Please see other Scummies Finalists Here
Please take a moment to review and vote for your favorite game or games as Game of the Year.
Game of the Year: Also known as the “Player’s Choice” Award. This award is given to the moderator of a game. It is given in recognition of the overall excellence of a game. The Game of the Year award is a "catch all" award for the best overall game throughout the entire year, considering all aspects of the game from moderator quality, to the excellent design and composition of the game, to the performance and cohesion of the playerlist. A Game of the Year is meant to be the game that we can all point to later and say "This game was the best game the site could offer that year in terms of Design, Playerlist, and moderating capability." This is a PUBLIC VOTE.
Adventurer Mafia
Freedom's Call uPick
Street Fighter Mafia
Gistou
SaGA Frontier Mafia
Adventurer Mafia
"""To be quite honest, when I played this, I began to get bored of it due to how time-consuming, etc it was. But looking back, it was a great game; sure, it didn't have super neat roles and other aspects that make games look cool (it was a large normal after all), but the game demonstrates what mafia should truly be focused on.
Too often in theme games, people get tied up with the roles and mechanics and forget completely about the day play. The day play is the heart of mafia, and while it can be frustrating at times, it is by far the most important part of the game. In many theme games, after day 1 ends, the game is practically over in about 2 weeks or less because players suddenly stop caring about the day care and just vote the largest wagon. On the other hand, since normals emphasize day play, they tend to last longer.
What makes this game stand out is its phenomenon scum team; every step of the way, they had everything planned out. Even when they didn't have something planned, or things didn't go their way, they always were able to figure out an alternative plan that led to their success.
Another contributing factor is how the game was moderated. SirCakez is a fantastic mod (and while he did make the mistake of hinting to players there was a mafia encryptor, I'm sure many of us have had similar slips). The vote count frequency was above average, player issues were handled well, flips were timely, and most importantly, the moderator maintained interest throughout the game. The difference between a good moderator and a poor moderator in my opinion is their investment in their games: a poor moderator may be excited about their games at the start, but towards the end, they no longer care and neglect updating the initial post and stop posting vote counts on a timely basis. The moderator is the driving force behind the game, and they will dictate whether the game is a success or a failure."""
Freedom's Call
"The game may have been short (the epilogue was posted before the countdown timer for D1 had expired), but it was ridiculously fun. The setup was solid, and the role PMs excellently crafted, with the actual game being just as interesting.
""">creative, innovative, and fun setup.
>modded flawlessly
>awesome and polished role pms
>chemistry of the playerlist was great and made for a fun game
not much more you can ask for in a game."""
Streetfighter
Gistou
The town put up a strong early-showing, and in spite of this, it was not a town sweep. The last scum was able to be fairly convincing, and was only lynched in a 4p mylo down the line."
SaGA Frontier Mafia
The moderation, the setup, the flavor, the mechanics....just everything about the game was exceptional, and it all came down to an effective 3 way lylo with 7 players between 3p, town, and groupscum. Just a fantastic game, and one I'm very happy to have participated in.
"""Because it exceeds the definition of awesome.
I'm 2nd-ing Cerberus v666's nomination, so whatever he said x2.
If he didn't mention it, players actually did some roleplaying, and were really dedicated to the game. 400+ pages says as much. """