jun 30, 2016 3:13 am

Post by Zachrulez »

Really it frightens me to see threads like this because people clearly have plans to use bus drivers in their games, and nothing good will come of that...
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Post Post #8 (ISO) » Thu Jun 30, 2016 4:41 am

Post by mykonian »

you guys just hate fun.
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Post Post #9 (ISO) » Fri Jul 01, 2016 2:05 am

Post by callforjudgement »

The main use for busdrivers is stress-testing action resolution frameworks. You don't actually put them in your game, you just check to see whether your resolution system could handle one if it had to.
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Post Post #10 (ISO) » Fri Jul 01, 2016 2:33 am

Post by Accountant »

Bus drivers can be fun in role madness games, but they're borderline bastard out of them. I maintain that any townie who draws Bus Driver should sit his ass down and be a named townie*.

* Except in special situations, like swapping confirmed cop with claimed surv
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