Mafia Cards: Help finalize card list and sample setups
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mith Godfather
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Rules, yeah. I've got my sister looking at the additional modifier icons we need (or possibly just redesigning them more like the original text-based rectangular version, since we're not printing actual stickers any more), and DGB sent the Politician artwork I was missing (which we'll use for the "Lynchpin" modified Godfather, or whatever it ends up being called). Even with that, we'll probably add at least the "Dependent" modifier to the sheet (I don't think using the last slot on Dependent Goon is the best use of it, if we already have the Politician).
We have some of the text in the Art forum thread, but I don't think we have any of the edits in. I'll see if I have anything more up to date saved somewhere.- mith
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Papa Zito Jack of All Trades
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How viable would it be to create a secondary modifiers deck? Something like:
* One shot-
* Day-
* Even night -
* Odd night -
* Strong -
* (etc)
* (bunch of blanks)
You'd probably need multiples of some of these. Then you can just pair a modifier card with the appropriate role card. If it's just a standard role with no modifier that player gets a blank. Or the blank could say "standard - " or "vanilla - " or something I dunno.KappaJust MonikaAge is a very high price to pay for maturity.- callforjudgement
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mith Godfather
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mith Godfather
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New modifier icons:
https://drive.google.com/open?id=0B15tX ... VySHEtM213
Bottom rows, from left to right: 1-shot Strongman, 1-shot Bulletproof, Politician- mith
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mith Godfather
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Here is the current layout for the setup cards:
https://docs.google.com/document/d/1Gij ... sp=sharing
6 double-sided cards, each side has no overlapping player counts (so you could mix these up and flip them around and then draw until you find one with a matching count, if you want a random setup). An alternative is to group them by size, so you can just find the one card with your game size on it and then pick a setup another way. Thoughts?
If someone could take a look and make sure I haven't screwed anything up in copying and formatting, that would be great. We may also have room for a couple more of the more compact (one line per alignment, no/minimal extra rules) setups if anyone has recommendations forcommon, testedsetups we're missing.- mith
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- callforjudgement
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callforjudgement Microprocessor
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I'm a little surprised to see C9 on there. It's known to be highly scumsided (around 70% in terms of what happened in newbie games in practice). I guess it might nonetheless be appropriate for face-to-face because town finds things easier there. (Thinking about it, Original Newbie is probably more balanced if you want that sort of 7P; it's broken but has a more balanced winrate than C9 if both sides play optimally around the brokenness via pre-emptive fakeclaims and the like (and it's also more balanced than C9 if neither side knows the breaking strategies). That sort of setup is rare on mafiascum.net but more commonly played on other sites.)
Vengeful and C9 have awkwardly positioned line breaks, and would take up the same amount of space if you placed a linebreak between scum and town (like you do in most other setups). You probably also want to be consistent in whether there's a comma between scum and town in cases where there's a line break.
In Kids with Guns, it's unclear to me whatCIis supposed to mean. You might want to spell it out.
Matrix6, F11, and Every Step You Take are missing commas at the end of their first lines (because the line break doesn't separate alignments in those setups).
Operating Room is missing a rule that's essential to the setup (that if more than one doctor targets a player, that player dies). Without the rule it is very scumsided; it's better to remove the setup altogether if it doesn't fit once the rule is explained, than it is to use the current version of it.scum· scam · seam · team · term · tern · torn ·town- mith
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mith Godfather
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The Operating Room setup here is not the same as the Operating Room setup on the wiki. (It was designed by quadz to fill some missing roles in our sample setups; it should probably be renamed since there is an existing setup with that name?).
The CI will be spelled out in the rulebook - the abbreviated modifiers are to save space on the reference cards. Will make a note to spell them out if we have room though.
C9 is, of course, dated, but I believe we have all the official newbie setups in the list. It's ok (not great) FTF.
Fixed comma/line-break consistency throughout.- mith
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mith Godfather
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mith Godfather
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https://docs.google.com/document/d/1BlD ... sp=sharing
Sorting them by player count is probably the way to go over the randomizer thing - I can get them all on 5 cards this way.- Untrod Tripod
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Untrod Tripod Fat and Sassy
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mith Godfather
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mith Godfather
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If we do it in the second (ordered) format, we potentially have room for another variable count setup (I have a ton of those I can plug in as needed, but open to suggestions - a Vanilla Multiball might be nice if I can be bothered to figure out appropriate player counts). We could also fit another 8 player easily, and probably a 7 player as well (though we already have six of those). 5-6 and 10-13 are out of space unless we add a sixth card; 9 is out of space as well due to Matrix6 and F11 being so big, unless I compress them somehow (and again, we already have six). I could potentially compress Matrix6 by putting the actual matrix and adding a "pick a column or row" to the first line.- Untrod Tripod
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Untrod Tripod Fat and Sassy
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I must have missed that. Awesome. It's a great setup.In post 38, mith wrote:I think you've suggested this before - it's covered in the Vengescum variable setup.
