Matrix6 BP fix

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Post Post #100 (ISO) » Wed Apr 26, 2017 5:08 am

Post by Gamma Emerald »

Also Cop/Tracker would ruin many claim dynamics
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Post Post #101 (ISO) » Wed Apr 26, 2017 5:09 am

Post by mhsmith0 »

In post 100, Gamma Emerald wrote:Also Cop/Tracker would ruin many claim dynamics
and town tracker/scum roleblocker is kind of a mess too
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Post Post #102 (ISO) » Wed Apr 26, 2017 6:00 am

Post by MarioManiac4 »

I made something. I'm not sure how good it is but I don't like the idea of Universal Backup (the Jailkeeper is a really annoying role, and if Mafia get it they shouldn't have to deal with it again even with a roleblocker. Also, two trackers would end up being somewhat problematic, although I suppose it would run fine.)

IPR:

1 INVESTIGATIVE (Cop/Tracker/Rolecop)
1 PROTECTIVE (Jailkeeper/Doctor/Roleblocker)
Cop and Jailkeeper are Tier 1, Tracker and Doctor are Tier 2, Rolecop and Roleblocker are Tier 3.

If Town gets 1 or more Tier One role and no Tier Three role (so Cop/Jailkeeper, Cop/Doctor, and Tracker/Jailkeeper) then Mafia get a Roleblocker and a goon. Otherwise they get a Tracker and a goon.
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Post Post #103 (ISO) » Wed Apr 26, 2017 10:42 am

Post by TesXX »

ways to change the setup
  • Universal Backup

    UB haz sweg
  • Matrix 5

    You may know what Matrix 5 is, but if you don't it's a setup designed by Creature that you can see here.
  • Strongman
    In post 13, Titus wrote:Rather than making the universal backup a thing in newbies, just give the scum a strongman instead of a roleblocker.
    In post 22, Titus wrote:
    In post 14, mhsmith0 wrote:That does nothing to solve the problem of bp being incentivized to claim d1 since it's still potentially useful in a tracker/bp setup. It also makes cop/doc row even more townsided.
    No. Bp claims. Scum shoot bp, just like any other pr.
    I think this isn't a bad way to stop BP claims(50% chance of death on following night). The goon in between tracker and BP could be changed to a strongman instead if people don't like the roleblocker->strongman idea.
  • Universal Backup + Mafia Encryptor
    In post 41, Accountant wrote:Just throwing something out there - Mafia Encryptor? I enjoyed the daytalk experiment.
    In post 43, Accountant wrote:No it doesn't. It's a game changer, sure, but the point of this thread is to change the setup.

    It doesn't add any complexity at all. Why the hell would a newbie fid the concept of day talk confusing? They already can grasp night talk, just extend it to day.
    In post 53, mhsmith0 wrote:In terms of helping scum (if you think A is now too strong for town, especially since row 2: cop/doc/rb is the biggest town win rate), it MIGHT be ok to consider turning the roleblocker into a roleblocker/encryptor. OTOH, town win rates in cop/doc/rb are already under 60%, and I'd be pretty surprised if they cleared 60% in JK/UB/rb, so I'm kind of thinking that daytalk for scum is a solution in search of a problem.
    Giving one of the scumslots an encryptor power alone wouldn't help the BP claiming strategy, but I'm mostly thinking if UB matrix 6 were too townsided then they could add in an encryptor.
  • Friendly Neighbor
In post 75, Ircher wrote:Also, what about Friendly Neighbor?
I don't think friendly neighbor is a bad role. It's just not really my type. I'd be fine if they change BP to FN but I prefer the other ideas listed in this post.
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Post Post #104 (ISO) » Wed Apr 26, 2017 2:08 pm

Post by rb »

In post 97, drealmerz7 wrote:rb, you're also operating under the false assumption that new players can't be good
new players being good enough to be able to properly capitalise on playing a 1-shot BP role, is an outlier and not the norm - and not something to be balanced for

newbie games have an IC + 2-3 SE's for exactly that reason, that majority of new players aren't good. if the goal is to implement a change to improve
overall
town winrates in specific setups within matrix6, then the rare occasion of talented newbies (as a rule they're not) who also happen to get the 1-shot BP role (the odds of this are just so unlikely) is not a factor
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Post Post #105 (ISO) » Wed Apr 26, 2017 2:39 pm

Post by mhsmith0 »

That's not the goal tho. The goal is to fix the broken experience of randing BP in current mayrix6 meta.
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Post Post #106 (ISO) » Thu Apr 27, 2017 5:13 am

Post by Infinity 324 »

In post 61, Ircher wrote:
In post 59, Alisae wrote:make the newbie setup 7 vts and 2 goons.
that always works.
That's super scum-sided.

30% Town EV if I remember correctly.
I'd be surprised if it was that high
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Post Post #107 (ISO) » Thu Apr 27, 2017 5:21 am

Post by mhsmith0 »

Random lynching in 7v2 mountainous with a compulsive night kill by scum gets you 29.8% town win, 70.2% scum win.

Perfect scum win = 78% * 71% * 60% = 33%
Perfect town win = 22% * 14% = 3.2%
Town win w one mislynch = ... = 8.3%
Town win w two mislynches = ... = 18.4%
Scum win w one correct lynch = ... = 37%

And then to make an analogue to actual experience you account for town's ability to scum hunt, as well as scum's ability to influence the lynch. Of course, doing so is complicated so mainly you just acknowledge those things exist and that the random lynching model is illustrative more than precise.
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Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #108 (ISO) » Thu Apr 27, 2017 8:41 am

Post by drealmerz7 »

In post 107, mhsmith0 wrote:Random lynching in 7v2 mountainous with a compulsive night kill by scum gets you 29.8% town win, 70.2% scum win.

