As Town you need MORE charisma, in my experience. Scum can rely on each other and the massive influence that can come with having a person in your corner. As a Townie, you need to contend with both your paranoia and stupid impulses as well as those of all the other players. You can be dead on the money, but if nobody's listening, it doesn't matter. (Ideally your goal is to encourage Town to lynch Scum, and bait scum into bussing since I can't recall more than one time I lynched Scum without help from Scum. {And that was literally the hardest LyLo I've ever played, and I wasn't even the real hero there.}) It doesn't help that there isn't a hard and set way to nail scum, meaning it's hard for everyone to be perfectly rational.In post 6, wgeurts wrote:Ideally you wouldn't need charisma as town would be approaching everything rationally.In post 5, Infinity 324 wrote:I don't think you need charisma to be a good player, I think you need it to be a great player though.
As town you can have good reads but you can only do so much if you can't get anyone to listen to you.
As scum you can town it up all you want but you may just end up getting lynched anyway if you can't push through enough mislynches.
I was pretty decent at figuring out scum from the get-go, all things considered, but could never get them lynched without PR results to my name. Some of this was a weak Town meta on the site I played on, but it didn't help that I was not very persuasive at all, even when I started to gain confidence.
I think my favorite was when my Day #1 scum list including 5 scum members out of 8 playing. (Large multi-ball game.) I think I misread 3-4 Townies as possible scum, and only lightly. (In at least one case, it was only on general principle.) Scum made up my Top #3 suspect list. It was probably the best numbers I've ever had in any game.
Not a single one got lynched. I was NK'd first day, and nobody figured it out until the PRs started rolling in. My Number #1 Suspect was NK'd by the other scum team because everyone was absolutely convinced he was Town.
Logic is only part of the battle, and sometimes it's the weaker part.