This is not for your suggestions but simply if you think it should be added:
I will update this thread if any of these get added.Time to redefine normal games:
Add these modifiers for all alignments:
Loved:Player takes one more vote to lynch than normal. This isn't active during LYLO/MYLO. Mod cannot note it specifically in the vote count unless a person is at required number to lynch that they aren't lynched.
Players takes one less vote to lynch than normal. This isn't active during LYLO/MYLO. Mod cannot note this in the vote count.
Hated:
Loyal:Players actions only work on people of same alignment and are considered roleblocked if they target someone of different alignment.
Unstoppable:Players actions cannot be stopped from being performed. This doesn't mean they will get correct result (For instance Miller/Ascetic/etc).
Ninja:(For town)
Encryptor:(For town)
Honest:Player will be seen as Town to all alignment checks. (Could be used for town or mafia, but more likely a mafia role/Replacement for Godfather)
Heavy:Players actions are announced to game thread. Example "X visited Y last night!"
Loud:Player visited by you is informed you visited them.
Novice:Can't act night 1 [I don't know why this wasn't already normal]