Perfect scum win = 78% * 71% * 60% = 33%
Perfect town win = 22% * 14% = 3.2%
Town win w one mislynch = ... = 8.3%
Town win w two mislynches = ... = 18.4%
Scum win w one correct lynch = ... = 37%

And then to make an analogue to actual experience you account for town's ability to scum hunt, as well as scum's ability to influence the lynch. Of course, doing so is complicated so mainly you just acknowledge those things exist and that the random lynching model is illustrative more than precise.
with day chat or night chat only?
balance among all things
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Post Post #109 (ISO) » Thu Apr 27, 2017 8:52 am

Post by mhsmith0 »

if you're random lynching, then day/night chat doesn't matter. because it's a model of a random lynch, and if the lynch is purely random, then you're presuming that the rest doesn't matter.
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Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #110 (ISO) » Thu Apr 27, 2017 12:08 pm

Post by Toomai »

If it were up to me, I'd use Backup6 for at least 30-40 games, look at the stats, and determine whether it's good enough to keep. Matrix6 has been the most balanced and consistent newbie setup so far (and most long-lived? unsure) and I see no need to make anything but the most minimal changes to try and fix the hotshot new meta.
This should be required reading for...everyone for anything, really.
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Post Post #111 (ISO) » Thu Apr 27, 2017 12:20 pm

Post by Nachomamma8 »

In post 110, Toomai wrote:If it were up to me, I'd use Backup6 for at least 30-40 games, look at the stats, and determine whether it's good enough to keep. Matrix6 has been the most balanced and consistent newbie setup so far (and most long-lived? unsure) and I see no need to make anything but the most minimal changes to try and fix the hotshot new meta.
Agreed.
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Post Post #112 (ISO) » Thu Apr 27, 2017 12:44 pm

Post by TesXX »

ABC
1Town JailkeeperVanilla TownieMafia Goon
2Mafia RoleblockerTown CopTown Doctor
3Town Universal
Backup
Mafia GoonTown Tracker


ABC
1Town JailkeeperVanilla TownieMafia Goon
2Mafia Roleblocker
Encryptor
Town CopTown Doctor
3Town Universal
Backup
Mafia GoonTown Tracker



ABC
1Town JailkeeperVanilla TownieMafia Goon
2Mafia Roleblocker
Encryptor
Town CopTown Doctor
3Town Universal
Backup
Mafia EncryptorTown Tracker


ABC
1Town JailkeeperVanilla TownieMafia Goon
2Mafia RoleblockerTown CopTown Doctor
3Town Universal
Backup
Mafia EncryptorTown Tracker

Which of these four do you human life forms like the most?
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Post Post #113 (ISO) » Thu Apr 27, 2017 1:24 pm

Post by -Grey- »

ABC
1Town BodyguardVanilla TownieMafia Goon
2Mafia RoleblockerTown CopTown Doctor
3Town JailkeeperMafia GoonTown Tracker


I'm kinda keen on this one.

Bodyguard instead of bulletproof, and swap it with Jailkeeper to prevent a Follow the Tracker strat.
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Post Post #114 (ISO) » Thu Apr 27, 2017 1:25 pm

Post by mhsmith0 »

jk/tracker/goon is horribly townsided, and bodyguard/goon/goon is horribly scumsided. Also bodyguard is just an annoying role in general.
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Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #115 (ISO) » Thu Apr 27, 2017 1:32 pm

Post by Ircher »

Bodyguard works well. But don't swap it and the jk.
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Post Post #116 (ISO) » Thu Apr 27, 2017 1:37 pm

Post by mhsmith0 »

If a tracker knows that he's either with a doc or a bg, he's debatably incentivized to claim sometime day 1. The reason why tracker d1 claims are antitown currently is that there's a 50% chance that he dies immediately N1 if shot because it's a BP that can't actually do anything. The relatively nice aspect of a UB there is that tracker is a sitting duck if he claims d1 50% of the time. Also bodyguard still sucks as a role, and jk/bg/rb is probably even more scumsided than the current jk/bp/rb.
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Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #117 (ISO) » Thu Apr 27, 2017 1:40 pm

Post by Ircher »

Thats true. I still prefer FN over UB.
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Post Post #118 (ISO) » Thu Apr 27, 2017 2:25 pm

Post by momo »

What if we had a Town Roleblocker
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Post Post #119 (ISO) » Thu Apr 27, 2017 2:32 pm

Post by Ircher »

Bad combo w/ scum JK.
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Post Post #120 (ISO) » Thu Apr 27, 2017 2:33 pm

Post by Ircher »

*RBer.
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Post Post #121 (ISO) » Thu Apr 27, 2017 4:18 pm

Post by -Grey- »

In post 115, Ircher wrote:Bodyguard works well. But don't swap it and the jk.
That would just result in Follow the Tracker.
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Post Post #122 (ISO) » Fri Apr 28, 2017 9:51 am

Post by Ircher »

Follow the Tracker isn't too bad and BG dies when it protects.
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Post Post #123 (ISO) » Fri Apr 28, 2017 10:02 am

Post by -Grey- »

In post 122, Ircher wrote:Follow the Tracker isn't too bad and BG dies when it protects.
It would still result in an inevitable early tracker claim that could impact newbies the way BP claiming does now.
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Post Post #124 (ISO) » Fri Apr 28, 2017 10:07 am

Post by MarioManiac4 »

is some sort of limited vig possible
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