I'll try to think of others before the deadline. The list looks great!- mith
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mith Godfather
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"Odd 7+ The Bus Stop
Use only Goon and Vanilla.
If the day 1 lynch is Mafia, Town wins.
X Goon, X+N Vanilla, where N=3, 5, or 7"
Too confusing? Trying to save space (this is a setup which has a really strange balance curve - for example, 5:8 is 39%, 4:9 is 35%, and 3:10 is 36%; 2:7 and 6:9 are both 40% - so doing it by player count is strange anyway.)- mith
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mith Godfather
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mith Godfather
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mith Godfather
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8 Less Pressure
Setup: Masons reveal their cards.
If only 1 Mafia is alive, Town wins.
The Mafia only kill after a Mafia lynch.
3 Goon,
3 Vanilla, 2 Mason
Would that confuse anyone? It would be spelled out in the rulebook.
Or we can use the last slot on a second Innocent Child card. Or we can go the "1 Innocent Child, 1 CI Lover" route, which seems the most confusing option.- callforjudgement
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callforjudgement Microprocessor
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I think that rulebook insert would work, and the two-Innocent-Children method would also work. I don't like the idea of using a CI lover as an Innocent Child stand-in.
(I also checked to see if we could just change the Innocent Children to Masons in the setup and still have a workable setup, but given that Less Pressure has probably been townsided in practice (4 town wins in 5 games is a small sample size but may be large enough), and that face-to-face play is also a townsided mechanic, making it more townsided by not force-revealing the Masons is probably a bad idea. If I were in a face-to-face group, I might try testing that setup with a VT over one of the Innocent Children as a method of making it a little less townsided, but I'm not sure I could recommend an untested change like that at a stage this late.)scum· scam · seam · team · term · tern · torn ·town- mith
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mith Godfather
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mith Godfather
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mith Godfather
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This is the final(ish) deck list. Ended up going with a second Innocent Child, an extra blank, and dropping the "blurb" card in favor of a card with URL to the rulebook/other info (possibly with a QR as well).
Code: Select all
Count Card 1 00-nar.jpg / 98-back-nar.jpg 5 01-mafia-goon.jpg 1 02-mafia-godfather.jpg 1 03-mafia-roleblocker.jpg 1 04-mafia-traitor.jpg 1 05-mafia-lover1.jpg 1 06-mafia-lover2.jpg 1 07-mafia-rolecop.jpg 1 08-mafia-tracker.jpg 1 09-mafia-ninja.jpg 1 10-mafia-doctor.jpg 1 11-mafia-vanillizer.jpg 1 12-mafia-suicidebomber.jpg 1 13-mafia-goon-1xstrongman.jpg 1 14-mafia-godfather-politician.jpg 1 15-mafia-roleblocker-evennight.jpg 1 16-mafia-traitor-recruitable.jpg 5 17-werewolf-werewolf.jpg 1 18-werewolf-alphawerewolf.jpg 1 19-selfaligned-lyncher.jpg 1 20-selfaligned-serialkiller.jpg 1 21-selfaligned-serialkiller-1xbulletproof.jpg 15 22-town-vanilla.jpg 1 23-town-cop.jpg 1 24-town-doctor.jpg 1 25-town-vigilante.jpg 1 26-town-roleblocker.jpg 1 27-town-tracker.jpg 1 28-town-watcher.jpg 1 29-town-jailkeeper.jpg 3 30-town-mason.jpg 1 31-town-lover1.jpg 1 32-town-lover2.jpg 1 33-town-rolecop.jpg 1 34-town-bodyguard.jpg 1 35-town-juveniledelinquent.jpg 2 36-town-innocentchild.jpg 1 37-town-paranoidgunowner.jpg 4 38-town-vengefultownie.jpg 1 39-town-supersaint.jpg 1 40-town-belovedprincess.jpg 1 41-town-treestump.jpg 1 42-town-seer.jpg 3 43-town-monk.jpg 1 44-town-vanilla-1xbulletproof.jpg 1 45-town-cop-1x.jpg 1 46-town-cop-macho.jpg 1 47-town-doctor-weak.jpg 1 48-town-vigilante-1x.jpg 1 49-town-vigilante-1xday.jpg 1 50-town-lover-confirmedinnocent.jpg 3 51-blank.jpg 1 60-setups-variable1.jpg / 61-setups-variable2.jpg 1 62-setups-fivesix.jpg / 63-setups-eight.jpg 1 64-setups-seven1.jpg / 65-setups-seven2.jpg 1 66-setups-nine1.jpg / 67-setups-nine2.jpg 1 68-setups-teneleven.jpg / 69-setups-twelvethirteen.jpg 1 70-urlqr.jpg
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