Ello, I was wondering how I could learn to read and analyze games better for the improvement of my own strategy, and games that might be good to analyze.
Look at pretty standard games ot get a better idea of how scum work while avoiding weirdness.
I would recommend gistou and Bloodborne Mafia to start with
In post 1, Randomnamechange wrote:Look at pretty standard games ot get a better idea of how scum work while avoiding weirdness.
I would recommend gistou and Bloodborne Mafia to start with
Gistou. Bloodborne.
But why randomidget would consider those games to "avoid weirdness", I don't know. While I don't hold the extreme opinion of it being "not a game of mafia", I was the mod of Gistou and I'd say the game was weird. All my games are. They're mechanically complex.
Varsoon's Bloodborne was similarly so. (In fact, V was my inspiration to run Gistou; I molded my modding style after his.)
I'd say start by reading Road to Rome games. See what kind of things newbie town and scum tend to do, see who is or isn't good at calling those things out, and slowly build up to where you can analyze people who are relatively less experienced or just not good at scum. Then start to work on figuring out people who ARE good at scum.
http://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
In post 3, mastina wrote:Gistou. Bloodborne.
But why randomidget would consider those games to "avoid weirdness", I don't know. While I don't hold the extreme opinion of it being "not a game of mafia", I was the mod of Gistou and I'd say the game was weird. All my games are. They're mechanically complex.
Varsoon's Bloodborne was similarly so. (In fact, V was my inspiration to run Gistou; I molded my modding style after his.)
i was making a joke. Those were the two oddest games I could think of
mhsmith0 wrote:I'd say start by reading Road to Rome games. See what kind of things newbie town and scum tend to do, see who is or isn't good at calling those things out, and slowly build up to where you can analyze people who are relatively less experienced or just not good at scum. Then start to work on figuring out people who ARE good at scum.
this is probably the best option. Opens are good as well.
http://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
tbh it was basically mafia for the first few days until it got to being whoever was on at day start.
the issue was with the way it was played with town leaders in PTs rather than open posting.
BB was a not a mafia game cause I as a ingle player and nahdia could remove the concept of day phase form the game. Without day phase the game is not mafia
In post 14, Randomnamechange wrote:tbh it was basically mafia for the first few days until it got to being whoever was on at day start.
the issue was with the way it was played with town leaders in PTs rather than open posting.
I hesitated to take over the game D2 or the game was like my fight against evil
BB was a not a mafia game cause I as a ingle player and nahdia could remove the concept of day phase form the game. Without day phase the game is not mafia
any other questions?
ok
i agree with you on that point, but it wouldnt have been as much of an issue if we had lynched patches early on.
also how did that work out for you?
not really, seeing as i called every scum in our PT but they were incorrectly believed to be mechanically confirmed.
we believed his lie
therefore he was obvtown