-Fakeclaiming Mafia
-Claiming Miller turned SK turned Miller
-Claiming Townie day 1
Was it your first post though, and on the counter-wagon to scum?
As well as the inverse: believing scum are always the flakers/lurkers.
That one is usually a big one that gets you dead fast regardless of truth.
Newbies in lylo and players in general that don't get to lylo much tend to act impulsively based on the picture they've framed of how they game is turning and never bother to examine why they're in lylo... alive.
In what way? I used the wiki pretty heavily when I was new and I don't think it was a mistake. The only way I can see people misusing it is by using outdated tells on it (and those pages even have a disclaimer that tells get outdated).
And high activityIn post 11, Creature wrote:Thinking helpfulness is equivalent to towniness.
These.In post 13, Raskolnikov wrote:Top 10 Mistakes You Didn't Even Realize You Made As A Newbie
Anyways the biggest issues I've found were generally whenever I've made a "There's no way scum would do X" judgement. There's no way both scum would replace out super early (my 2nd newbie game). There's no way scum would fakeclaim this creatively (multiple times). There's no way scum would push their own lynch in some sort of crazy bluff (once). So basically, there's no substitute for due diligence on any slot.
Aren't there a lot of people who like to Policy Lynch Miller claims though?In post 17, Randomnamechange wrote:not claiming miller in their first post when scum
see this far too often tbh
None.In post 19, Alchemist21 wrote:Aren't there a lot of people who like to Policy Lynch Miller claims though?In post 17, Randomnamechange wrote:not claiming miller in their first post when scum
see this far too often tbh
ACTIVE lurking can be a scumtell, but being inactive on its own doesn't mean crap at all.
There is no "done correctly". Those gambits fail more often than they succeed. Is it really worth it to destroy ten games to have that singular moment of glory? That's an arbitrary ratio, but I've seen more than my fair share of people thinking that they know what they were doing only to be one of the most destructive players on their team.In post 18, DrumBeats wrote:Fake claim gambits win games if done correctly, especially in games with OC
there are people who like to call for it but it rarely happensIn post 19, Alchemist21 wrote:Aren't there a lot of people who like to Policy Lynch Miller claims though?In post 17, Randomnamechange wrote:not claiming miller in their first post when scum
see this far too often tbh
As town, they are very situational, but they can help. You have to be smart about it if you want it to work. An example would be if you're a 1x bulletproof in a neighborhood, claim a PR to them to try to bait a kill. If you're hit early you can likely deduce that your neighborhood has scum in it. If the game has free OC chat (which I think is rare on this site, but where I used to play it was the norm), if the cop has contacted/cleared you, you can then fake claim cop (after discussing it with them of course) to test the waters with people and protect the actual cop.In post 22, Equinox wrote:There is no "done correctly". Those gambits fail more often than they succeed. Is it really worth it to destroy ten games to have that singular moment of glory? That's an arbitrary ratio, but I've seen more than my fair share of people thinking that they know what they were doing only to be one of the most destructive players on their team.In post 18, DrumBeats wrote:Fake claim gambits win games if done correctly, especially in games with OC