LaS - Lynch all Shitposters / Lynch all Spammers?
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LaS - Lynch all Shitposters / Lynch all Spammers?
I see a disturbing trend toward trying to reach "longest game" milestones, and unending shitposting.
Yes, this is a game and it should be fun, but should site meta shift toward a stricter standard?
As you can see from the thread title I'm not suggesting we make it a rule enforced by moderators.
Perhaps a wisdom of the crowd approach is better. If your noise to signal ratio is too high you're being antitown and deserve rope.Wanna play Minecraft with your ms friends? Check out the minecraft thread, or the channel on discord- Lil Uzi Vert
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Randomnamechange Jack of All Trades
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wotc approach is better because i can usually tolerate it or get reads out of it or skim the game enough to not need it
i can understand why others might not though and i dont think it's a bad opinion to havei no longer strictly go by they/them and honestly prefer she/her but they/them's fine if you're used to it i guess
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No, we're not. We're balancing games to the level of balance they should be at period--it's just that sitewide, people's expectations of balance are an absolute piece of shit so our normal games which have ACTUAL PROPER BALANCE are considered townsided because people have no fucking idea how scumsided the game of forum mafia inherently is. (See also: the many many many prior topics on the subject; literally ANY mountainous game where town's EV never is up to par with the setup in question.)In post 5, Flubbernugget wrote:That being said, the normal queue seems to be getting buffed in favor of town (someone more knowledgeable should comment on this) which could suggest WOTC/M isn't actually promoting good town play- mastina
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Key word:In post 6, Randomnamechange wrote:large theme is the only area where it happens mainly.
Mainly.- LlamaFluff
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Its basically universal at this point. Just far more noticeable in large games where you can have ten people posting like that. Probably the biggest reason I don't play much anymore, its simply not fun.In post 6, Randomnamechange wrote:large theme is the only area where it happens mainly.
Im actually working on a game that basically punishes spam posting I hope to run by the end of the month(shameless plug)Creature wrote:If you wish to create a mafia game for just non-spammers, feel free to, though, remember there'll be less players to join.- petroleumjelly
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I don't think such a policy for lynching would be feasible -- even players who do not spam presumably would prefer to win the game over attempting to lynch every player who posts too much.
That said, I agree with the general thought that people need to post less and say more. I check the site probably once a week for a game I might play in or replace into, but games areso longand/or argumentative that I rarely bother. My guess for the site change is the introduction of people posting on their phones, but who knows."Logic? I call that flapdoodle."- Ircher
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/againstIn post 0, davesaz wrote:I see a disturbing trend toward trying to reach "longest game" milestones, and unending shitposting.
Yes, this is a game and it should be fun, but should site meta shift toward a stricter standard?
As you can see from the thread title I'm not suggesting we make it a rule enforced by moderators.
Perhaps a wisdom of the crowd approach is better. If your noise to signal ratio is too high you're being antitown and deserve rope.- Ranmaru
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No never must always have activity
Kidding aside I'd rather not lynch active posters. I also lean away from walling. I'd rather not get into a wall war either. I'd rather just be concise so people can easily see what I say in shorter posts, plus it seems neater. I would think a balance would be a better compromise. But don't expect me to clump everything into one whole post. It'll come in three instead.
Example:
Two cases
Reads
All in three posts.
Could do what Llama is doing though. Plus I feel it would be fun to play.- davesaz
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My main beef is with people who post 10:1 spam to content ratio and have 5 page iso's. Ordinary content is fine with me.Wanna play Minecraft with your ms friends? Check out the minecraft thread, or the channel on discord- drealmerz7
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Disagree, spamposters drown out voices. Lurkers can always return and be useful.
Spamposters also create lurkers, so there's that too.
Let's face it, most lurkers are doing so because they're overwhelmed or deprived of time, guess what contributes to this? If it's due to IRL stuff they should replace out. Game related things aren't as easily accepted as a reason to replace out though."i agree we should have a rule against wgeurts" -Davsto
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I see many more lurkers coasting through the game and getting to points in the game where there should be absolutely zero lurking and being given a "pass" for it than I do shitposters. I'm not saying shitposting isn't a problem, but I encounter it and issues stemming from it much less frequently than I do lurkers who are getting by by contributing diddlysquat and not giving enough content to generate good reads from. I can also at least generate some reads from ppl who shitpost whereas when someone isn't posting anything but the most vagues of reads and prod-dodges I've got nothing to go on, and that is more of a problem. I'm also not saying that shitposters don't cause apathy and cause other players to become more lurky than they would be, which I guess is why I ended my post with STU
STU envelopes many players - lurkers, shitposters, and crap players all, and on a D1, removing a shitposter or a known crap-player is much preferred to removing a lurker, so it's all really something to be taken on a case-by-case basis and a good town should police their game accordingly.
ie: "look, if you don't stop shitting up the thread we're just going to lynch you" or "if you don't start contributing more meaningful content, we're going to lynch you"
more games need more vigs!!!balance among all things-
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zakk
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Mafia nowadays is encouraging a meta where if you're not a spamposter, you're a lurker.In post 19, drealmerz7 wrote:I see many more lurkers coasting through the game and getting to points in the game where there should be absolutely zero lurking and being given a "pass" for it than I do shitposters. I'm not saying shitposting isn't a problem, but I encounter it and issues stemming from it much less frequently than I do lurkers who are getting by by contributing diddlysquat and not giving enough content to generate good reads from. I can also at least generate some reads from ppl who shitpost whereas when someone isn't posting anything but the most vagues of reads and prod-dodges I've got nothing to go on, and that is more of a problem. I'm also not saying that shitposters don't cause apathy and cause other players to become more lurky than they would be, which I guess is why I ended my post with STU
STU envelopes many players - lurkers, shitposters, and crap players all, and on a D1, removing a shitposter or a known crap-player is much preferred to removing a lurker, so it's all really something to be taken on a case-by-case basis and a good town should police their game accordingly.
ie: "look, if you don't stop shitting up the thread we're just going to lynch you" or "if you don't start contributing more meaningful content, we're going to lynch you"
more games need more vigs!!!- drealmerz7
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ummm, noIn post 21, Ankamius wrote: Mafia nowadays is encouraging a meta where if you're not a spamposter, you're a lurker.
that's both an oversimplification and misrepresentation of a lot of things
anyway, it's pretty simple
if you don't want shitposters in your games, encourage the rest of the players to lynch them, those not interested in lynching the shitposters are more likely to be scum
if you don't want lurkers in your games, encourage the rest of the players to lynch them, those not interested in lynching the lurkers (D2 and beyond) are more likely to be scum
if you're encouraging lynching lurkers on D1 you're more likely scumLast edited by drealmerz7 on Tue May 09, 2017 8:28 am, edited 1 time in total.balance among all things- MarioManiac4
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